plugins/game-studio/skills/react-three-fiber-game/SKILL.md
Build React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.
npx skillsauth add openai/plugins react-three-fiber-gameInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill when the 3D runtime lives inside a React application. This is the default React-native 3D path in the plugin and should be preferred over vanilla Three.js when the app shell, settings, storefront, editor surface, or surrounding product already uses React.
Recommended stack:
@react-three/fiberthree@react-three/drei@react-three/rapier@react-three/postprocessing@react-three/a11y when accessibility-sensitive interaction matters@react-three/rapier for physics integration.@react-three/postprocessing for optional effects.@react-three/a11y when the interaction model benefits from accessible scene semantics.Canvas with equally weighted glass cards.Canvas.../web-game-foundations/SKILL.md../game-ui-frontend/SKILL.md../../references/three-hud-layout-patterns.md../../references/react-three-fiber-stack.md../../references/react-three-fiber-starter.md../../references/gltf-loading-starter.md../../references/rapier-integration-starter.md../../references/web-3d-asset-pipeline.md../../references/webgl-debugging-and-performance.mdtools
Top-level workflow skill for USD performance diagnosis and optimization. Use for slow loading, high memory, low FPS, or 'optimize my scene' requests; delegates auth/runtime setup to Phase 0 owners.
data-ai
Use when the user mentions MagicPath, designs, UI components, themes, canvas selections, or repo-to-canvas UI work; run magicpath-ai to search, inspect, install, or author components.
documentation
Use as the top-level router for Omniverse Realtime Viewer USD app requests and focused viewer reference documents.
tools
Turn Notion specs into implementation plans, tasks, and progress tracking; use when implementing PRDs/feature specs and creating Notion plans + tasks from them.