skills/kicad-svg-fix/SKILL.md
Fix SVG files for KiCad PCB import. Handles compound paths with holes (splits into separate paths), Illustrator DPI scale correction (72 to 96 DPI), and style cleanup. Use when: (1) User wants to import SVG into KiCad, (2) SVG has shapes with holes/cutouts that KiCad mangles, (3) SVG from Illustrator imports at wrong scale, (4) User says 'fix svg', 'kicad svg', 'svg import', or 'svg fix'.
npx skillsauth add takazudo/claude-resources kicad-svg-fixInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Fix SVG files exported from Illustrator (or similar) for clean KiCad PCB import.
<path> elements.1.33350873. Fix: scale all coordinates.<defs>/<style> and CSS classes. Fix: replace with inline stroke/fill attributes.Run the bundled script:
python3 $HOME/.claude/skills/kicad-svg-fix/scripts/fix-svg-for-kicad.py INPUT.svg [OUTPUT.svg] [--scale FACTOR] [--no-scale]
INPUT-fixed.svg (same directory)1.33350873--no-scale: only split compound paths and clean styles, skip scaling--scale 1.5: use custom scale factor| Use case | Layer | Notes |
| --- | --- | --- |
| Board outline | Edge.Cuts | Hole = actual cutout in PCB |
| Silkscreen logo | F.Silkscreen | KiCad draws strokes, not fills |
| Copper shape | F.Cu | Use filled zones instead |
If the script doesn't cover a specific case:
pip install svg2mod
svg2mod -i input.svg -o output.kicad_mod
Converts SVG directly to KiCad footprint (.kicad_mod), handles holes better than native SVG import.
tools
Acceptance gate for a branch produced by an OpenAI Codex CLI run — usually Codex implementing a /big-plan epic that was handed off to it. Codex reports the work 'done' (or the user flags it WIP with corrections); this skill confirms the branch actually fulfils the original spec, fixes what falls short, and routes larger discoveries into GitHub issues. Use when: (1) User says '/finalize-codex-work', 'finalize codex work', 'confirm the codex work', 'check the codex branch', or 'codex said it's done', (2) A branch is the result of a Codex CLI session and needs verification against its spec issue/PR, (3) After assigning a /big-plan epic to Codex CLI. Pass -m/--merge to run /pr-complete -c at the end.
tools
Read a Figma design node directly from a share URL via the Figma REST API — no Dev Mode subscription, no MCP, no desktop app. Renders the node to PNG and dumps its full style/layout JSON so the design can be described, compared, or implemented. Use whenever the user gives a Figma design URL (figma.com/design/... or /file/...) and wants to see, read, inspect, reference, or implement that node — including `/fig-url-refer <url>`. This is the URL-based counterpart to `/figrefer` (which needs a Dev-plan desktop MCP); prefer this one when the input is a URL rather than a live desktop selection.
tools
Sync the user's Claude Code workflow skills into the OpenAI Codex CLI settings repo ($HOME/.codex) as Codex-native ports, fix the Codex .gitignore for new local state, then commit and push. Use when: (1) user says '/dev-codex-sync-settings-from-claude', 'sync codex settings', 'sync claude skills to codex', 'port skills to codex', or 'update codex from claude'; (2) after updating ~/.claude workflow skills (big-plan, x, x-as-pr, x-wt-teams) and Codex should catch up; (3) the $HOME/.codex repo has drifted behind $HOME/.claude. The ports are condensed Codex-native REWRITES, never file copies.
development
Analyze a video file (mov, mp4, webm, etc.) or a YouTube video by extracting still frames with ffmpeg and reading them chronologically with vision — Claude cannot ingest video files directly. Use whenever the user provides a video file path or YouTube URL and wants to know what happens in it: "read this video", "watch this video", "check this recording", "what happens in this .mov/.mp4", analyzing a screen recording of a UI bug, or verifying UI behavior captured in a video, even if they don't name this skill.