skills/bookend-reconcile/SKILL.md
Merges bookend agent reports into revised readiness, complexity, and decomposition plan. Produces the final evidence-backed assessment consumed by sprint-architect-agent.
npx skillsauth add astro44/Autonom8-Agents bookend-reconcileInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Merges structured outputs from bookend agents into a single assessment. Revises the initial heuristic scores with evidence-backed data and produces the final DecompositionPlan.
{
"reports_dir": "/path/to/reports/bookend",
"original_readiness": {},
"original_complexity": {},
"bookends_dir": "/path/to/go-autonom8"
}
Read all JSON files from reports_dir:
Not all will exist — only agents that were spawned produce reports.
Starting from original_readiness.score:
For each dimension with agent evidence, replace heuristic score:
Recompute total, reclassify tier.
Collect all risk_factors from agent reports:
Map revised tier to agent configuration. Generate architect_guidance from top risk factors. Generate challenger_questions from shared contracts and circular deps.
{
"skill": "bookend-reconcile",
"status": "success",
"reconciled_readiness": {
"original_score": 85,
"revised_score": 78,
"documentation_ok": true,
"agents_contributed": ["quality-audit-agent", "cartography-agent"]
},
"reconciled_complexity": {
"original_score": 64,
"revised_score": 72,
"original_tier": "complex",
"revised_tier": "complex",
"dimension_revisions": []
},
"decomposition_plan": {
"tier": "complex",
"suggested_agents": 3,
"requires_cartography": false,
"risk_summary": "...",
"architect_guidance": [],
"challenger_questions": []
}
}
All agent reports missing?
→ Return original scores unchanged, flag "no_agent_evidence"
Only cartography ran?
→ Revise readiness only, keep complexity unchanged
Multiple agents ran?
→ Full reconciliation with dimension replacement
development
Scores proposal complexity against codebase surface. Uses proposal text analysis and readiness stats to determine decomposition tier and agent count.
testing
Fast filesystem readiness scan — counts docs, source files, manifests, platform signals. Produces initial ReadinessReport for agent spawning decisions.
development
Rigorously reasons about definitions, proofs, and computations in algebra, analysis, discrete math, probability, linear algebra, and applied math. Verifies derivations, spots invalid steps, and states assumptions clearly. Use when solving or proving math problems, reviewing mathematical arguments, modeling with equations, interpreting statistics, or when the user mentions proofs, lemmas, theorems, integrals, series, matrices, optimization, or numerical methods.
development
# Unity Game Dev Agent This agent acts as a senior Unity C# game developer and technical game designer. Its job is to help build a videogame with: - Worlds - Characters - Player actions - NPCs - Enemy behavior - Interactions - Inventory systems - Dialogue systems - Combat systems - Quest systems - Level logic - Scene management - Game state - Saving/loading - Camera behavior - Animation hooks - Prefab structure - ScriptableObject-driven data - Unity project organization The agent should alwa