design-an-interface/SKILL.md
Generate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".
npx skillsauth add sanurb/skills design-an-interfaceInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Based on "Design It Twice" from "A Philosophy of Software Design": your first idea is unlikely to be the best. Generate multiple radically different designs, then compare.
Before designing, understand:
Ask: "What does this module need to do? Who will use it?"
Spawn 3+ sub-agents simultaneously using Task tool. Each must produce a radically different approach.
Prompt template for each sub-agent:
Design an interface for: [module description]
Requirements: [gathered requirements]
Constraints for this design: [assign a different constraint to each agent]
- Agent 1: "Minimize method count - aim for 1-3 methods max"
- Agent 2: "Maximize flexibility - support many use cases"
- Agent 3: "Optimize for the most common case"
- Agent 4: "Take inspiration from [specific paradigm/library]"
Output format:
1. Interface signature (types/methods)
2. Usage example (how caller uses it)
3. What this design hides internally
4. Trade-offs of this approach
Show each design with:
Present designs sequentially so user can absorb each approach before comparison.
After showing all designs, compare them on:
Discuss trade-offs in prose, not tables. Highlight where designs diverge most.
Often the best design combines insights from multiple options. Ask:
From "A Philosophy of Software Design":
Interface simplicity: Fewer methods, simpler params = easier to learn and use correctly.
General-purpose: Can handle future use cases without changes. But beware over-generalization.
Implementation efficiency: Does interface shape allow efficient implementation? Or force awkward internals?
Depth: Small interface hiding significant complexity = deep module (good). Large interface with thin implementation = shallow module (avoid).
development
Sets up an `## Agent skills` block in AGENTS.md/CLAUDE.md and `docs/agents/` so the engineering skills know this repo's issue tracker (GitHub, GitLab, fp, or local markdown), triage label vocabulary, and domain doc layout. Run before first use of `fp-plan`, `fp-implement`, `fp-review`, `to-issues`, `to-prd`, `triage`, `diagnose`, `tdd`, `improve-codebase-architecture`, or `zoom-out` — or if those skills appear to be missing context about the issue tracker, triage labels, or domain docs.
development
Build a throwaway prototype to flush out a design before committing to it. Routes between two branches — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route. Use when the user wants to prototype, sanity-check a data model or state machine, mock up a UI, explore design options, or says "prototype this", "let me play with it", "try a few designs".
tools
Control herdr (a terminal-native agent multiplexer) from inside it. Manage workspaces and tabs, split panes, spawn sibling agents, read pane output, and wait for state changes — all via CLI commands that talk to the running herdr instance over a local unix socket. Use when running inside herdr (HERDR_ENV=1). Do not use outside herdr.
documentation
Compact the current conversation into a handoff document for another agent to pick up.