plugins/zoom/skills/meeting-sdk/unreal/SKILL.md
Zoom Meeting SDK for Unreal Engine wrapper integrations. Use when building Unreal projects that embed Zoom meetings with C++ and Blueprint wrappers, including wrapper-to-SDK mapping concerns.
npx skillsauth add openai/plugins zoom-meeting-sdk-unrealInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill when integrating Meeting SDK into Unreal Engine projects.
development
Use when the user wants to spin up / create / launch / provision a DigitalOcean droplet (or "a remote dev box on DO") and connect to it from Codex as a remote SSH workspace.
data-ai
Search through Microsoft Teams chats or channels, triage unread or recent activity, draft follow-ups, and manage Planner tasks through connected Teams data.
tools
Motion / animation context for the `use_figma` MCP tool — animating Figma nodes via manual keyframes, animation styles, easing, and timeline duration. Load alongside figma-use whenever a task involves adding, editing, or inspecting animation on a node.
development
SwiftUI ↔ Figma translation. Use whenever the user mentions Swift, SwiftUI, iOS, iPhone, or iPad — in EITHER direction — translating a Figma design into SwiftUI (design → code), or pushing SwiftUI views / screens / tokens back into a Figma file (code → design). Triggers on phrases like 'implement this Figma design in SwiftUI', 'build this screen in Swift', 'push this SwiftUI view to Figma', 'mirror my Swift code in a Figma file', or whenever a Figma URL appears alongside `.swift` files / an `.xcodeproj`. Routes to a direction-specific reference doc; loads alongside `figma-use` for the code → design path.