skills/vvvv-startup/SKILL.md
Covers launching vvvv gamma from the command line or programmatically -- normal startup, opening specific .vl patches, command-line arguments, package repositories, and key filesystem paths (install directory, user data, sketches, exports, packages). Use when starting vvvv, configuring launch arguments, setting up package repositories, or finding vvvv's data directories.
npx skillsauth add tebjan/vvvv-skills vvvv-startupInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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| Location | Path |
|----------|------|
| Install directory | C:\Program Files\vvvv\vvvv_gamma_X.Y-win-x64\ |
| User data (AppData) | %LOCALAPPDATA%\vvvv\gamma\ |
| Documents root | %USERPROFILE%\Documents\vvvv\gamma\ |
| Sketches | %USERPROFILE%\Documents\vvvv\gamma\Sketches |
| Exports | %USERPROFILE%\Documents\vvvv\gamma\Exports |
| User packages | %LOCALAPPDATA%\vvvv\gamma\nugets |
| Log file (when enabled) | %USERPROFILE%\Documents\vvvv\gamma\vvvv.log |
Preview builds use gamma-preview instead of gamma in the above paths.
# Launch vvvv (opens with default empty patch)
"C:\Program Files\vvvv\vvvv_gamma_7.0-win-x64\vvvv.exe"
# Open a specific patch
vvvv.exe MyProject.vl
# Open multiple files
vvvv.exe --open "FileA.vl;FileB.vl"
These two arguments work together and are the most important for development:
--package-repositories tells vvvv where to look for packages. Provide the parent folder of each package (the folder containing the package directory, not the package directory itself).--editable-packages tells vvvv which packages from those repositories to load from source instead of pre-compiled cache (read-only). Glob patterns are supported.You must use both together when working on a package from source:
# Given this folder structure:
# D:\Projects\
# VL.MyLib\ <-- the package
# VL.MyLib.vl
# VL.MyOtherLib\ <-- another package
# VL.MyOtherLib.vl
# The parent folder "D:\Projects" is the package repository
vvvv.exe --package-repositories "D:\Projects" --editable-packages "VL.MyLib*" --debug
# Multiple repositories (semi-colon separated)
vvvv.exe --package-repositories "D:\Projects;D:\SharedLibs" --editable-packages "VL.MyLib*;VL.SharedUtils" --debug
# Open a specific help patch for testing
vvvv.exe --package-repositories "D:\Projects" --editable-packages "VL.MyLib*" -o "D:\Projects\VL.MyLib\help\HowTo Use Feature.vl" --debug
Without --package-repositories, vvvv won't find your local package sources, and --editable-packages will have no effect.
# Development: debug symbols + allow multiple instances
vvvv.exe MyProject.vl --debug --allowmultiple
# Troubleshooting: skip cache, enable logging
vvvv.exe MyProject.vl --nocache --log
# Minimal startup: no extensions, no backend (fast launch for patch editing)
vvvv.exe --noextensions --disable-backend
# Paused on startup (runtime won't start until you press play)
vvvv.exe MyProject.vl --stoppedonstartup
# Skip splash screen
vvvv.exe --no-splash
For the complete argument reference, see cli-reference.md.
To find vvvv programmatically:
HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall for subkeys starting with vvvv_gamma_. Read the InstallLocation value.C:\Program Files\vvvv\ for directories matching vvvv_gamma_*.vvvv_gamma_MAJOR.MINOR[-PREVIEW-HASH-PLATFORM].-beta, -alpha, -rc, -test, -dev, etc. variants if not explicitly requested.The executable is at <install-dir>\vvvv.exe.
data-ai
Diagnoses and fixes common vvvv gamma errors in C# nodes, SDSL shaders, and runtime behavior. Use when encountering errors, exceptions, crashes, red nodes, shader compilation failures, missing nodes in the browser, performance issues, or unexpected behavior.
development
Set up and run automated tests for vvvv gamma packages and C# nodes -- VL.TestFramework with NUnit for library/package authors (CI-ready), test .vl patches with assertion nodes, and lightweight agent-driven test workflows. Use when writing tests for vvvv packages, setting up test infrastructure, creating test patches, running automated compilation checks, or integrating vvvv tests into CI/CD.
development
Helps write code using vvvv gamma's Spread<T> immutable collection type and SpreadBuilder<T>. Use when working with Spreads, SpreadBuilder, collections, arrays, iteration, mapping, filtering, zipping, accumulating, or converting between Span and Spread. Trigger whenever the user writes collection-processing C# code in vvvv — even if they say 'list', 'array', or 'IEnumerable' instead of Spread, this skill likely applies.
development
Helps write SDSL shaders for Stride and vvvv gamma — TextureFX, shader mixins, compute shaders, and ShaderFX composition. SDSL is a superset of HLSL, so use this skill when writing or debugging .sdsl shader files, GPU shaders, visual effects, HLSL code for vvvv, working with the Stride rendering pipeline, composing shader mixins, or any GPU/compute work. Trigger even if the user says 'HLSL', 'shader', 'GPU effect', 'render pass', or 'compute' in a vvvv context.