skills/neta-adventure/SKILL.md
Neta Adventure Campaign skill - Create and play AI-driven interactive story adventures. Adventure campaigns provide story-crafting and story-telling modes where agents act as DM and roleplay characters following plot, rules, and special guidelines.
npx skillsauth add talesofai/neta-skills neta-adventureInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Create and experience AI-driven interactive story adventures (Adventure Campaigns). The agent serves as both Dungeon Master and character, guiding narrative experiences built on crafted plots, objectives, and governing rules.
Determine mode before acting. Do not ask multiple questions.
| Signal | Mode | Load |
|--------|------|------|
| User wants to create / design / build a story | Craft | references/adventure-crafting.md |
| User provides UUID or refers to existing campaign | Play | references/adventure-playing.md |
| Field question arises during craft or play | — | references/adventure-field-guide.md |
| Ambiguous (genre mention, no further context) | — | Ask ONE question: "Create a new story, or play one you've already made?" |
Once mode is established, do not re-ask.
Create a campaign
npx -y @talesofai/neta-skills@latest create_adventure_campaign \
--name "Raccoon General: Final Shift" \
--mission_plot "The last maintenance log entry is dated three weeks ago..." \
--mission_task "Survive the night. Find Dr. Strauss. Discover what Umbrella did." \
--mission_plot_attention "Maintain survival-horror dread. No graphic gore — horror through implication."
📖 Craft workflow — draft-first loop, field system, quality checklist.
Update a campaign (only provided fields are changed)
npx -y @talesofai/neta-skills@latest update_adventure_campaign \
--campaign_uuid "campaign-uuid-here" \
--mission_plot_attention "Updated governing rules..."
List your campaigns
npx -y @talesofai/neta-skills@latest list_my_adventure_campaigns
npx -y @talesofai/neta-skills@latest list_my_adventure_campaigns --page_index 0 --page_size 10
Get campaign details
npx -y @talesofai/neta-skills@latest request_adventure_campaign --campaign_uuid "campaign-uuid-here"
📖 Play workflow — initialization, proactive advance, steering mechanics.
If default_tcp_uuid is present on a campaign, check whether request_character_or_elementum is available in the current skill set before attempting to load the character profile. Do not suggest installing neta-creative; check first, then proceed with or without it.
| Scenario | Document | |----------|----------| | 📝 Craft workflow | adventure-crafting.md | | 🎮 Play workflow | adventure-playing.md | | 📋 Field semantics | adventure-field-guide.md | | ✨ Worked examples across genres | adventure-examples.md |
testing
Neta capability index and routing skill - help choose the appropriate Neta-related skill (neta-space / neta-creative / neta-adventure / neta-community / neta-suggest). Use this skill when you need to understand Neta's overall capabilities, decide which skill fits the current task, or migrate from older documentation that referenced the monolithic neta skill.
development
Neta API research and recommendation skill — provide keyword/tag/category suggestions, validate taxonomy paths, and power multi‑mode content feeds, supporting progressive exploration from broad to precise. Use this skill when the user has no clear goal, wants topic/idea suggestions, or needs systematic content filtering by keywords/categories. It does not directly generate media (handled by neta-creative); community interactions are handled by neta-community.
development
Neta API space and world‑view browsing skill — browse worldbuilding, sub‑spaces, and playable content by space/hashtag. Use this skill when the user talks about worlds/spaces/universes/scenes, or wants to browse characters and gameplay based on space and activity structure. Do not use it for concrete media creation (handled by neta-creative).
documentation
Neta Elementum Alchemy Skill - Guides users through creating or updating style element (Elementum) VTokens (Virtual Tokens, TCP). Elementum encapsulates a visual concept (scene, prop, clothing, weapon, pose, atmosphere, meme, etc.) and can be referenced in make_image via /ElementName after creation. Use this skill when users want to create new Elementa, encapsulate visual styles or concepts, or modify existing Elementa.