skills/hig-components-system/SKILL.md
Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions, top shelf, watch faces, app clips, and app shortcuts. Use when asked about: "widget design", "live activity", "notification design", "complication", "home screen quick action", "top shelf", "watch face", "app clip", "app shortcut", "system experience". Also use when the user says "how do I design a widget," "what should my notification look like," "how do Live Activities work," "should I make an App Clip," or asks about surfaces outside the main app. Cross-references: hig-components-status for progress in widgets, hig-inputs for interaction patterns, hig-technologies for Siri and system integration.
npx skillsauth add raintree-technology/apple-hig-skills hig-components-systemInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
Glanceable, immediate value. System experiences bring your app's most important content to surfaces the user sees without launching your app. Design for seconds of attention.
Respect platform context. A Lock Screen widget has different constraints than a Home Screen widget. A complication is far smaller than a top shelf item.
Widgets: show relevant information, not everything. Display the most useful subset, updated appropriately.
Support multiple widget sizes with distinct layouts. Each size should be a thoughtful design, not a scaled version of another.
Deep-link on tap. Take users to the relevant content, not the app's root screen.
Live Activities: track events with a clear start and end. Deliveries, scores, timers, rides. Design for both Dynamic Island and Lock Screen.
Stay updated and timely. Stale data undermines trust. End promptly when the event concludes.
Respect user attention with notifications. Only send notifications for information users genuinely care about. No promotional or low-value notifications.
Notifications: actionable and self-contained. Include enough context to understand and act without opening the app. Support notification actions. Use threading and grouping.
Complications: focused data on the watch face. Design for the smallest useful representation. Support multiple families. Budget updates wisely.
Home Screen quick actions: 3-4 most common tasks. Short titles, optional subtitles, relevant SF Symbol icons.
Top Shelf: tvOS showcase. Feature content that entices: new episodes, featured items, recent content.
App Clips: instant, focused functionality within a strict size budget. Load quickly without App Store download. Only what's needed for the immediate task, then offer full app install.
App Shortcuts: surface key actions to Siri and Spotlight. Define shortcuts for frequent tasks. Use natural, conversational trigger phrases.
| Reference | Topic | Key content | |---|---|---| | widgets.md | Widgets | Glanceable info, sizes, deep linking, timeline | | live-activities.md | Live Activities | Real-time tracking, Dynamic Island, Lock Screen | | notifications.md | Notifications | Attention, actions, grouping, content | | complications.md | Complications | Watch face data, families, budgeted updates | | home-screen-quick-actions.md | Quick actions | Haptic Touch, common tasks, SF Symbols | | top-shelf.md | Top shelf | Featured content, showcase | | app-clips.md | App Clips | Instant use, lightweight, focused task, NFC/QR | | watch-faces.md | Watch faces | Custom complications, face sharing | | app-shortcuts.md | App Shortcuts | Siri, Spotlight, voice triggers |
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development
Apple HIG guidance for Apple technology integrations: Siri, Apple Pay, HealthKit, HomeKit, ARKit, machine learning, generative AI, iCloud, Sign in with Apple, SharePlay, CarPlay, Game Center, in-app purchase, NFC, Wallet, VoiceOver, Maps, Mac Catalyst, and more. Use when asked about: "Siri integration", "Apple Pay", "HealthKit", "HomeKit", "ARKit", "augmented reality", "machine learning", "generative AI", "iCloud sync", "Sign in with Apple", "SharePlay", "CarPlay", "in-app purchase", "NFC", "VoiceOver", "Maps", "Mac Catalyst". Also use when the user says "how do I integrate Siri," "what are the Apple Pay guidelines," "how should my AR experience work," "how do I use Sign in with Apple," or asks about any Apple framework or service integration. Cross-references: hig-inputs for input methods, hig-components-system for widgets.
testing
Apple Human Interface Guidelines for platform-specific design. Use this skill when the user asks about "designing for iOS", "iPad app design", "macOS design", "tvOS", "visionOS", "watchOS", "Apple platform", "which platform", platform differences, platform-specific conventions, or multi-platform app design. Also use when the user says "should I design differently for iPad vs iPhone", "how does my app work on visionOS", "what's different about macOS apps", "porting my app to another platform", "universal app design", or "what input methods does this platform use". Cross-references: hig-foundations for shared design foundations, hig-patterns for interaction patterns, hig-components-layout for navigation structures, hig-components-content for content display.
testing
Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about "onboarding flow", "user onboarding", "app launch", "loading state", "drag and drop", "search pattern", "settings design", "notifications", "modality", "multitasking", "feedback pattern", "haptics", "undo redo", "file management", data entry, sharing, collaboration, full screen, audio, video, haptic feedback, ratings, printing, help, or account management in Apple apps. Also use when the user says "how should onboarding work", "my app takes too long to load", "should I use a modal here", "how do I handle errors", "when should I ask for permissions", "how to show progress", or "what's the right way to confirm a delete". Cross-references: hig-foundations for underlying principles, hig-platforms for platform specifics, hig-components-layout for navigation, hig-components-content for data display.
development
Apple HIG guidance for input methods and interaction patterns: gestures, Apple Pencil, keyboards, game controllers, pointers, Digital Crown, eye tracking, focus system, remotes, spatial interactions, gyroscope, accelerometer, and nearby interactions. Use when asked about: "gesture design", "Apple Pencil", "keyboard shortcuts", "game controller", "pointer support", "mouse support", "trackpad", "Digital Crown", "eye tracking", "visionOS input", "focus system", "remote control", "gyroscope", "spatial interaction". Also use when the user says "what gestures should I support," "how do I add keyboard shortcuts," "how does input work on Apple TV," "should I support Apple Pencil," or asks about input device handling. Cross-references: hig-components-status, hig-components-system, hig-technologies for VoiceOver and Siri.