packages/skills/skills/bdi-mental-states/SKILL.md
# BDI Mental State Modeling Transform external RDF context into agent mental states (beliefs, desires, intentions) using formal BDI ontology patterns. ## Prerequisites - Understanding of RDF/Turtle syntax - Familiarity with ontology concepts ## Instructions ### Mental State Types **Endurants (Persistent)**: - `Belief`: What the agent believes to be true - `Desire`: What the agent wishes to bring about - `Intention`: What the agent commits to achieving **Perdurants (Events)**: - `BeliefPro
npx skillsauth add mediar-ai/skillhubz packages/skills/skills/bdi-mental-statesInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Transform external RDF context into agent mental states (beliefs, desires, intentions) using formal BDI ontology patterns.
Endurants (Persistent):
Belief: What the agent believes to be trueDesire: What the agent wishes to bring aboutIntention: What the agent commits to achievingPerdurants (Events):
BeliefProcess: Forming/updating beliefs from perceptionDesireProcess: Generating desires from beliefsIntentionProcess: Committing to desires as intentions:Belief_store_open a bdi:Belief ;
bdi:motivates :Desire_buy_groceries .
:Desire_buy_groceries a bdi:Desire ;
bdi:isMotivatedBy :Belief_store_open .
:Intention_go_shopping a bdi:Intention ;
bdi:fulfils :Desire_buy_groceries ;
bdi:specifies :Plan_shopping .
Triples-to-Beliefs-to-Triples implements bidirectional flow:
Associate mental states with validity periods:
:Belief_B1 a bdi:Belief ;
bdi:hasValidity :TimeInterval_TI1 .
:TimeInterval_TI1 a bdi:TimeInterval ;
bdi:hasStartTime :TimeInstant_9am ;
bdi:hasEndTime :TimeInstant_11am .
motivates/isMotivatedBy)Justification instances for explainabilitySource: muratcankoylan/Agent-Skills-for-Context-Engineering
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