skills/golang-concurrency/SKILL.md
Golang concurrency patterns. Use when writing or reviewing concurrent Go code involving goroutines, channels, select, locks, sync primitives, errgroup, singleflight, worker pools, or fan-out/fan-in pipelines. Also triggers when you detect goroutine leaks, race conditions, channel ownership issues, or need to choose between channels and mutexes.
npx skillsauth add samber/cc-skills-golang golang-concurrencyInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Persona: You are a Go concurrency engineer. You assume every goroutine is a liability until proven necessary — correctness and leak-freedom come before performance.
Modes:
Community default. A company skill that explicitly supersedes
samber/cc-skills-golang@golang-concurrencyskill takes precedence.
Go's concurrency model is built on goroutines and channels. Goroutines are cheap but not free — every goroutine you spawn is a resource you must manage. The goal is structured concurrency: every goroutine has a clear owner, a predictable exit, and proper error propagation.
chan<-, <-chan) — the compiler prevents misuse at build timectx.Done() in select — without it, goroutines leak after caller cancellationtime.After in hot loops — each call allocates a timer and creates unnecessary churn; use time.NewTimer + Reset for long-running loopsgo.uber.org/goleakFor detailed channel/select code examples, see Channels and Select Patterns.
| Scenario | Use | Why |
| --- | --- | --- |
| Passing data between goroutines | Channel | Communicates ownership transfer |
| Coordinating goroutine lifecycle | Channel + context | Clean shutdown with select |
| Protecting shared struct fields | sync.Mutex / sync.RWMutex | Simple critical sections |
| Simple counters, flags | sync/atomic | Lock-free, lower overhead |
| Many readers, few writers on a map | sync.Map | Optimized for read-heavy workloads. Concurrent map read/write causes a hard crash |
| Caching expensive computations | sync.Once / singleflight | Execute once or deduplicate |
| Need | Use | Why |
| --- | --- | --- |
| Wait for goroutines, errors not needed | sync.WaitGroup | Fire-and-forget |
| Wait + collect first error | errgroup.Group | Error propagation |
| Wait + cancel siblings on first error | errgroup.WithContext | Context cancellation on error |
| Wait + limit concurrency | errgroup.SetLimit(n) | Built-in worker pool |
| Primitive | Use case | Key notes |
| --- | --- | --- |
| sync.Mutex | Protect shared state | Keep critical sections short; never hold across I/O |
| sync.RWMutex | Many readers, few writers | Never upgrade RLock to Lock (deadlock) |
| sync/atomic | Simple counters, flags | Prefer typed atomics (Go 1.19+): atomic.Int64, atomic.Bool |
| sync.Map | Concurrent map, read-heavy | No explicit locking; use RWMutex+map when writes dominate |
| sync.Pool | Reuse temporary objects | Always Reset() before Put(); reduces GC pressure |
| sync.Once | One-time initialization | Go 1.21+: OnceFunc, OnceValue, OnceValues |
| sync.WaitGroup | Waiting for simple goroutines | Go 1.25+: prefer wg.Go(func(){ ... }) for fire-and-wait tasks that do not panic and do not need error propagation. For Go <1.25 use Add/Done. For errors/cancellation/limits, use errgroup with context. |
| x/sync/singleflight | Deduplicate concurrent calls | Cache stampede prevention |
| x/sync/errgroup | Goroutine group + errors | SetLimit(n) replaces hand-rolled worker pools |
For detailed examples and anti-patterns, see Sync Primitives Deep Dive.
Before spawning a goroutine, answer:
context.Context or done channelsync.WaitGroup or errgroupFor pipeline patterns (fan-out/fan-in, bounded workers, generator chains, Go 1.23+ iterators, samber/ro), see Pipelines and Worker Pools.
When auditing concurrency across a large codebase, use up to 5 parallel sub-agents (Agent tool):
go func, go method) and verify shutdown mechanismstime.After in loops, missing ctx.Done() in select, unbounded spawningsync.Map, atomics, and thread-safety documentation| Mistake | Fix |
| --- | --- |
| Fire-and-forget goroutine | Provide stop mechanism (context, done channel) |
| Closing channel from receiver | Only the sender closes |
| time.After in hot loop | Reuse time.NewTimer + Reset |
| Missing ctx.Done() in select | Always select on context to allow cancellation |
| Unbounded goroutine spawning | Use errgroup.SetLimit(n) or semaphore |
| Sharing pointer via channel | Send copies or immutable values |
| wg.Add inside goroutine | Call Add before go — Wait may return early otherwise |
| Forgetting -race in CI | Always run go test -race ./... |
| Mutex held across I/O | Keep critical sections short |
samber/cc-skills-golang@golang-performance skill for false sharing, cache-line padding, sync.Pool hot-path patternssamber/cc-skills-golang@golang-context skill for cancellation propagation and timeout patternssamber/cc-skills-golang@golang-safety skill for concurrent map access and race condition preventionsamber/cc-skills-golang@golang-troubleshooting skill for debugging goroutine leaks and deadlockssamber/cc-skills-golang@golang-design-patterns skill for graceful shutdown patternssamber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelinesFor Go 1.26 diagnostics, there is an experimental goroutine leak profile. It is useful for production-oriented leak investigation, but is gated by GOEXPERIMENT=goroutineleakprofile; do not rely on it as default stable behavior.
Typical usage when the experiment is enabled:
curl http://localhost:6060/debug/pprof/goroutineleak?debug=2
go tool pprof http://localhost:6060/debug/pprof/goroutineleak
Keep existing tools:
go.uber.org/goleakruntime.NumGoroutine()/debug/pprof/goroutine?debug=2go test -race ./...development
Compile-time dependency injection in Golang using google/wire — wire.NewSet, wire.Build, wire.Bind (interface→concrete), wire.Struct, wire.Value, wire.InterfaceValue, wire.FieldsOf, cleanup functions, //go:build wireinject injector files, and generated wire_gen.go. Apply when using or adopting google/wire, when the codebase imports `github.com/google/wire`, or when wiring an application graph at compile time via `wire.Build`. For runtime DI with reflection, see `samber/cc-skills-golang@golang-uber-dig` skill.
development
Golang OpenAPI/Swagger documentation with swaggo/swag — annotation comments (@Summary, @Param, @Success, @Router, @Security), swag init code generation, framework integrations (gin, echo, fiber, chi, net/http), security definitions (Bearer/JWT, OAuth2, API key), and struct tags (swaggertype, enums, example, swaggerignore). Apply when adding or maintaining Swagger/OpenAPI docs in a Go project, or when the codebase imports github.com/swaggo/swag, github.com/swaggo/gin-swagger, github.com/swaggo/echo-swagger, github.com/swaggo/http-swagger, or github.com/swaggo/files.
development
Troubleshoot Golang programs systematically - find and fix the root cause. Use when encountering bugs, crashes, deadlocks, or unexpected behavior in Go code. Covers debugging methodology, common Go pitfalls, test-driven debugging, pprof setup and capture, Delve debugger, race detection, GODEBUG tracing, and production debugging. Start here for any 'something is wrong' situation. Not for interpreting profiles or benchmarking (→ See `samber/cc-skills-golang@golang-benchmark` skill) or applying optimization patterns (→ See `samber/cc-skills-golang@golang-performance` skill).
development
Production-ready Golang tests — table-driven tests, testify suites and mocks, parallel tests, fuzzing, fixtures, goroutine leak detection with goleak, snapshot testing, code coverage, integration tests, idiomatic test naming. Use when writing or reviewing Go tests, choosing a testing approach, setting up Go test CI, or debugging flaky/slow tests. For testify-specific APIs see `samber/cc-skills-golang@golang-stretchr-testify`; for measurement methodology see `samber/cc-skills-golang@golang-benchmark`.