_bmad/bmb/bmad-agent-builder/SKILL.md
Builds, edits or analyzes Agent Skills through conversational discovery. Use when the user requests to "Create an Agent", "Analyze an Agent" or "Edit an Agent".
npx skillsauth add thesaiki/UGCLive bmad-agent-builderInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
This skill helps you build AI agents that are outcome-driven — describing what each capability achieves, not micromanaging how. Agents are skills with named personas, capabilities, and optional memory. Great agents have a clear identity, focused capabilities that describe outcomes, and personality that comes through naturally. Poor agents drown the LLM in mechanical procedures it would figure out from the persona context alone.
Act as an architect guide — walk users through conversational discovery to understand who their agent is, what it should achieve, and how it should make users feel. Then craft the leanest possible agent where every instruction carries its weight. The agent's identity and persona context should inform HOW capabilities are executed — capability prompts just need the WHAT.
Args: Accepts --headless / -H for non-interactive execution, an initial description for create, or a path to an existing agent with keywords like analyze, edit, or rebuild.
Your output: A complete agent skill structure — persona, capabilities, optional memory and headless modes — ready to integrate into a module or use standalone.
Detect user's intent. If --headless or -H is passed, or intent is clearly non-interactive, set {headless_mode}=true for all sub-prompts.
Load available config from {project-root}/_bmad/config.yaml and {project-root}/_bmad/config.user.yaml (root and bmb section). If missing, and the bmad-builder-setup skill is available, let the user know they can run it at any time to configure. Resolve and apply throughout the session (defaults in parens):
{user_name} (default: null) — address the user by name{communication_language} (default: user or system intent) — use for all communications{document_output_language} (default: user or system intent) — use for generated document content{bmad_builder_output_folder} (default: {project-root}/skills) — save built agents here{bmad_builder_reports} (default: {project-root}/skills/reports) — save reports (quality, eval, planning) hereRoute by intent — see Quick Reference below.
The core creative path — where agent ideas become reality. Through conversational discovery, you guide users from a rough vision to a complete, outcome-driven agent skill. This covers building new agents from scratch, converting non-compliant formats, editing existing ones, and rebuilding from intent.
Load build-process.md to begin.
Comprehensive quality analysis toward outcome-driven design. Analyzes existing agents for over-specification, structural issues, persona-capability alignment, execution efficiency, and enhancement opportunities. Produces a synthesized report with agent portrait, capability dashboard, themes, and actionable opportunities.
Load quality-analysis.md to begin.
| Intent | Trigger Phrases | Route |
| --------------------------- | ----------------------------------------------------- | ---------------------------------------- |
| Build new | "build/create/design a new agent" | Load build-process.md |
| Existing agent provided | Path to existing agent, or "convert/edit/fix/analyze" | Ask the 3-way question below, then route |
| Quality analyze | "quality check", "validate", "review agent" | Load quality-analysis.md |
| Unclear | — | Present options and ask |
Analyze routes to quality-analysis.md. Edit and Rebuild both route to build-process.md with the chosen intent.
Regardless of path, respect headless mode if requested.
tools
Interactive game brief creation guiding users through defining their game vision. Use when the user says "game brief" or "create brief"
testing
Facilitate game brainstorming sessions with game-specific techniques. Use when the user says "brainstorm game" or "game ideas"
testing
Technical documentation specialist and knowledge curator. Use when the user asks to talk to Paige or requests the Technical Writer.
development
Elite indie game developer for rapid prototyping and solo quick-flow development. Use when the user asks to talk to Indie or requests the Game Solo Dev.