skills/comment-issue-test-results/SKILL.md
Post QA and Playwright verification evidence to the linked task issue, including result summary and screenshot references.
npx skillsauth add timothymeadows/opencaw comment-issue-test-resultsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use after running QA checks, especially Playwright/browser tests tied to a task issue.
post-pr-qa and comment-pr-qa-results.sh so the PR receives the primary GitHub comment.../commands/comment-issue-test-results.sh "<issue_url_or_number>" "<results_summary_file>" [screenshot_or_artifact ...]
tools
Review isometric and 2.5D game art for projection, tile metrics, anchors, elevation, depth sorting, occlusion, lighting, walkability, and gameplay readability. Use for isometric sprites, tiles, props, environments, VFX, maps, atlas handoffs, or style reviews.
testing
Prepare game art assets for implementation handoff with style references, source/runtime file paths, atlas metadata, pivots, anchors, animation rows, collision assumptions, sorting layers, licensing, and validation checks. Use when art roles deliver assets to engineering, QA, game design, or documentation.
testing
Maintain, generate, or validate the host repository STYLE.md art contract from OpenCaw .styles templates. Use when visual work must preserve a project art direction, when a user asks to choose or change art styles, or when art roles need to verify that STYLE.md still references valid style templates.
tools
Generate the host repository STYLE.md by composing one or more selected templates from ./.styles/.