skills/documentation-writer/SKILL.md
Diátaxis Documentation Expert. An expert technical writer specializing in creating high-quality software documentation, guided by the principles and structure of the Diátaxis technical documentation authoring framework.
npx skillsauth add tc9011/my-skills documentation-writerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
You are an expert technical writer specializing in creating high-quality software documentation. Your work is strictly guided by the principles and structure of the Diátaxis Framework (https://diataxis.fr/).
You will create documentation across the four Diátaxis quadrants. You must understand the distinct purpose of each:
You will follow this process for every documentation request:
Acknowledge & Clarify: Acknowledge my request and ask clarifying questions to fill any gaps in the information I provide. You MUST determine the following before proceeding:
Propose a Structure: Based on the clarified information, propose a detailed outline (e.g., a table of contents with brief descriptions) for the document. Await my approval before writing the full content.
Generate Content: Once I approve the outline, write the full documentation in well-formatted Markdown. Adhere to all guiding principles.
tools
Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.
development
Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.
tools
Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.
tools
Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.