external/anthropic-cybersecurity-skills/skills/designing-adversary-engagement-with-mitre-engage/SKILL.md
Plan, run, and measure an adversary engagement operation using the MITRE Engage framework so that deployed deception is driven by strategy instead of deployed ad hoc. Covers the Engage Matrix (Prepare, Expose, Affect, Elicit, Understand), the 10-Step Operational Process, mapping engagement Activities to the ATT&CK techniques they expose, and defining measurable Goals and Operational Objectives. Use when a team has honeypots, honeytokens, or canary tokens but no coordinating strategy, when leadership asks "should we engage attackers and how", when building a deception/denial program, when writing an adversary engagement operation plan, or when deciding which deception Activities to deploy against a specific threat actor. Keywords: MITRE Engage, adversary engagement, cyber deception strategy, denial and deception, Engage Matrix, EAC, EGO, Expose Affect Elicit, deception program, honeypot strategy, engagement operation.
npx skillsauth add seikaikyo/dash-skills designing-adversary-engagement-with-mitre-engageInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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This skill is the strategy and operations layer that sits above tactical deployment skills (honeypot, honeytoken, canary-token, and decoy-file deployment). Use those skills to implement the Activities this skill selects and sequences.
Engage operations follow the 10-Step Operational Process. The matrix is linear to read but cyclical to run — you continuously realign Activities toward your Goals as the adversary reacts.
Decide where denial, deception, and adversary engagement fit in the existing cyber strategy. The Prepare goal (a strategic bookend, alongside Understand) defines the inputs to the operation. Document the strategic goal in plain language, e.g. "reduce dwell time of insider threats around the source-code repository" or "generate first-party CTI on the actor targeting our VPN."
Select from the three Engagement Goals. Goals set direction; Operational Objectives take measurable steps in that direction.
| Engagement Goal (EGO) | What it does | Example Operational Objective | |---|---|---| | Expose | Reveal adversary presence with high-fidelity, low-false-positive alerts | "Alert within 5 minutes of any touch on a decoy credential" | | Affect | Negatively change the adversary's cost-value calculation (defender network only) | "Redirect the adversary away from 3 unpatchable legacy hosts" | | Elicit | Observe the adversary to learn TTPs and produce CTI | "Obtain a second-stage malware sample" or "identify ≥10 new indicators" |
Write objectives as falsifiable, time-bound statements. A goal without an objective is unmeasurable.
For each Goal, pick the Engagement Approaches (EAP) that fit the adversary you modeled:
For each technique your target adversary uses, find the Engage Activity that exposes the weakness that technique creates. Example mappings:
| Adversary technique (ATT&CK) | Weakness exposed | Engage Activity (EAC) | |---|---|---| | T1078 Valid Accounts | Must test credentials | Decoy Credentials, Lures | | T1083 File & Directory Discovery | Must enumerate files | Decoy Content, Pocket Litter | | T1046 Network Service Discovery | Must scan the network | Network Diversity, Decoy Systems | | T1021 Remote Services | Must move laterally | Decoy Systems, Network Manipulation | | T1552 Unsecured Credentials | Harvests secrets | Decoy Credentials, Artifact Diversity |
Pull the authoritative Activity list and IDs from the live matrix; Engage IDs use the prefixes SGO/EGO (Goals), SAP/EAP (Approaches), and SAC/EAC (Activities).
Decide realism and isolation. Choose between standalone, connected, or integrated decoy environments (see D3FEND honeynet types in references/standards.md). Populate it with diverse, believable artifacts — Persona Creation, Pocket Litter, Artifact Diversity, Application Diversity — so the environment survives adversary scrutiny.
Document, before deployment: what the adversary is allowed to reach, the maximum blast radius, the trigger for tear-down or hand-off to IR, evidence preservation steps, and who has authority to escalate. Affect Activities are limited to the defender's own network — never act on infrastructure you do not own.
Implement the selected Activities using the tactical deployment skills (honeypots, honeytokens, canary tokens, decoy files). Instrument every artifact so a touch produces telemetry routed to the SOC.
Run the operation. Triage Expose alerts as high-fidelity (a touch on a decoy almost always means malicious or unauthorized activity). Feed observations back into Approach selection — realign Affect/Elicit Activities as the adversary behaves.
The Understand goal (the output bookend) turns observations into decisions: new detections for production, CTI for sharing, and validated or invalidated threat-model assumptions.
Score the operation against the Operational Objectives from Step 2. Capture what intel was gained, what Activities triggered, dwell time, and lessons learned. Update the threat model and feed the next cycle.
| Concept | Definition | |---|---| | Goal (SGO/EGO) | High-level outcome of the operation. Prepare/Understand are strategic bookends; Expose/Affect/Elicit are the engagement goals. | | Approach (SAP/EAP) | The method used to make progress toward a Goal (e.g., Detection, Direction, Motivation). | | Activity (SAC/EAC) | The concrete denial/deception action deployed (e.g., Decoy Credentials, Network Manipulation). | | Operate | The default matrix view = Expose + Affect + Elicit, the three engagement goals. | | Operational Objective | A measurable, time-bound target that operationalizes a Goal. | | Gating Criteria | Pre-defined boundaries and triggers that constrain the operation's blast radius. | | High-fidelity alert | An alert from a decoy that legitimate users have no reason to touch, yielding near-zero false positives. | | Denial vs. Deception | Denial blocks the adversary's access to real information; deception feeds plausible false information. |
Deceive tactic provides defensive countermeasure naming (Decoy Environment, Decoy Object, honeynet types) that complements Engage.Produce an Adversary Engagement Operation Plan using assets/template.md, containing:
Use scripts/process.py to validate technique→Activity coverage and generate the operation-plan skeleton from a threat-model input.
development
拋棄式 HTML mockup 比稿:產出 2 到 3 個設計立場不同的變體(密度 / 版式 / 強調軸,不是換色),各附取捨說明,最後給有立場的對比結論。適用:「畫個草圖」「比較 A 版 B 版」「先看方向再做」「給我看幾種做法」。要 production 元件或設計已定案時不適用。
tools
需求不明時的意圖萃取訪談:一次一題、每題附上自己的猜測、聽出「真正想要 vs 覺得應該要」,直到能預測使用者反應(約 95% 信心)才動工。適用:需求缺少對象 / 動機 / 成功標準 / 約束,或使用者點名「訪談我」「先確認一下」「我們確定嗎」。明確自足的指示、純資訊查詢、機械性操作不適用。
development
對非平凡決策啟動新鮮 context 對抗審查(找碴不背書),在修正還便宜的時候抓出錯誤方向。適用:高風險改動(production、資安敏感邏輯、不可逆操作)、不熟的程式碼、要宣稱「這樣是安全的 / 可行的」之前。機械性操作與一行修改不適用。
testing
Reference for writing and editing agent skills well — the vocabulary and principles that make a skill predictable. Consult when authoring, reviewing, or pruning a SKILL.md.