skills/incident-postmortem/SKILL.md
Use when writing a blameless postmortem after an incident, identifying root causes, and building follow-up action items
npx skillsauth add kienbui1995/magic-powers incident-postmortemInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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After any P1/P2 incident, or any incident that surprised the team, caused user impact, or revealed a systemic gap.
# Postmortem: [Incident Title]
**Date:** YYYY-MM-DD
**Severity:** P1/P2
**Duration:** [start] → [end] ([total hours])
**User Impact:** [what users experienced, how many affected]
**Author(s):** [names]
## Summary
[2–3 sentences: what happened, what caused it, how it was resolved]
## Timeline
| Time (UTC) | Event |
|------------|-------|
| 14:00 | Alert fires: error rate > 5% |
| 14:05 | On-call acknowledges |
| 14:22 | Root cause identified |
| 14:35 | Mitigation applied |
| 14:40 | Error rate returns to baseline |
| 15:00 | Incident resolved |
## Root Cause Analysis (5 Whys)
[Walk the 5 Whys from symptom to root cause]
## What Went Well
[What worked — don't skip this section]
## What Went Poorly
[Gaps, surprises, things that slowed resolution]
## Action Items
| Item | Owner | Due |
|------|-------|-----|
| [specific fix] | @person | YYYY-MM-DD |
content-media
Use when designing for XR (AR/VR/MR), choosing interaction modes, or adapting 2D UI patterns for spatial computing
testing
Use when creating new skills, editing existing skills, or verifying skills work before deployment
development
Use when you have a spec or requirements for a multi-step task, before touching code
development
Use when executing a structured workflow — select and run a feature, bugfix, refactor, research, or incident template with correct agent and model assignments per phase.