packages/skills/skills/cmd-art/SKILL.md
Design and render terminal/CMD visual effects and ASCII art from a one-line request via the pluggable `fx` engine (18 hot-swappable, themeable effects plus scripted shows). Effects include donut, matrix rain, plasma, fire, a spinning 3D ball, Game of Life, wireframe cube, 3D text banners, rainbow/lolcat gradient text, starfield, tunnel, fireworks, image-to-ASCII, and more. Use when the request is for a terminal animation, ANSI/CLI art, or a new console effect. Pure Python stdlib; truecolor.
npx skillsauth add mediar-ai/skillhubz cmd-artInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Render and design terminal visual effects with fx, a living-template engine: an Effect ABC + a @register decorator + pkgutil auto-discovery, so effects, themes, and multi-effect shows all compose. Pure Python stdlib (optional pyfiglet for fonts, PIL for real images). Truecolor + ANSI, tuned for Windows Terminal but works on any VT-capable terminal.
fx/effects/).Run python -m fx list for the live catalog. Names + aliases as registered:
| name | kind | what | aliases |
|------|------|------|---------|
| sphere | anim | rotating Lambert-shaded 3D ball ("spinning ball") | |
| donut | anim | THE spinning ASCII torus (Sloane donut.c) | |
| cube | anim | rotating wireframe cube | |
| tunnel | anim | demoscene tunnel fly-through | |
| starfield | anim | perspective starfield warp | |
| plasma | anim | full-screen sine interference field | wave |
| fire | anim | demoscene fire (heat buffer + cooling) | |
| rain | anim | matrix digital rain | |
| life | anim | Conway's Game of Life, toroidal | game_of_life |
| boids | anim | Reynolds flocking | |
| fireworks | anim | rising shells → gravity sparks | |
| sparkle | anim | dim text under bright glints | |
| text3d | anim* | big figlet/block banner, gradient; shimmer animates | banner |
| gradient_text | anim | lolcat rainbow / theme-gradient text | lolcat |
| banner_scroll | anim | scrolling figlet marquee | marquee |
| typewriter | anim | char-by-char reveal with a cursor | |
| decrypt | anim | scramble-to-plaintext reveal | |
| image2ascii | static | image → half-block truecolor / ASCII ramp | img |
*text3d is static unless --set shimmer=true. image2ascii is a StaticEffect (one frame to the normal screen). Everything else animates in the alt-screen.
From skills/cmd-art, run the package:
python -m fx <command> [args]
Or by path from any cwd (a PEP-366 prelude bootstraps the package):
python skills/cmd-art/fx/cli.py <command> [args]
Legacy compat shim (preserves the old surface, translates to fx play):
python skills/cmd-art/scripts/ascii_fx.py [--fps N] [--seconds N] [--once] [--width W] [--height H] <sphere|plasma|wave|rain|text3d> [args]
Prefer the fx CLI for new work; use the shim only for old commands/imports.
list [--tag T] [--json] — every registered effect (kind, tags, description, aliases). --tag filters (e.g. 3d, text, particles, classic, field, matrix). --json emits full param schemas.show <name> — one effect's details: animated?, tags, aliases, preferred theme, and every --set param (kind, default, choices, range, help), plus a ready-to-run example. show also plays scripted shows via --seq/--script (see Compose a show).play <name> [flags] — play one effect. Bounded by default (10s on a TTY when no --seconds/--frames). Flags:
--theme NAME — palette (see Themes). Defaults to the effect's preferred_theme.--seconds N — stop after N seconds.--frames N — stop after N frames.--once — render ONE frame to the normal screen and exit (best for text3d, image2ascii, previews).--forever — explicitly unbounded (until Ctrl-C).--fps N — frame rate (default: the effect's own default_fps).--width W / --height H — 0 = terminal size (height leaves 1 row headroom).--set K=V — override an effect param (repeatable). Unknown keys fail loudly.gallery [--seconds-per N] [--tag T] [--theme NAME] — tour every animated effect back-to-back in one alt-screen (default 3s each).random [play-flags] — play a random animated effect with a random theme (defaults to 8s).Non-TTY safety: play/shows degrade to a single plain frame when stdout is not a terminal, and the play loop always restores the terminal (cursor, wrap, alt-screen) via try/finally. Prefer --seconds/--once in automated contexts so the process always terminates.
--theme names (from fx/theme.py, live via theme_names()):
mono, fire, ocean, synthwave, viridis, pastel, matrix-green, rainbow.
Default theme is synthwave. Effects never bake in hex; they sample the active Theme (color_at(t) gradient, cycle(phase) HSV/lolcat sweep, .primary/.accent/.base), so swapping the theme restyles every effect for free. Unknown --theme on play fails loud; on shows it falls back to default.
python -m fx play sphere --seconds 5 --theme oceanpython -m fx play donut --set speed=2 --seconds 8python -m fx play rain --seconds 8python -m fx play fire --set cool=2python -m fx play life --set fill=0.35 --seconds 10python -m fx play text3d --set text=KIRO --oncepython -m fx play text3d --set text=KIRO --set shimmer=true --seconds 6python -m fx play gradient_text --set text="hello" --theme rainbowpython -m fx play image2ascii --set path=pic.png --oncepython -m fx gallery --seconds-per 3python -m fx randomPlay a timed sequence of segments in ONE alt-screen (no flicker between segments) via show:
--seq grammar effect[:theme[:seconds]],..., with left|right split-screen in the effect slot:
python -m fx show --seq "donut:fire:4,plasma::3,rain:matrix-green:5"
python -m fx show --seq "donut|fire:synthwave:6" # donut left, fire right
--script show.json (list of segment objects):
[
{"effect": "donut", "theme": "fire", "seconds": 4, "params": {"speed": 2}},
{"split": ["donut", "fire"], "themes": ["ocean", "fire"], "seconds": 6}
]
--seconds-per sets the default per-segment duration; --theme is the fallback for segments without one. Each segment gets a local clock (t restarts at 0). Split is a combinator built from two real effects, not a registered effect.
Before inventing or tuning an effect, consult the SmartCLI knowledge graph at
D:/Project/SmartCLI/knowledge/INDEX.md. Its effects/ domain carries exact-formula
notes for most of what ships here — [[donut-torus]], [[plasma]], [[fire-lode]] /
[[fire-doom-psx]], [[matrix-rain]], [[game-of-life]], [[boids]], [[starfield]],
[[tunnel]], [[rotating-cube]], [[ascii-luminance-ramp]] — plus [[color-interpolation]]
and [[hsv-cycling-lolcat]] for theme/lolcat color. The works/ wing ([[donut-c]],
[[lolcat]], [[cmatrix]], [[terminaltexteffects]], ...) is the design brain for a NEW
effect: pick your lane — replica a real effect by measuring its source math, or
compose a new one from documented primitives. Read the relevant note before writing
render code from scratch; references/effects.md is the local techniques sampler, the
graph is the sourced depth.
Drop one module in fx/effects/ — pkgutil auto-imports it, @register wires it into list/show/play/gallery. A module that fails to import is reported (stderr + registry.load_errors()) but never takes the catalog down.
Minimal contract (fx/base.py):
Effect (or StaticEffect for one-shot art). Set class metadata: name (lowercase, unique registry key), description, tags, optional aliases, preferred_theme, default_fps, and a params tuple of Param(...).Param(name, kind, default, help, choices=None, min=None, max=None) — kind ∈ int float str bool color. The CLI lists/parses/validates --set against these; unknown keys and out-of-range values fail loud. color accepts #RRGGBB/RRGGBB (empty = None).render(self, ctx: FrameCtx) -> str: return ONE full frame — ctx.height rows joined by \n, no trailing newline, EVERY cell written. Effects are pure frame producers: never print, sleep, or touch ANSI modes — the play loop owns the terminal.ctx: FrameCtx fields: t (seconds since start), frame_index, width, height, theme (active Theme, never None), params (coerced dict).setup() (allocate buffers/particles before the first frame) and teardown() (release state; also runs on error/Ctrl-C). Override is_animated(cls, params) for effects that are static by default but animate on a flag (see text3d's shimmer, gradient_text).Skeleton:
from fx.base import Effect, FrameCtx, Param
from fx.registry import register
@register
class Swirl(Effect):
name = "swirl"
description = "example: a themed diagonal sweep."
tags = ("field", "demo")
default_fps = 24.0
params = (Param("speed", "float", 1.0, "sweep speed", min=0.0, max=10.0),)
def render(self, ctx: FrameCtx) -> str:
rows = []
for y in range(ctx.height):
cells = []
for x in range(ctx.width):
t = ((x + y) / max(1, ctx.width + ctx.height)
+ ctx.t * ctx.params["speed"] * 0.1) % 1.0
r, g, b = ctx.theme.color_at(t)
cells.append(f"\x1b[38;2;{r};{g};{b}m#")
rows.append("".join(cells) + "\x1b[0m")
return "\n".join(rows)
Then python -m fx play swirl --theme rainbow --seconds 5. Duplicate names raise RegistryError (pass @register(replace=True) to intentionally override a built-in).
ctx.height rows and ctx.width cells; auto-size leaves 1 row headroom so the top doesn't scroll off.plasma and full-field effects are the heaviest (O(width×height) escapes/frame); shrink dimensions or lower --fps if they stutter.pyfiglet powers text3d/banner_scroll/gradient_text --set big=true if importable; otherwise a built-in block font covers A-Z, 0-9, space. image2ascii uses PIL if present, else a PNM/built-in demo fallback.enable_vt()), no action needed.references/effects.md is a techniques sampler — it works a few effects in depth (sphere/block-text projection, plasma field, fire kernel, rain fade), not one section per shipped effect. Read it, plus the per-effect formula notes in knowledge/effects/ (see Knowledge base above), when adding or tuning an effect.The play loop already owns a single alt-screen session, so tmux is never required. For convenience, tmux/ ships two POSIX-sh launchers that drop an effect into a tmux popup or split pane:
tmux/fx-popup.sh <effect|gallery|random> [fx args] — display-popup -E (tmux >= 3.2).tmux/fx-split.sh [-v] EFFECT [EFFECT2] [fx args] — split the current window (one effect in a new pane, or a 2-up of two).Both guard on command -v tmux: with no tmux they print the direct/compositor alternative plus install hints and exit 0. play/random runs get a default --seconds 10 bound. Truecolor through tmux needs set -g default-terminal "tmux-256color" + set -ga terminal-overrides ",*:Tc". See tmux/README.md. For a seamless side-by-side without tmux, use the compositor: python -m fx show --seq "donut|fire:synthwave:6".
tools
Design web-like user interfaces in the terminal and inside tmux with a cell-grid Canvas, CSS-like box model, flexbox/grid layout, and 15 reusable widgets such as Panel, Table, Card, ProgressBar, Meter, Tabs, Tree, Badge, Banner, and a braille line chart. Use when an agent needs a dashboard, panel, table, status page, TUI layout, tmux dashboard, screenshot-driven CLI/TUI replica, ANSI frame, truecolor render, pyte PNG screenshot smoke test, wide-character alignment, or a new terminal widget.
tools
Drive interactive terminal (TUI) programs — CLIs, REPLs, installers, menu apps, agent CLIs, and editors like vim — through a PTY, reading semantic screen snapshots. A pattern library classifies a screen (REPL, menu, pager, fzf search, confirm dialog, form, spinner, wizard) and drives it with a ready recipe. Use when a program expects a live terminal (arrow-key menus, prompts, spinners, password fields, curses UIs), or when a piped command hangs or prints nothing.
tools
# X Twitter Scraper Use Xquik for X/Twitter tweet search, user lookup, profile tweets, follower export, media download, monitors, webhooks, posting workflows, and MCP-backed API exploration. ## Prerequisites - A Xquik API key in `XQUIK_API_KEY`. - Internet access to `https://xquik.com/api/v1`, `https://xquik.com/mcp`, and `https://docs.xquik.com`. - A clear user request that identifies the target tweets, users, accounts, keywords, media, monitor, webhook, or write action. ## Source Truth -
tools
Use when the user says "mk0r", "appmaker CLI", "open a VM", "run something in the sandbox", "talk to the VM agent", "spin up an E2B sandbox", or "chat with appmaker from CLI." Wraps the `mk0r` CLI to list projects, exec commands inside their E2B sandboxes, stream chat with the VM agent (same `/api/chat` the web UI uses), toggle SOAX residential IP, manage schedules, and copy files. Supports a sticky default project via `mk0r projects use`.