.claude/skills/ship-staging/SKILL.md
Prepare, commit, push, and summarize a staging-only change for Orbital Breach.
npx skillsauth add DotanVG/Orbital-Breach ship-stagingInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill when the user wants to land work on staging and prepare for a PR to main.
git status --short --branch./preflight unless the user explicitly asks to skip it.origin/staging.staging, say so and fix it only if the user asked for branch changes.main.development
Set browser-game architecture before implementation. Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save/debug/performance strategy.
development
Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.
development
Implement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.
testing
Run the Orbital Breach preflight checks before committing, pushing, or opening a PR.