skills/m09-domain/SKILL.md
CRITICAL: Use for domain modeling. Triggers: domain model, DDD, domain-driven design, entity, value object, aggregate, repository pattern, business rules, validation, invariant
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Layer 2: Design Choices
What is this concept's role in the domain?
Before modeling in code, understand:
| Domain Concept | Rust Pattern | Ownership Implication | |----------------|--------------|----------------------| | Entity | struct + Id | Owned, unique identity | | Value Object | struct + Clone/Copy | Shareable, immutable | | Aggregate Root | struct owns children | Clear ownership tree | | Repository | trait | Abstracts persistence | | Domain Event | enum | Captures state changes | | Service | impl block / free fn | Stateless operations |
Before creating a domain type:
What's the concept's identity?
What invariants must hold?
Who owns this data?
To domain constraints (Layer 3):
"How should I model a Transaction?"
↑ Ask: What domain rules govern transactions?
↑ Check: domain-fintech (audit, precision requirements)
↑ Check: Business stakeholders (what invariants?)
| Design Question | Trace To | Ask | |-----------------|----------|-----| | Entity vs Value Object | domain-* | What makes two instances "the same"? | | Aggregate boundaries | domain-* | What must be consistent together? | | Validation rules | domain-* | What business rules apply? |
To implementation (Layer 1):
"Model as Entity"
↓ m01-ownership: Owned, unique
↓ m05-type-driven: Newtype for Id
"Model as Value Object"
↓ m01-ownership: Clone/Copy OK
↓ m05-type-driven: Validate at construction
"Model as Aggregate"
↓ m01-ownership: Parent owns children
↓ m02-resource: Consider Rc for shared within aggregate
| DDD Concept | Rust Pattern | Example |
|-------------|--------------|---------|
| Value Object | Newtype | struct Email(String); |
| Entity | Struct + ID | struct User { id: UserId, ... } |
| Aggregate | Module boundary | mod order { ... } |
| Repository | Trait | trait UserRepo { fn find(...) } |
| Domain Event | Enum | enum OrderEvent { Created, ... } |
struct Email(String);
impl Email {
pub fn new(s: &str) -> Result<Self, ValidationError> {
validate_email(s)?;
Ok(Self(s.to_string()))
}
}
struct UserId(Uuid);
struct User {
id: UserId,
email: Email,
// ... other fields
}
impl PartialEq for User {
fn eq(&self, other: &Self) -> bool {
self.id == other.id // Identity equality
}
}
mod order {
pub struct Order {
id: OrderId,
items: Vec<OrderItem>, // Owned children
// ...
}
impl Order {
pub fn add_item(&mut self, item: OrderItem) {
// Enforce aggregate invariants
}
}
}
| Mistake | Why Wrong | Better | |---------|-----------|--------| | Primitive obsession | No type safety | Newtype wrappers | | Public fields with invariants | Invariants violated | Private + accessor | | Leaked aggregate internals | Broken encapsulation | Methods on root | | String for semantic types | No validation | Validated newtype |
| When | See | |------|-----| | Type-driven implementation | m05-type-driven | | Ownership for aggregates | m01-ownership | | Domain error handling | m13-domain-error | | Specific domain rules | domain-* |
development
CRITICAL: Use for unsafe Rust code review and FFI. Triggers on: unsafe, raw pointer, FFI, extern, transmute, *mut, *const, union, #[repr(C)], libc, std::ffi, MaybeUninit, NonNull, SAFETY comment, soundness, undefined behavior, UB, safe wrapper, memory layout, bindgen, cbindgen, CString, CStr
development
Explore Rust trait implementations using LSP. Triggers on: /trait-impl, find implementations, who implements
development
Analyze Rust project structure using LSP symbols. Triggers on: /symbols, project structure, list structs, list traits, list functions
development
Use when creating skills for Rust crates or std library documentation. Keywords: create rust skill, create crate skill, create std skill, skill for tokio, skill for serde, skill for axum, generate rust skill, from docs create skill