
Specify wireframe layouts with content priority, component placement, and annotation.
Design error prevention, detection, and recovery experiences.
Design first-run experiences that get users to value quickly without overwhelming them.
Create QA checklists for verifying design implementation accuracy.
Communicate design's contribution to business and user outcomes in terms that resonate with stakeholders.
Write usability test scenarios with tasks, success criteria, and observation guides.
Create user flow diagrams showing paths, decisions, and branch logic.
Apply the Aesthetic-Usability Effect — visually consistent, polished interfaces are perceived as more usable.
Design clear, accessible data visualizations with appropriate chart selection and styling.
Apply the Law of Common Region to group elements using containers, backgrounds, and boundaries.
Identify, categorize, and prioritize accumulated design inconsistencies and structural problems across a product.
Establish design review gates with criteria, checklists, and approval workflows.
Design team workflows covering task management, collaboration rituals, and tooling.
Plan and facilitate design sprints from challenge framing through prototype testing.
Define version control strategies for design files, components, and libraries.
Create a structured user interview script with warm-up, core exploration, and wrap-up sections. Use when preparing for user research interviews to ensure consistent, insightful conversations.
Design surveys that collect reliable, unbiased quantitative data to validate hypotheses and measure user attitudes at scale.
Build and maintain a research repository that makes findings findable, reusable, and cumulative across the organization.
Summarize a user interview transcript into structured insights with key themes, quotes, and action items. Use after conducting user interviews to extract and share findings efficiently.
Conduct a comprehensive accessibility audit against WCAG guidelines with severity ratings and remediation steps.
Create an icon system specification covering grid, sizing, naming, categories, and implementation guidance.
Design interfaces that adapt gracefully to multiple languages, writing directions, and cultural contexts.
Specify micro-interactions with trigger, rules, feedback, and loop/mode definitions.
Advocate for design quality, scope, and time with cross-functional partners and leadership using evidence and shared goals.
Write clear design rationale connecting decisions to user needs, business goals, and principles.
Audit design token usage across a product for consistency and coverage.
Design adaptive layouts and interactions that work across all screen sizes and input methods.
Build a 4-quadrant empathy map (Says, Thinks, Does, Feels) to synthesize user research into actionable insights. Use when you need to quickly capture and share user understanding across the team.
Create developer handoff specifications with measurements, behaviors, assets, and edge cases.
Define and organize design tokens (color, spacing, typography, elevation) with naming conventions and usage guidance.
Map user Jobs-to-Be-Done with functional, emotional, and social dimensions plus outcome expectations. Use when reframing product decisions around user motivations rather than features.
Create refined user personas from research data with demographics, goals, frustrations, and behavioral patterns. Use when synthesizing user research into actionable persona profiles for design decisions.
Design a diary study plan with prompts, duration, participant criteria, and analysis framework. Use when you need to understand user behavior over time in natural contexts.
Write a detailed component specification including props, states, variants, accessibility requirements, and usage guidelines.
Generate structured documentation templates for components, patterns, or guidelines within a design system.
Craft portfolio-ready case studies that tell the story of a design project.
Apply the Doherty Threshold — keep system response times under 400ms to maintain user flow and perceived performance.
Design effective dark mode interfaces with proper color adaptation, contrast, and elevation.
Establish a naming convention system for design elements, components, and tokens with clear rules and examples.
Apply Fitts's Law to size and position interactive targets for fast, accurate interaction.
Apply Hick's Law to reduce decision time by limiting the number of simultaneous choices presented to users.
Design system feedback for user actions including confirmations, status updates, and notifications.
Design forms that minimize friction, prevent errors, and guide users to successful completion.
Design gesture-based interactions for touch and pointer devices.
Apply animation principles to UI motion for purposeful, polished interactions.
Define an illustration style guide with visual language, color usage, and application rules.
Structure compelling design presentations for stakeholders, reviews, and showcases.
Model complex UI behavior as finite state machines with states, events, and transitions.
Create adoption strategies and materials to drive design system usage across teams.
Conduct expert heuristic evaluations using Nielsen's heuristics and domain-specific criteria.
Define responsive layout grid systems with columns, gutters, margins, and breakpoint behavior.
Set optimal line lengths for readability across typography scales and responsive layouts.
Create a consistent spacing system based on a base unit with contextual application rules.
Design loading, skeleton, and progressive content reveal patterns.
Create a modular typography scale with size, weight, and line-height relationships.
Create stakeholder alignment artifacts including responsibility matrices, decision frameworks, and communication plans.
Write a comprehensive design brief that defines the problem space, constraints, audience, and success criteria.
Choose the right prototyping fidelity and method for the design question.
Articulate a compelling north-star product vision that aligns teams and inspires strategic design decisions.
Define a set of actionable design principles that guide decision-making and resolve trade-offs.
Define UX metrics and KPIs that connect design decisions to measurable business and user outcomes.
Design the structure, hierarchy, and navigation model for a product's content and features.
Define what content a product needs, how it should be structured, and who owns it.
Apply the Von Restorff Effect to make the most important element distinctly different from its surroundings.
Identify, evaluate, and prioritize design opportunities using impact-effort frameworks and strategic criteria.
Critique a screen's visual hierarchy — entry point, eye flow, weight distribution, and emphasis.
Apply the Law of Proximity to group related elements through spatial relationships.
Map the end-to-end service delivery system including frontstage actions, backstage processes, and supporting infrastructure.
Conduct a structured competitive analysis comparing UX patterns, features, strengths, and gaps across rival products.
Critique a screen's composition — balance, whitespace, rhythm, and gestalt principles.
Analyze card sorting results to inform information architecture and navigation structure. Use after conducting open or closed card sort studies.
Design search experiences that help users find what they need, recover from failure, and refine results.
Apply Miller's Law — chunk information into groups of ~4 to work within working memory limits.
Create an end-to-end user journey map with stages, touchpoints, emotions, pain points, and opportunity areas. Use when mapping the full user experience for a product, feature, or service.
Define how a design system evolves — contribution models, versioning, change management, and deprecation.
Organize qualitative research data into an affinity diagram with themes, clusters, and insight statements. Use when synthesizing large amounts of qualitative data from interviews, observations, or surveys.
Structure a pattern library entry with problem context, solution pattern, usage examples, and related patterns.
Write effective UI copy including microcopy, error messages, empty states, and CTAs.
Design rigorous A/B tests with hypotheses, variants, metrics, and sample size calculations.
Create a holistic experience map showing the full ecosystem of user touchpoints, channels, and relationships.
Design click/first-click tests to evaluate navigation and information findability.
Design a usability test plan with tasks, success metrics, participant criteria, and facilitation guide. Use when planning moderated or unmoderated usability testing sessions.
Establish clear visual hierarchy through size, weight, color, spacing, and positioning.
Define a motion system with duration tokens, easing vocabulary, and reduced-motion handling for consistent animation across a product.
Select and design navigation patterns that match product structure, user tasks, and platform conventions.
Design a theming architecture that supports brand variants, dark mode, and high-contrast modes with token mapping.
Create accessibility testing plans covering assistive technologies and WCAG criteria.
Build a comprehensive color system with palette generation, semantic mapping, and accessibility compliance.
Critique a screen's brand consistency against mood.md, voice.md, and tokens.md.
Critique a screen's typography — scale usage, readability, consistency, and token compliance.
Facilitate structured design critiques with clear feedback frameworks and actionable outcomes.