ai-capability-atlas-newspaper/skills/audience-empathy/SKILL.md
# Audience Empathy Simulator - Technical Documentation ## Overview The Audience Empathy Simulator spawns 4 distinct user personas who independently evaluate your app concept. Unlike traditional UX testing, this skill deliberately surfaces conflicts between different user needs. ## Core Innovation **Conflict Detection**: The orchestrator explicitly looks for irreconcilable tradeoffs where one persona's ideal experience directly contradicts another's. ## The 4 Personas ### 1. The Ske
npx skillsauth add unnamedmistress/permitpath-simple ai-capability-atlas-newspaper/skills/audience-empathyInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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The Audience Empathy Simulator spawns 4 distinct user personas who independently evaluate your app concept. Unlike traditional UX testing, this skill deliberately surfaces conflicts between different user needs.
Conflict Detection: The orchestrator explicitly looks for irreconcilable tradeoffs where one persona's ideal experience directly contradicts another's.
Psychology: Burned by bad software, trusts nothing
Behavior: Reads privacy policies, tries to break features, questions all claims
Finds: Security holes, overpromises, edge cases, legal issues
Conflicts with: Speed-Runner (wants warnings vs skips warnings)
Psychology: Lives in this software category, demands efficiency
Behavior: Skips onboarding, uses keyboard shortcuts, wants bulk actions
Finds: Missing power features, inefficient workflows, baby-proofing
Conflicts with: Anxious Beginner (wants complexity vs needs simplicity)
Psychology: New to category, fears irreversible mistakes
Behavior: Reads everything, hovers before clicking, seeks undo buttons
Finds: Missing explanations, scary actions without warnings, jargon
Conflicts with: Power User & Speed-Runner (needs handholding vs wants freedom)
Psychology: Goal-focused, learns by trial-and-error
Behavior: Skips tutorials, ignores warnings, clicks first asks later
Finds: Forced onboarding, confirmation dialogs, slow defaults
Conflicts with: Skeptic & Beginner (wants instant access vs needs safety)
Each persona receives the app concept and "uses" it independently for 4 turns max.
Turn Structure:
Output: Individual logs at PERSONA_LOGS/{persona_name}.md
Orchestrator analyzes all 4 logs looking for:
Conflict Types:
Orchestrator produces EMPATHY_REPORT.md with:
## Critical Conflict: Onboarding Tutorial
### Positions
- **Anxious Beginner**: "I need to see how this works before I start. Where's the tutorial?"
- **Speed-Runner**: "If this forces me through a multi-step tutorial I'm closing the app."
### The Tradeoff
Cannot satisfy both. Must choose one of:
1. **Forced tutorial** - Serves beginners, loses speed-runners
2. **Optional tutorial** - Serves speed-runners, beginners might miss critical features
3. **Contextual hints** - Middle ground but requires more design work
### Recommendation
Optional tutorial with:
- Persistent help icon (always accessible)
- Smart detection of struggle (offer help if stuck 30s)
- Progressive disclosure (show advanced features later)
**Cost**: +3 days design, +5 days implementation
development
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