skills/manim-video/SKILL.md
Build reusable Manim explainers for technical concepts, graphs, system diagrams, and product walkthroughs, then hand off to the wider ECC video stack if needed. Use when the user wants a clean animated explainer rather than a generic talking-head script.
npx skillsauth add affaan-m/everything-claude-code manim-videoInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use Manim for technical explainers where motion, structure, and clarity matter more than photorealism.
manim CLI for scene renderingffmpeg for post-processing if neededvideo-editing for final assembly or polishremotion-video-creation when the final package needs composited UI, captions, or additional motion layersFor social-graph and network-optimization explainers:
Use assets/network_graph_scene.py as a starting point for network-graph explainers.
Example smoke test:
manim -ql assets/network_graph_scene.py NetworkGraphExplainer
Return:
video-editing for final polishremotion-video-creation for motion-heavy post-processing or compositingcontent-engine when the animation is part of a broader launchdevelopment
Share durable, inspectable context and handoffs between Claude, Codex, Hermes, Cursor, OpenCode, and other agents through the local ECC Memory Vault. Use when an agent must save work state, transfer context, resume another agent's task, or search shared project knowledge.
development
Use when multiple consumers and providers must evolve an API or event schema without field drift, integration surprises, or one side silently redefining the interface.
tools
Query live GPU inventory, submit an authenticated Itô fixed-rate RFQ, inspect RFQ or procurement status, and run explicitly gated node qualification through the separately installed canonical CLI. Use when a user asks to find H100/H200 capacity, request a fixed compute rate, check Itô compute status, or validate GPU nodes.
data-ai
Instinct-based learning system that observes sessions via hooks, creates atomic instincts with confidence scoring, and evolves them into skills/commands/agents. v2.1 adds project-scoped instincts to prevent cross-project contamination.