
Dispatch multiple subagents for independent tasks simultaneously. Use when facing 2+ unrelated tasks that can proceed without shared state or sequential dependencies. Maximizes throughput by parallelizing work.
Create distinctive, production-grade frontend interfaces that avoid generic AI aesthetics. Use when building web components, game UIs, landing pages, dashboards, or any visual web interface. Prevents purple-gradient-rounded-corner-Inter-font syndrome.
Xcode 프로젝트에서 App Store 홍보 스크린샷 자동 생성
Blender 양방향 소켓 통신 스킬. TCP 소켓 서버로 실시간 씬 조작, 상태 조회, Poly Haven/Sketchfab 에셋 통합. 기존 blender-pipeline (배치 처리)와 상호보완 — 복잡한 씬 구축, 반복 조작, 실시간 피드백에 사용. 트리거: Blender 실시간 조작, 씬 상태 확인, Poly Haven 에셋, Sketchfab 모델, 양방향 Blender 통신.
Blender 헤드리스 게임 에셋 파이프라인. 3D 모델 제작/가공/변환/렌더링을 Blender Python API(bpy)로 자동화. 트리거: 3D 모델링, 에셋 변환, 스프라이트 시트, 리깅, Mixamo, FBX/glTF 변환, 프로시저럴 에셋 생성 관련 요청.
Offensive penetration testing of blockchain protocols using novel attack techniques beyond known historical incidents. Use when performing advanced security testing, developing new exploit techniques, bypassing existing defenses, or stress-testing patched code on Solana (Anchor), Ethereum (Solidity), or any programmable blockchain. Triggers on red team, penetration test, exploit development, bypass testing, defense evasion, zero-day research, or advanced offensive security of DeFi/blockchain code.
Game design planning framework for new game concepts, loops, systems, balance, and production-ready design docs. Use when asked to design a game concept, core loop, progression, retention, or to structure game planning from idea to implementation. Triggers on game design, game planning, loop design, mechanics design, progression design, feature spec, and game concept requests.
Game development workflow using Rust+WASM or Godot 4.x for HTML5 games. Use when creating new games, implementing game mechanics, or porting existing games. Follows TDD-based production pipeline v3.1 with asset-first approach. Covers Rust(Macroquad/Bevy), Godot HTML5 Export, asset acquisition, test case writing, and QA automation. Master directive (2026-02-06) - ONLY Rust+WASM or Godot allowed, JS/TS frameworks prohibited.
텔레그램 Mini App 게임 마케팅 플레이북. 새 게임 런칭 시 로드하여 단계별 실행. 홍보 채널 세팅, 바이럴 메카닉, 수익화, 자동화까지 커버.
Shared game marketing context provider. Generates and maintains per-game marketing context documents that other skills (game-marketing, content-strategy, store-listing) automatically reference. Based on coreyhaines31/product-marketing-context pattern, adapted for indie HTML5/Godot game portfolio.
FFmpeg 기반 $0 게임 광고 영상 자동 생성 스킬. 게임 ID(steam app id)로 스크린샷 자동 수집 → 템플릿 스타일(액션/퍼즐/아이들) 적용 → 텍스트 오버레이 포함 15~30초 MP4 출력.
AI가 생성한 한국어 텍스트를 자연스러운 사람 글처럼 변환하는 가이드. 소설, 블로그, 에세이 등 한국어 콘텐츠 작성 시 AI 냄새 제거. AI text humanize, 자연스러운 글쓰기, 번역투 제거, 한국어 교정에 사용.
Daily non-overlapping idea mining pipeline with first-class Red Team gating and artifact emission.
AI 에이전트의 세션 간 기억 관리 스킬. openclaw-mem CLI 기반 5-Layer 메모리 아키텍처 운용, 세션 라이프사이클(시작/중간/종료) 기억 작업, 프로젝트 Brain 관리, 기억 위생 유지. memory, context, handoff, working memory, decision log, RAG, LanceDB 관련 작업 시 사용.
--- name: microstable description: Microstable protocol agent participation skill. Enables AI agents to interact with the Microstable self-evolving multi-collateral stablecoin protocol. Use when an agent needs to: (1) Monitor protocol state (peg, collateral ratios, circuit breakers), (2) Register as a protocol agent (Optimizer/Monitor/Auditor/Liquidator), (3) Submit optimization proposals via commit-reveal tournaments, (4) Report anomalies and earn rewards, (5) Participate in the Open Agent Econ
MacBook MLX local LLM orchestration skill for running lightweight on-device models via command line. Use when you need local inference, private/offline generation, model routing (qwen/coder), or remote invocation on MacBook Pro nodes. Triggers on MLX, local LLM, on-device inference, qwen, coder model, and MacBook model execution workflows.
인디 개발자의 무료 도구/게임/앱 수익화 완전 플레이북. 제품 유형별 수익 모델 선택, 가격 전략, AdSense/Stripe/Gumroad 구현, 마케팅 연동, 퍼널 측정, A/B 테스트까지. monetization, pricing, paywall, freemium, indie revenue 언급 시 사용.
OpenAPI 3.x (JSON/YAML) 스펙을 MCP stdio 서버(Python) 코드로 자동 변환하는 스킬. 외부 REST API를 MCP tool로 빠르게 브릿지할 때 사용. 인증(Bearer, API Key, OAuth stub) 지원, endpoint별 tool 자동 생성. 트리거: OpenAPI→MCP 변환, 외부 API MCP 연동, REST API tool 자동화, Python MCP scaffold.
Intake gate for external AgentSkills/MCP tools. Use when reviewing, importing, or rewriting third-party skills (ClawHub/MCP Market/GitHub) into misskim-skills. Produces a risk report (exec/network/fs/secrets/persistence), recommends accept/quarantine/rewrite, and standardizes logging into INTAKE_LOG.
PostgreSQL performance optimization and best practices. Use when writing SQL queries, designing schemas, implementing indexes, or debugging database performance. Covers query optimization, connection management, schema design, and RLS.
AI 자율 구현 방법론. 구현/개발/코딩 요청 시 자동 적용. 메인은 마더 서브에이전트를 spawn하고, 마더가 워커들을 관리. specs/ → IMPLEMENTATION_PLAN.md → 1태스크씩 구현 → 2단계 리뷰 → 테스트 → 반복.
React and Next.js performance optimization patterns. Use when writing, reviewing, or optimizing React code for web apps, Remotion videos, or any React-based UI. Covers waterfall elimination, bundle optimization, re-render prevention, and server-side patterns.
Create programmatic videos using Remotion on MiniPC. Use when making video content, animations, motion graphics, social media clips, or any React-based video production. Covers animations, assets, audio, captions, transitions, and rendering.
GitHub Pages 정적 사이트 SEO 완전 최적화 스킬. 기술적 SEO(sitemap, robots.txt, canonical, meta tags, Open Graph, JSON-LD), 콘텐츠 SEO(제목/설명/키워드/내부링크), 도구·게임·블로그 페이지별 SEO, Google Search Console 연동, Core Web Vitals, SEO 감사 자동화. SEO, 검색 최적화, 메타태그, 구조화 데이터, 사이트맵 언급 시 활성화.
Guide for creating effective SKILL.md files that extend agent capabilities. Use when creating new skills, updating existing ones, or teaching the agent specialized workflows.
Best practices for Stripe payment integration. Use when implementing payments, subscriptions, checkout flows, or any monetization feature in games or web apps. Covers CheckoutSessions, Payment Element, subscriptions, and Connect.
Execute implementation plans using fresh subagents per task with two-stage review (spec compliance + code quality). Use when executing multi-task plans with independent work units. Enhances ralph-loop methodology.
Prepare and execute Unity project work with Claude Code-style coding flows. Use when working on Unity repositories that need safe file discovery, `.meta` preservation, scene/prefab caution, asmdef-aware edits, validation checklists, or when handing Unity implementation tasks to Claude Code / ACP sessions.
Require fresh verification evidence before claiming work is complete. Use ALWAYS before any completion claim, commit, push, PR, or status report. Prevents false completion claims.
Bundle web applications into single HTML files for distribution. Use when creating self-contained HTML games, artifacts, or demos that need to be shared as a single file. Covers React+Vite+Parcel bundling pattern.
Modern web design engineering skills including design tokens, advanced UI/UX methodologies, accessibility, and game-specific UI patterns. Use for building commercial-grade, performant, and accessible web interfaces.
Advanced YouTube analysis, transcripts, and metadata extraction.
Local-first RAG memory system for AI agents. Progressive Disclosure search, Auto-Capture from sessions, Brain directories for per-project context, injection defense.
Deep research via Gemini CLI (MiniPC) or Local — Spawns sub-agent for efficiency.
# app-store-review-intelligence Fetch and analyze Apple App Store reviews deterministically — no LLM, no external dependencies, Python 3 stdlib only. ## Quick Start ```bash # 1. Resolve app ID from URL, name, or direct ID python3 scripts/resolve_app.py --url 'https://apps.apple.com/us/app/google/id284815942' --country us python3 scripts/resolve_app.py --query 'Google Search' --country us python3 scripts/resolve_app.py --id 284815942 --country us # 2. Fetch reviews (1-10 pages per country, de
Query up-to-date library/framework documentation via Context7 MCP. Use when subagents need latest API docs, code examples, or version-specific references to avoid outdated code generation.
Sprite sheet and texture atlas production guide for game asset optimization in Rust (Macroquad/Bevy) and Godot. Use when packing sprites, reducing draw calls, generating atlas metadata, or optimizing rendering/memory for HTML5/mobile games. Triggers on sprite sheet, texture atlas, asset packing, draw call optimization, animation frames, and 2D game asset pipeline work.
Root-cause-first debugging methodology. Use when encountering any bug, test failure, or unexpected behavior BEFORE proposing fixes. Prevents random fix attempts that waste time and create new bugs.
Test-Driven Development methodology. Use when implementing features or fixing bugs. Write the test first, watch it fail, write minimal code to pass, then refactor. Prevents untested code from shipping.
MiniPC 노드(Remotion + FFmpeg)를 활용한 실전형 비디오 에디팅 스킬. 프로그래밍 방식의 영상 제작부터 컷 편집, 자막 합성, 포맷 변환까지 지원합니다.
Create a Website Designed to Bring Clients from ChatGPT, Gemini & Modern Search
UI/UX design intelligence and implementation guidance for building polished interfaces. Use when the user asks for UI design, UX flows, information architecture, visual style direction, design systems/tokens, component specs, copy/microcopy, accessibility, or to generate/critique/refine frontend UI (HTML/CSS/JS, React, Next.js, Vue, Svelte, Tailwind). Includes workflows for (1) generating new UI layouts and styling, (2) improving existing UI/UX, (3) producing design-system tokens and component guidelines, and (4) turning UX recommendations into concrete code changes.
Create and deploy single-page static websites to GitHub Pages with autonomous workflow. Use when building portfolio sites, CV pages, landing pages, or any static web project that needs GitHub Pages deployment. Handles complete workflow from project initialization to live deployment with GitHub Actions automation.
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
Meta-security analysis that finds structural gaps missed by Black Team (historical patterns) and Red Team (novel techniques). Use when analyzing why audits fail, why patches get bypassed, systemic risk patterns, architecture-level vulnerabilities, or operational security failures in blockchain protocols. Triggers on purple team, meta-security, gap analysis, audit failure analysis, defense review, architecture security, operational security, systemic risk assessment, or cross-team coverage analysis.
--- name: itchio-butler description: Publish and manage game builds on itch.io using the butler CLI. Use when deploying HTML5 games, desktop builds, or Android APKs to itch.io — including first-time auth, channel push, multi-platform releases, and integration with Godot/Unity export pipelines. Triggers: "deploy to itch.io", "publish game", "push to itch", "butler push", "itch.io release", "update itch build". metadata: openclaw: emoji: "🎮" requires: bins: ["butler"] os: ["
Test web applications and games using Playwright on MiniPC. Use when verifying frontend functionality, debugging UI behavior, capturing screenshots, or QA testing games. Supports headless browser automation via nodes.run or browser.proxy.
Advanced GitHub operations via `gh` CLI. CI/CD monitoring, API queries, and automated PR reviews.
Godot Engine 게임 개발. 프로젝트 생성, GDScript 코딩, 2D/3D 게임 제작, 노드 시스템, Scene 구조, 물리/애니메이션/UI 구현 지원. Godot 프로젝트 작업 시 사용.
게임 아이디어를 검토해 와우 팩터 5개를 추가하고, 스펙→TC→구현→QA→런칭까지 한 번에 밀어붙이는 일일 게임 런칭 써클. 기존 자동 게임 파이프라인을 대체/승격할 때 사용.
Execute real-world blockchain attack scenarios against smart contracts and off-chain infrastructure. Use when performing security audits, penetration testing, or attack simulation on Solana (Anchor), Ethereum (Solidity), or any programmable blockchain protocol. Triggers on requests for security review, attack simulation, black team, red team, penetration test, exploit analysis, or vulnerability assessment of DeFi/blockchain code.