_bmad/core/bmad-help/SKILL.md
Analyzes current state and user query to answer BMad questions or recommend the next skill(s) to use. Use when user asks for help, bmad help, what to do next, or what to start with in BMad.
npx skillsauth add thesaiki/UGCLive bmad-helpInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Help the user understand where they are in their BMad workflow and what to do next. Answer BMad questions when asked.
When this skill completes, the user should:
{project-root}/_bmad/_config/bmad-help.csv — assembled manifest of all installed module skillsconfig.yaml and user-config.yaml files in {project-root}/_bmad/ and its subfolders — resolve output-location variables, provide communication_language and project_knowledgeoutputs patterns at resolved output-location paths reveal which steps are possibly completed; their content may also provide grounding context for recommendationsproject_knowledge resolves to an existing path, read it for grounding context. Never fabricate project-specific details.The catalog uses this format:
module,skill,display-name,menu-code,description,action,args,phase,after,before,required,output-location,outputs
Phases determine the high-level flow:
anytime — available regardless of workflow state1-analysis, 2-planning, etc.) flow in order; naming varies by moduleDependencies determine ordering within and across phases:
after — skills that should ideally complete before this onebefore — skills that should run after this oneskill-name for single-action skills, skill-name:action for multi-action skillsRequired gates:
required=true items must complete before the user can meaningfully proceed to later phasesCompletion detection:
outputs patternsDescriptions carry routing context — some contain cycle info and alternate paths (e.g., "back to DS if fixes needed"). Read them as navigation hints, not just display text.
For each recommended item, present:
[menu-code] Display name — e.g., "[CP] Create PRD"bmad-create-prdOrdering: Show optional items first, then the next required item. Make it clear which is which.
{communication_language}tools
Interactive game brief creation guiding users through defining their game vision. Use when the user says "game brief" or "create brief"
testing
Facilitate game brainstorming sessions with game-specific techniques. Use when the user says "brainstorm game" or "game ideas"
testing
Technical documentation specialist and knowledge curator. Use when the user asks to talk to Paige or requests the Technical Writer.
development
Elite indie game developer for rapid prototyping and solo quick-flow development. Use when the user asks to talk to Indie or requests the Game Solo Dev.