/SKILL.md
Create and debug Timberborn mods across JSON content mods, balance packs, new building assets, and C# or UI-driven code mods. Use when Codex needs to patch Blueprint JSON, scaffold Example building assets, choose between built-in materials and AssetBundles, or determine when DLL or BepInEx/Harmony work is required.
npx skillsauth add sunwood-ai-labs/timberborn-modding-skill timberborn-moddingInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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manifest.json, the exact Blueprint paths to patch, and the latest game logs before editing.AssetBundles output, not only the game mod folder.Read references/mod-types.md and references/workflow.md for the full decision tree.
Empty, patch only the changed keys, and keep exact Blueprint paths.Example building, normalize names, and choose Route A or Route B before over-editing the asset..timbermesh from Blender CLI with assets/export_glb_to_timbermesh_template.py as the starting point.TemplateCollection, and localization.Material, register it in MaterialCollection, and build the AssetBundle.Empty for numeric or balance patches. Start with Example building for new structures..mat and .png basenames distinct. Use MyHouseBase.mat with MyHouseBaseTexture.png, not MyHouseBase.png.Assets/Mods/<mod>/AssetBundles/Resources/....MaterialCollection, for example materials/myhouse/myhousebase..timbermesh alone preserves the original GLB texture look.ConstructionBase... unfinished model unless the user explicitly wants staged construction visuals.C:\Program Files\Blender Foundation\Blender <version>\blender.exe and C:\Program Files\Unity\Hub\Editor\<version>\Editor\Unity.exe, but do not assume those exact paths exist.development
Maintainer-only workflow for handling GitHub Secret Scanning alerts on OpenClaw. Use when Codex needs to triage, redact, clean up, and resolve secret leakage found in issue comments, issue bodies, PR comments, or other GitHub content.
development
Maintainer workflow for OpenClaw releases, prereleases, changelog release notes, and publish validation. Use when Codex needs to prepare or verify stable or beta release steps, align version naming, assemble release notes, check release auth requirements, or validate publish-time commands and artifacts.
development
Run, watch, debug, and extend OpenClaw QA testing with qa-lab and qa-channel. Use when Codex needs to execute the repo-backed QA suite, inspect live QA artifacts, debug failing scenarios, add new QA scenarios, or explain the OpenClaw QA workflow. Prefer the live OpenAI lane with regular openai/gpt-5.4 in fast mode; do not use gpt-5.4-pro or gpt-5.4-mini unless the user explicitly overrides that policy.
development
End-to-end Parallels smoke, upgrade, and rerun workflow for OpenClaw across macOS, Windows, and Linux guests. Use when Codex needs to run, rerun, debug, or interpret VM-based install, onboarding, gateway smoke tests, latest-release-to-main upgrade checks, fresh snapshot retests, or optional Discord roundtrip verification under Parallels.