plugins/reverse-engineering/skills/binary-analysis-patterns/SKILL.md
Master binary analysis patterns including disassembly, decompilation, control flow analysis, and code pattern recognition. Use when analyzing executables, understanding compiled code, or performing static analysis on binaries.
npx skillsauth add wshobson/agents binary-analysis-patternsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Comprehensive patterns and techniques for analyzing compiled binaries, understanding assembly code, and reconstructing program logic.
Originally a 2047-byte section in this SKILL.md. Moved to references/details.md to fit Codex's 8 KB skill body cap.
; if (a == b)
cmp eax, ebx
jne skip_block
; ... if body ...
skip_block:
; if (a < b) - signed
cmp eax, ebx
jge skip_block ; Jump if greater or equal
; ... if body ...
skip_block:
; if (a < b) - unsigned
cmp eax, ebx
jae skip_block ; Jump if above or equal
; ... if body ...
skip_block:
; for (int i = 0; i < n; i++)
xor ecx, ecx ; i = 0
loop_start:
cmp ecx, [n] ; i < n
jge loop_end
; ... loop body ...
inc ecx ; i++
jmp loop_start
loop_end:
; while (condition)
jmp loop_check
loop_body:
; ... body ...
loop_check:
cmp eax, ebx
jl loop_body
; do-while
loop_body:
; ... body ...
cmp eax, ebx
jl loop_body
; Jump table pattern
mov eax, [switch_var]
cmp eax, max_case
ja default_case
jmp [jump_table + eax*8]
; Sequential comparison (small switch)
cmp eax, 1
je case_1
cmp eax, 2
je case_2
cmp eax, 3
je case_3
jmp default_case
; array[i] - 4-byte elements
mov eax, [rbx + rcx*4] ; rbx=base, rcx=index
; array[i] - 8-byte elements
mov rax, [rbx + rcx*8]
; Multi-dimensional array[i][j]
; arr[i][j] = base + (i * cols + j) * element_size
imul eax, [cols]
add eax, [j]
mov edx, [rbx + rax*4]
struct Example {
int a; // offset 0
char b; // offset 4
// padding // offset 5-7
long c; // offset 8
short d; // offset 16
};
; Accessing struct fields
mov rdi, [struct_ptr]
mov eax, [rdi] ; s->a (offset 0)
movzx eax, byte [rdi+4] ; s->b (offset 4)
mov rax, [rdi+8] ; s->c (offset 8)
movzx eax, word [rdi+16] ; s->d (offset 16)
; while (node != NULL)
list_loop:
test rdi, rdi ; node == NULL?
jz list_done
; ... process node ...
mov rdi, [rdi+8] ; node = node->next (assuming next at offset 8)
jmp list_loop
list_done:
; strlen pattern
xor ecx, ecx
strlen_loop:
cmp byte [rdi + rcx], 0
je strlen_done
inc ecx
jmp strlen_loop
strlen_done:
; ecx contains length
; strcpy pattern
strcpy_loop:
mov al, [rsi]
mov [rdi], al
test al, al
jz strcpy_done
inc rsi
inc rdi
jmp strcpy_loop
strcpy_done:
; memcpy using rep movsb
mov rdi, dest
mov rsi, src
mov rcx, count
rep movsb
; Multiplication by constant
; x * 3
lea eax, [rax + rax*2]
; x * 5
lea eax, [rax + rax*4]
; x * 10
lea eax, [rax + rax*4] ; x * 5
add eax, eax ; * 2
; Division by power of 2 (signed)
mov eax, [x]
cdq ; Sign extend to EDX:EAX
and edx, 7 ; For divide by 8
add eax, edx ; Adjust for negative
sar eax, 3 ; Arithmetic shift right
; Modulo power of 2
and eax, 7 ; x % 8
; Test specific bit
test eax, 0x80 ; Test bit 7
jnz bit_set
; Set bit
or eax, 0x10 ; Set bit 4
; Clear bit
and eax, ~0x10 ; Clear bit 4
; Toggle bit
xor eax, 0x10 ; Toggle bit 4
; Count leading zeros
bsr eax, ecx ; Bit scan reverse
xor eax, 31 ; Convert to leading zeros
; Population count (popcnt)
popcnt eax, ecx ; Count set bits
; Local variable at rbp-8
mov qword [rbp-8], rax ; Store to local
mov rax, [rbp-8] ; Load from local
; Stack-allocated array
lea rax, [rbp-0x40] ; Array starts at rbp-0x40
mov [rax], edx ; array[0] = value
mov [rax+4], ecx ; array[1] = value
; Identify parameters by register usage
func:
; rdi used as first param (System V)
mov [rbp-8], rdi ; Save param to local
; rsi used as second param
mov [rbp-16], rsi
; Identify return by RAX at end
mov rax, [result]
ret
; 1-byte operations suggest char/bool
movzx eax, byte [rdi] ; Zero-extend byte
movsx eax, byte [rdi] ; Sign-extend byte
; 2-byte operations suggest short
movzx eax, word [rdi]
movsx eax, word [rdi]
; 4-byte operations suggest int/float
mov eax, [rdi]
movss xmm0, [rdi] ; Float
; 8-byte operations suggest long/double/pointer
mov rax, [rdi]
movsd xmm0, [rdi] ; Double
// In Ghidra scripting
// Fix function signature
Function func = getFunctionAt(toAddr(0x401000));
func.setReturnType(IntegerDataType.dataType, SourceType.USER_DEFINED);
// Create structure type
StructureDataType struct = new StructureDataType("MyStruct", 0);
struct.add(IntegerDataType.dataType, "field_a", null);
struct.add(PointerDataType.dataType, "next", null);
// Apply to memory
createData(toAddr(0x601000), struct);
# Find all calls to dangerous functions
for func in currentProgram.getFunctionManager().getFunctions(True):
for ref in getReferencesTo(func.getEntryPoint()):
if func.getName() in ["strcpy", "sprintf", "gets"]:
print(f"Dangerous call at {ref.getFromAddress()}")
import idaapi
import idautils
import idc
# Find all function calls
def find_calls(func_name):
for func_ea in idautils.Functions():
for head in idautils.Heads(func_ea, idc.find_func_end(func_ea)):
if idc.print_insn_mnem(head) == "call":
target = idc.get_operand_value(head, 0)
if idc.get_func_name(target) == func_name:
print(f"Call to {func_name} at {hex(head)}")
# Rename functions based on strings
def auto_rename():
for s in idautils.Strings():
for xref in idautils.XrefsTo(s.ea):
func = idaapi.get_func(xref.frm)
if func and "sub_" in idc.get_func_name(func.start_ea):
# Use string as hint for naming
pass
jmp instead of call + retdevelopment
This skill should be used when the user asks to "optimize a prompt", "improve prompt performance", "design a prompt template", "write better prompts", "debug prompt issues", "use chain-of-thought", "structured prompting", "few-shot prompting", or wants to apply advanced prompt engineering patterns for production LLM applications.
development
Schedule and publish social media posts across 13 platforms (X, LinkedIn, Instagram, Facebook Pages, TikTok, Discord, Telegram, YouTube, Reddit, WordPress, Pinterest) via the SocialClaw API. Use when the user wants to publish, schedule, or manage social media content programmatically. Requires SOCIALCLAW_API_KEY.
development
Implement modern responsive layouts using container queries, fluid typography, CSS Grid, and mobile-first breakpoint strategies. Use when building adaptive interfaces, implementing fluid layouts, or creating component-level responsive behavior.
development
Master React Native styling, navigation, and Reanimated animations for cross-platform mobile development. Use when building React Native apps, implementing navigation patterns, or creating performant animations.