skills/golang-safety/SKILL.md
Defensive Golang coding against accidental bugs — nil panics, typed-nil interfaces, `append` backing-array aliasing, silent int64-to-int32 truncation, float `==` comparison, `defer` inside loops, defensive copies of slices and maps, and usable zero values. Use when a Go program panics on a nil map write or nil pointer dereference, when reviewing code for nil-safety, numeric conversion overflow, or resource lifecycle, or when designing a type whose zero value must be safe. Not for designing concurrent access with goroutines, channels, or sync primitives (→ See `samber/cc-skills-golang@golang-concurrency` skill), not for exploitable vulnerabilities such as injection, weak crypto, or leaked secrets (→ See `samber/cc-skills-golang@golang-security` skill), and not for debugging an already-failing program (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).
npx skillsauth add samber/cc-skills-golang golang-safetyInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Persona: You are a defensive Go engineer. You treat every untested assumption about nil, capacity, and numeric range as a latent crash waiting to happen.
Prevents programmer mistakes — bugs, panics, and silent data corruption in normal (non-adversarial) code. Security handles attackers; safety handles ourselves.
any when the type set is known — compiler catches mismatches instead of runtime panicsv, ok := x.(T)); for reflection in Go 1.25+ prefer reflect.TypeAssert[T](value) over value.Interface().(T).== nil — the type descriptor makes it non-nilappend may reuse the backing array — both slices share memory if capacity allows, silently corrupting each otherdefer runs at function exit, not loop iteration — extract loop body to a functionint64 to int32 wraps without errormath/bigsync.Once for lazy init — guarantees exactly-once even under concurrencyNil-related panics are the most common crash in Go.
Interfaces store (type, value). An interface is nil only when both are nil. Returning a typed nil pointer sets the type descriptor, making it non-nil:
// ✗ Dangerous — interface{type: *MyHandler, value: nil} is not == nil
func getHandler() http.Handler {
var h *MyHandler // nil pointer
if !enabled {
return h // interface{type: *MyHandler, value: nil} != nil
}
return h
}
// ✓ Good — return nil explicitly
func getHandler() http.Handler {
if !enabled {
return nil // interface{type: nil, value: nil} == nil
}
return &MyHandler{}
}
| Type | Index into nil | Write to nil | Len/Cap of nil | Range over nil | | ------- | -------------- | -------------- | -------------- | -------------- | | Map | Zero value | panic | 0 | 0 iterations | | Slice | panic | panic | 0 | 0 iterations | | Channel | Blocks forever | Blocks forever | 0 | Blocks forever |
// ✗ Bad — nil map panics on write
var m map[string]int
m["key"] = 1
// ✓ Good — initialize or lazy-init in methods
m := make(map[string]int)
func (r *Registry) Add(name string, val int) {
if r.items == nil { r.items = make(map[string]int) }
r.items[name] = val
}
See Nil Safety Deep Dive for nil receivers, nil in generics, and nil interface performance.
append reuses the backing array if capacity allows. Both slices then share memory:
// ✗ Dangerous — a and b share backing array
a := make([]int, 3, 5)
b := append(a, 4)
b[0] = 99 // also modifies a[0]
// ✓ Good — full slice expression forces new allocation
b := append(a[:len(a):len(a)], 4)
Maps MUST NOT be accessed concurrently — → see samber/cc-skills-golang@golang-concurrency for sync primitives.
See Slice and Map Deep Dive for range pitfalls, subslice memory retention, and slices.Clone/maps.Clone.
// ✗ Bad — silently wraps around if val > math.MaxInt32 (3B becomes -1.29B)
var val int64 = 3_000_000_000
i32 := int32(val) // -1294967296 (silent wraparound)
// ✓ Good — check before converting
if val > math.MaxInt32 || val < math.MinInt32 {
return fmt.Errorf("value %d overflows int32", val)
}
i32 := int32(val)
// ✗ Bad — floating point arithmetic is not exact
var a, b, c float64 = 0.1, 0.2, 0.3
a+b == c // false
// ✓ Good — use epsilon comparison
const epsilon = 1e-9
math.Abs((a+b)-c) < epsilon // true
Integer division by zero panics. Float division by zero produces +Inf, -Inf, or NaN.
func avg(total, count int) (int, error) {
if count == 0 {
return 0, errors.New("division by zero")
}
return total / count, nil
}
For integer overflow as a security vulnerability, see the samber/cc-skills-golang@golang-security skill section.
defer runs at function exit, not loop iteration. Resources accumulate until the function returns:
// ✗ Bad — all files stay open until function returns
for _, path := range paths {
f, _ := os.Open(path)
defer f.Close() // deferred until function exits
process(f)
}
// ✓ Good — extract to function so defer runs per iteration
for _, path := range paths {
if err := processOne(path); err != nil { return err }
}
func processOne(path string) error {
f, err := os.Open(path)
if err != nil { return err }
defer f.Close()
return process(f)
}
→ See samber/cc-skills-golang@golang-concurrency for goroutine lifecycle and leak prevention.
Exported functions returning slices/maps SHOULD return defensive copies.
// ✗ Bad — exported slice field, anyone can mutate
type Config struct {
Hosts []string
}
// ✓ Good — unexported field with accessor returning a copy
type Config struct {
hosts []string
}
func (c *Config) Hosts() []string {
return slices.Clone(c.hosts)
}
Design types so var x MyType is safe — prevents "forgot to initialize" bugs:
var mu sync.Mutex // ✓ usable at zero value
var buf bytes.Buffer // ✓ usable at zero value
// ✗ Bad — nil map panics on write
type Cache struct { data map[string]any }
type DB struct {
once sync.Once
conn *sql.DB
}
func (db *DB) connection() *sql.DB {
db.once.Do(func() {
db.conn, _ = sql.Open("postgres", connStr)
})
return db.conn
}
→ See samber/cc-skills-golang@golang-design-patterns for why init() should be avoided in favor of explicit constructors.
Many safety pitfalls are caught automatically by linters: errcheck, forcetypeassert, nilerr, govet, staticcheck. See the samber/cc-skills-golang@golang-lint skill for configuration and usage.
For reflection code, prefer reflect.TypeAssert[T] over value.Interface().(T).
v := reflect.ValueOf(x)
if s, ok := reflect.TypeAssert[string](v); ok {
use(s)
}
| Mistake | Fix |
| --- | --- |
| Bare type assertion v := x.(T) | Panics on type mismatch, crashing the program. Use v, ok := x.(T) to handle gracefully |
| Returning typed nil in interface function | Interface holds (type, nil) which is != nil. Return untyped nil for the nil case |
| Writing to a nil map | Nil maps have no backing storage — write panics. Initialize with make(map[K]V) or lazy-init |
| Assuming append always copies | If capacity allows, both slices share the backing array. Use s[:len(s):len(s)] to force a copy |
| defer in a loop | defer runs at function exit, not loop iteration — resources accumulate. Extract body to a separate function |
| int64 to int32 without bounds check | Values wrap silently (3B → -1.29B). Check against math.MaxInt32/math.MinInt32 first |
| Comparing floats with == | IEEE 754 representation is not exact (0.1+0.2 != 0.3). Use math.Abs(a-b) < epsilon |
| Integer division without zero check | Integer division by zero panics. Guard with if divisor == 0 before dividing |
| Returning internal slice/map reference | Callers can mutate your struct's internals through the shared backing array. Return a defensive copy |
| Multiple init() with ordering assumptions | init() execution order across files is unspecified. → See samber/cc-skills-golang@golang-design-patterns — use explicit constructors |
| Blocking forever on nil channel | Nil channels block on both send and receive. Always initialize before use |
samber/cc-skills-golang@golang-concurrency skill for concurrent access patterns and sync primitivessamber/cc-skills-golang@golang-data-structures skill for slice/map internals, capacity growth, and container/ packagessamber/cc-skills-golang@golang-error-handling skill for nil error interface trapsamber/cc-skills-golang@golang-security skill for security-relevant safety issues (memory safety, integer overflow)samber/cc-skills-golang@golang-troubleshooting skill for debugging panics and race conditionssamber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelinesdevelopment
Golang refactoring — safe, at-scale restructuring of existing Go code: a coverage-adaptive safety net, behavior-preserving transforms (gopls Rename/Extract, `gofmt -r`, `gopatch`), the Fowler catalog mapped to Go, breaking import cycles, and small stacked PRs. Apply when a function or type has grown too large, a code smell blocks a feature, or the user asks to refactor Go code — also for renaming at scale, extracting functions or interfaces, moving code between packages, or planning a multi-step refactor. Target styles owned elsewhere → See `samber/cc-skills-golang@golang-naming` (renames), `samber/cc-skills-golang@golang-project-layout` (splits), `samber/cc-skills-golang@golang-modernize` (idioms), `samber/cc-skills-golang@golang-code-style` (control flow), `samber/cc-skills-golang@golang-design-patterns` (patterns/DI).
tools
Golang semantic code intelligence via `gopls`, the official Go language server — go-to-definition, find references, call/implementation hierarchy, workspace symbol search, package API discovery, diagnostics, safe rename, refactors (extract/inline/fill/rewrite code actions), formatting, and generated tests. Reaches an agent via gopls's own MCP server (`go_*` tools), Claude Code's native `LSP` tool, or the `gopls` CLI. Use when navigating or refactoring Go code — jumping to a definition, finding call sites before a rename, understanding a file's or package's dependencies, running diagnostics after an edit, or extracting/inlining/renaming. Not for the published ecosystem — packages not in your `go.mod`, versions, licenses, importers — → See `samber/cc-skills-golang@golang-pkg-go-dev` skill (`godig`). Not for a whole-tree vulnerability audit → See `samber/cc-skills-golang@golang-security` skill (`govulncheck`).
tools
Golang package and module lookup via `godig`, a pkg.go.dev API client (CLI + MCP server). Use for any Go/Golang library's documentation, API signatures, symbols, usage examples, which versions exist, licenses, whether a dependency has CVEs, or who imports a package — prefer this over Context7 for any Go package or module. Read-only, no auth. Not for upgrading dependencies (→ See `samber/cc-skills-golang@golang-dependency-management` skill), choosing a library (→ See `samber/cc-skills-golang@golang-popular-libraries` skill), or local symbols and an already-used dependency's resolved source, call sites, and generic instantiations (→ See `samber/cc-skills-golang@golang-gopls` skill).
development
Golang skills orchestrator — always active on any Golang coding, review, debug, or setup task. Reads the task context and loads the most relevant skills from samber/cc-skills-golang, often multiple at once: writing a gRPC service loads golang-grpc + golang-testing + golang-error-handling; debugging a panic loads golang-troubleshooting + golang-safety; auditing security loads golang-security + golang-lint + golang-safety. Also: disambiguates competing clusters when two skills seem to overlap (performance vs benchmark vs troubleshooting, samber/lo vs mo vs ro, DI cluster, safety vs security), and configures the project's agent-config file (CLAUDE.md, AGENTS.md, GEMINI.md, Cursor rules, or Copilot instructions) to force-trigger skills in a project (/golang-how-to configure).