proj/.cursor/skills/daily-memory-workflow/SKILL.md
Use when the user asks to save daily memory, record today's work, update memory, 记录到今天的memory, 总结今天做的事情, or update long-term memory. Applies to projects with memory/ and MEMORY.md structure.
npx skillsauth add luxuia/testgame1 daily-memory-workflowInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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本 skill 指导 Agent 按项目的「热-温-冷」三层记忆结构,保存当日记录并更新长期记忆。项目结构见 MEMORY.md 与 memory/topics/memory-system.md。
| 层级 | 路径 | 作用 |
|------|------|------|
| L1 热 | memory/YYYY-MM-DD.md | 当日流水,全量、不筛选 |
| L2 温 | memory/topics/<主题>.md | 按主题沉淀高价值内容 |
| L3 冷 | MEMORY.md | 长期有效 P0/P1 原则 |
当用户要求「记录今天」「总结今天」「保存到 memory」时:
YYYY-MM-DD(如 2025-03-02)memory/YYYY-MM-DD.md 不存在,则创建:
# YYYY-MM-DD 当日记录 (L1)
## 决策
- [用户/会话中提到的决策]
## 执行
- [完成的任务、修改的文件]
## 结果
- [关键结果、报错与修复]
## 补充
- [其他值得记录的内容]
L2 主题提炼:当用户要求「提炼」「沉淀」「整理到主题」时:
memory/YYYY-MM-DD.md 中抽取高价值、可复用内容memory/topics/<主题>.mdL3 原则升级:当用户要求「更新长期记忆」「更新 MEMORY」时:
MEMORY.mdMEMORY.md 极简、稳定、低噪音| 用户意图 | 行为 |
|----------|------|
| 记录今天 / 总结今天 | 创建或追加 memory/YYYY-MM-DD.md |
| 提炼到主题 | 从 daily 抽取 → memory/topics/<主题>.md |
| 更新长期记忆 | 提炼 P0/P1 → MEMORY.md |
data-ai
Generates a JSON Schema for a given C# type name using reflection. Supports primitives, enums, arrays, generic collections, dictionaries, and complex objects. The type must be present in any loaded assembly. Use the full type name (e.g. 'UnityEngine.Vector3') for best results.
development
Execute Unity tests and return detailed results. Supports filtering by test mode, assembly, namespace, class, and method. Recommended to use 'EditMode' for faster iteration during development.
tools
Updates or creates script file with the provided C# code. Does AssetDatabase.Refresh() at the end. Provides compilation error details if the code has syntax errors. Use 'script-read' tool to read existing script files first.
tools
Reads the content of a script file and returns it as a string. Use 'script-update-or-create' tool to update or create script files.