skills/paid-acquisition-plan/SKILL.md
Plan a paid acquisition / performance marketing program with unit economics that work. Use when asked to plan paid media, allocate an ad budget across channels, set CAC/LTV targets, or structure a creative-testing program. Produces a paid acquisition plan — economic guardrails (CAC/LTV/payback), channel allocation, account & campaign structure, a creative testing plan, the measurement approach, and scale/kill rules.
npx skillsauth add mohitagw15856/pm-claude-skills paid-acquisition-planInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Paid acquisition is buying customers — it only works if you buy them for less than they're worth, and most plans skip that math. This skill starts from the unit economics (CAC ceiling from LTV and payback), then allocates budget, structures testing, and sets the rules for when to scale a channel and when to kill it.
Ask for these only if they aren't already provided:
1. Economic guardrails — derive the max allowable CAC from LTV × margin ÷ payback target; state the target ROAS and the blended CAC ceiling. Every channel decision flows from this.
2. Channel allocation — a table; weight toward intent and proven channels, reserve a test budget for new ones.
| Channel | Role (intent vs. demand-gen) | Budget % | Target CAC | Why | |---|---|---|---|---|
3. Account & campaign structure — how campaigns/ad sets are organised (by intent, audience, or product), and the budgeting method (e.g. consolidated vs. granular).
4. Creative testing plan — the testing cadence, what varies (hook, format, offer, audience), how many concepts per cycle, and the decision rule for a winner. Creative is the biggest lever in modern paid — treat it as the experiment.
5. Measurement — conversion tracking, the attribution approach and its limits, incrementality testing (geo holdout / lift) for channels that claim credit they didn't earn.
6. Scale & kill rules — the metric thresholds to increase budget on a winner and to cut a loser, and how fast to move (avoid thrashing the learning phase).
Performance-marketing practice — LTV/CAC and payback economics, incrementality testing, and creative-led experimentation.
business
Analyze why deals are won and lost and turn it into an action plan. Use when asked to run a win/loss analysis, review closed-won and closed-lost deals, understand why the team is losing to a competitor, or summarize sales feedback into patterns. Produces a structured win/loss report with themes, win/loss rates by segment and competitor, representative quotes, and prioritized actions for product, marketing, and sales.
development
Route a fuzzy request to the right skill in this library. Use when the user is unsure which skill fits, asks 'which skill should I use for X', describes a task without naming a skill, or when a request could plausibly match several skills. Produces a best-fit recommendation with the inputs to gather, a runner-up with the tie-breaker, and a workflow recipe when the job spans multiple skills.
testing
Triage a vulnerability or scanner finding — assess real severity, exploitability, and how urgently to fix. Use when asked to triage a CVE, prioritize scanner/pentest findings, assess a vuln's risk, or decide what to patch first. Produces a triage verdict: CVSS-informed severity adjusted for your context, exploitability, real risk, a fix/mitigation, and an SLA — so you fix what matters, not just what's red.
development
Stand up a Voice of Customer (VoC) program that turns feedback into action. Use when asked to build a VoC program, design a customer feedback loop, consolidate feedback sources, or set up a closed-loop feedback process. Produces a VoC program design — objectives, feedback sources and channels, a taxonomy, collection and analysis cadence, closed-loop routing, ownership, and success metrics.