skills/playwright-reporting/SKILL.md
Generate non-interactive Playwright evidence reports that replace Playwright UI mode and HTML report browsing in OpenCaw sessions.
npx skillsauth add timothymeadows/opencaw playwright-reportingInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use when the user asks to inspect Playwright results, summarize browser test evidence, review screenshots/traces/videos, or produce a report in an environment where interactive Playwright UI tools are unavailable.
Typical triggers:
Produce one or more host-owned Markdown reports:
test-results/results.json.playwright-cli/commands/playwright-evidence-report.sh for a one-command report bundle.commands/playwright-report-summary.sh when JSON reporter output exists.commands/playwright-artifact-index.sh to replace browsing report/artifact folders manually.commands/playwright-discovery-report.sh to summarize browser discovery sessions..ai/reports/ directory by default.tools
Review isometric and 2.5D game art for projection, tile metrics, anchors, elevation, depth sorting, occlusion, lighting, walkability, and gameplay readability. Use for isometric sprites, tiles, props, environments, VFX, maps, atlas handoffs, or style reviews.
testing
Prepare game art assets for implementation handoff with style references, source/runtime file paths, atlas metadata, pivots, anchors, animation rows, collision assumptions, sorting layers, licensing, and validation checks. Use when art roles deliver assets to engineering, QA, game design, or documentation.
testing
Maintain, generate, or validate the host repository STYLE.md art contract from OpenCaw .styles templates. Use when visual work must preserve a project art direction, when a user asks to choose or change art styles, or when art roles need to verify that STYLE.md still references valid style templates.
tools
Generate the host repository STYLE.md by composing one or more selected templates from ./.styles/.