skills/manim-composer/SKILL.md
Trigger when: (1) User wants to create an educational/explainer video, (2) User has a vague concept they want visualized, (3) User mentions "3b1b style" or "explain like 3Blue1Brown", (4) User wants to plan a Manim video or animation sequence, (5) User asks to "compose" or "plan" a math/science visualization. Transforms vague video ideas into detailed scene-by-scene plans (scenes.md). Conducts research, asks clarifying questions about audience/scope/focus, and outputs comprehensive scene specifications ready for implementation with ManimCE or ManimGL. Use this BEFORE writing any Manim code. This skill plans the video; use manimce-best-practices or manimgl-best-practices for implementation.
npx skillsauth add adithya-s-k/manim_skill manim-composerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Research the topic deeply before asking questions
Identify the narrative hook
Ask targeted questions (not all at once - adapt based on responses):
Audience & Scope
Focus & Depth
Style Preferences
Output a comprehensive scenes.md file with this structure:
# [Video Title]
## Overview
- **Topic**: [Core concept]
- **Hook**: [Opening question/mystery]
- **Target Audience**: [Prerequisites]
- **Estimated Length**: [X minutes]
- **Key Insight**: [The "aha moment"]
## Narrative Arc
[2-3 sentences describing the journey from confusion to understanding]
---
## Scene 1: [Scene Name]
**Duration**: ~X seconds
**Purpose**: [What this scene accomplishes]
### Visual Elements
- [List of mobjects needed]
- [Animations to use]
- [Camera movements]
### Content
[Detailed description of what happens, what's shown, what's explained]
### Narration Notes
[Key points to convey, tone, pacing notes]
### Technical Notes
- [Specific Manim classes/methods to use]
- [Any tricky implementations to note]
---
## Scene 2: [Scene Name]
...
---
## Transitions & Flow
[Notes on how scenes connect, recurring visual motifs]
## Color Palette
- Primary: [color] - used for [purpose]
- Secondary: [color] - used for [purpose]
- Accent: [color] - used for [purpose]
- Background: [color]
## Mathematical Content
[List of equations, formulas, or mathematical objects that need to be rendered]
## Implementation Order
[Suggested order for implementing scenes, noting dependencies]
Apply these principles when composing scenes:
tools
Trigger when: (1) User mentions "manimgl" or "ManimGL" or "3b1b manim", (2) Code contains `from manimlib import *`, (3) User runs `manimgl` CLI commands, (4) Working with InteractiveScene, self.frame, self.embed(), ShowCreation(), or ManimGL-specific patterns. Best practices for ManimGL (Grant Sanderson's 3Blue1Brown version) - OpenGL-based animation engine with interactive development. Covers InteractiveScene, Tex with t2c, camera frame control, interactive mode (-se flag), 3D rendering, and checkpoint_paste() workflow. NOT for Manim Community Edition (which uses `manim` imports and `manim` CLI).
tools
Trigger when: (1) User mentions "manim" or "Manim Community" or "ManimCE", (2) Code contains `from manim import *`, (3) User runs `manim` CLI commands, (4) Working with Scene, MathTex, Create(), or ManimCE-specific classes. Best practices for Manim Community Edition - the community-maintained Python animation engine. Covers Scene structure, animations, LaTeX/MathTex, 3D with ThreeDScene, camera control, styling, and CLI usage. NOT for ManimGL/3b1b version (which uses `manimlib` imports and `manimgl` CLI).
development
Maintainer-only workflow for handling GitHub Secret Scanning alerts on OpenClaw. Use when Codex needs to triage, redact, clean up, and resolve secret leakage found in issue comments, issue bodies, PR comments, or other GitHub content.
development
Maintainer workflow for OpenClaw releases, prereleases, changelog release notes, and publish validation. Use when Codex needs to prepare or verify stable or beta release steps, align version naming, assemble release notes, check release auth requirements, or validate publish-time commands and artifacts.