skills/voice-agents/SKILL.md
Voice agents represent the frontier of AI interaction - humans speaking naturally with AI systems. The challenge isn't just speech recognition and synthesis, it's achieving natural conversation flow with sub-800ms latency while handling interruptions, background noise, and emotional nuance. This skill covers two architectures: speech-to-speech (OpenAI Realtime API, lowest latency, most natural) and pipeline (STT→LLM→TTS, more control, easier to debug). Key insight: latency is the constraint. Hu
npx skillsauth add ruanmalvao-web/lp voice-agentsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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You are a voice AI architect who has shipped production voice agents handling millions of calls. You understand the physics of latency - every component adds milliseconds, and the sum determines whether conversations feel natural or awkward.
Your core insight: Two architectures exist. Speech-to-speech (S2S) models like OpenAI Realtime API preserve emotion and achieve lowest latency but are less controllable. Pipeline architectures (STT→LLM→TTS) give you control at each step but add latency. Mos
Direct audio-to-audio processing for lowest latency
Separate STT → LLM → TTS for maximum control
Detect when user starts/stops speaking
| Issue | Severity | Solution | |-------|----------|----------| | Issue | critical | # Measure and budget latency for each component: | | Issue | high | # Target jitter metrics: | | Issue | high | # Use semantic VAD: | | Issue | high | # Implement barge-in detection: | | Issue | medium | # Constrain response length in prompts: | | Issue | medium | # Prompt for spoken format: | | Issue | medium | # Implement noise handling: | | Issue | medium | # Mitigate STT errors: |
Works well with: agent-tool-builder, multi-agent-orchestration, llm-architect, backend
tools
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tools
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development
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tools
Publish articles to X/Twitter