.claude/skills/golden-path/SKILL.md
Walk through the Orbital Breach manual gameplay smoke test before or after a gameplay change.
npx skillsauth add DotanVG/Orbital-Breach golden-pathInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill for the manual browser QA checklist that matters most in this repo.
After code changes that touch gameplay, controls, camera, breach logic, or UI, guide or perform this checklist:
E still works.Space still works.development
Set browser-game architecture before implementation. Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save/debug/performance strategy.
development
Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.
development
Implement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.
tools
Prepare, commit, push, and summarize a staging-only change for Orbital Breach.