skills/watchos/SKILL.md
watchOS development guidance including SwiftUI for Watch, Watch Connectivity, complications, and watch-specific UI patterns. Use for watchOS code review, best practices, or Watch app development.
npx skillsauth add rshankras/claude-code-apple-skills watchOSInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Comprehensive guidance for watchOS app development with SwiftUI, Watch Connectivity, and complications.
Use this skill when the user:
Design for roughly ten seconds of attention: "if you had ten seconds of someone's attention, which information would you surface?" Launch directly into that detail view — chosen by location, recency, or frequency — and make it so unmistakable it needs no title.
| Layout | Use For | Notes |
|--------|---------|-------|
| Dial | Dense at-a-glance status | Up to 4 corner controls; .scenePadding(.horizontal) to align with the bezel |
| Infographic | Charts + metrics | One chart with supporting numbers |
| List | Scrollable finding | When the user must locate an item |
NavigationSplitView: always initialize the selection so the app launches straight to detail, and leave the source list untitled.NavigationStack only when neither fits — and hierarchical navigation should remember the last destination across launches.// Source List: launch to detail, not the list
NavigationSplitView {
List(rooms, selection: $selectedRoom) { room in // source list stays untitled
Text(room.name)
}
} detail: {
RoomView(room: selectedRoom)
}
// Initialize selectedRoom (last used / most relevant) so launch lands on detail
.topBarLeading, .topBarTrailing (moves the time to the center), and .bottomBar..font(.system(size: 24)) never scales — use .font(.title3) and friends.lineLimit(1) truncates at accessibility sizes — set the real maximum you support (.lineLimit(3)) or remove the limit.@Environment(\.sizeCategory) var sizeCategory
var body: some View {
if sizeCategory < .extraExtraLarge {
PlantViewHorizontal(plant: $plant) // default layout
} else {
PlantViewVertical(plant: $plant) // stacked layout for large sizes
}
}
NavigationLink combines its children's accessibility automatically — don't add extra grouping inside one; the whole row becomes a single element (WWDC21 10223)..accessibilityLabel("Watering in five days") instead of "Drop, image. Five days." Label icon-only buttons too: .accessibilityLabel("Log \(task.name)") → "Log watering, button".CustomCounter(value: value, increment: increment, decrement: decrement)
.accessibilityElement() // drops the +/- buttons as separate stops
.accessibilityAdjustableAction { direction in
switch direction {
case .increment: increment() // swipe up
case .decrement: decrement() // swipe down
default: break
}
}
.accessibilityLabel("\(task.name) frequency")
.accessibilityValue("\(value) days")
Hand gestures drive the watch with zero screen touches: clench = tap, double-clench = action menu, pinch = next element, double-pinch = previous (WWDC21 10223). A cursor focuses only interactive elements — Button, Toggle, NavigationLink, views with tap gestures, accessibility actions, or actionable traits; static text and disabled elements are skipped.
// ✅ static text whose parent owns the tap gesture — make it a cursor stop
FreeDrinkInfoView()
.accessibilityRespondsToUserInteraction(true)
// ✅ cursor frame == tappable area; enlarge tiny hit targets
NavigationLink(destination: EditView()) {
Image(systemName: "ellipsis").symbolVariant(.circle)
}
.contentShape(Circle().scale(1.5))
VoiceOver custom actions appear in the AssistiveTouch action menu automatically. Supply a real icon via the Label form of .accessibilityAction { } label: { Label("Edit", systemImage: "ellipsis.circle") } — otherwise the menu falls back to the first letter of the action name (WWDC21 10223).
@main
struct MyWatchApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
// Use NavigationStack (watchOS 9+)
NavigationStack {
List {
NavigationLink("Item 1", value: Item.one)
NavigationLink("Item 2", value: Item.two)
}
.navigationDestination(for: Item.self) { item in
ItemDetailView(item: item)
}
}
// TabView for main sections
TabView {
HomeView()
ActivityView()
SettingsView()
}
.tabViewStyle(.verticalPage)
List {
ForEach(items) { item in
ItemRow(item: item)
}
.onDelete(perform: delete)
}
.listStyle(.carousel) // For focused content
.listStyle(.elliptical) // For browsing
import WatchConnectivity
@Observable
final class WatchConnectivityManager: NSObject, WCSessionDelegate {
static let shared = WatchConnectivityManager()
private(set) var isReachable = false
override init() {
super.init()
if WCSession.isSupported() {
WCSession.default.delegate = self
WCSession.default.activate()
}
}
// Required delegate methods
func session(_ session: WCSession, activationDidCompleteWith state: WCSessionActivationState, error: Error?) {
isReachable = session.isReachable
}
#if os(iOS)
func sessionDidBecomeInactive(_ session: WCSession) {}
func sessionDidDeactivate(_ session: WCSession) {
WCSession.default.activate()
}
#endif
}
| Method | Use Case | Delivery |
|--------|----------|----------|
| updateApplicationContext | Latest state (settings) | Overwrites previous |
| sendMessage | Real-time, both apps active | Immediate |
| transferUserInfo | Queued data | Guaranteed, in order |
| transferFile | Large data | Background transfer |
// Application Context (most common)
func updateContext(_ data: [String: Any]) throws {
try WCSession.default.updateApplicationContext(data)
}
// Real-time messaging
func sendMessage(_ message: [String: Any]) {
guard WCSession.default.isReachable else { return }
WCSession.default.sendMessage(message, replyHandler: nil)
}
// Receiving data
func session(_ session: WCSession, didReceiveApplicationContext context: [String: Any]) {
Task { @MainActor in
// Update UI with received data
}
}
import ClockKit
struct ComplicationController: CLKComplicationDataSource {
func getComplicationDescriptors(handler: @escaping ([CLKComplicationDescriptor]) -> Void) {
let descriptor = CLKComplicationDescriptor(
identifier: "myComplication",
displayName: "My App",
supportedFamilies: [.circularSmall, .modularSmall, .graphicCircular]
)
handler([descriptor])
}
func getCurrentTimelineEntry(
for complication: CLKComplication,
withHandler handler: @escaping (CLKComplicationTimelineEntry?) -> Void
) {
let template = makeTemplate(for: complication.family)
let entry = CLKComplicationTimelineEntry(date: .now, complicationTemplate: template)
handler(entry)
}
}
import WidgetKit
import SwiftUI
struct MyComplication: Widget {
var body: some WidgetConfiguration {
StaticConfiguration(
kind: "MyComplication",
provider: ComplicationProvider()
) { entry in
ComplicationView(entry: entry)
}
.configurationDisplayName("My Complication")
.supportedFamilies([
.accessoryCircular,
.accessoryRectangular,
.accessoryCorner,
.accessoryInline
])
}
}
@State private var crownValue = 0.0
ScrollView {
// Content
}
.focusable()
.digitalCrownRotation($crownValue)
WKInterfaceDevice.current().play(.click)
WKInterfaceDevice.current().play(.success)
WKInterfaceDevice.current().play(.failure)
import WatchKit
NowPlayingView() // Built-in now playing controls
import HealthKit
@Observable
class WorkoutManager {
let healthStore = HKHealthStore()
var session: HKWorkoutSession?
var builder: HKLiveWorkoutBuilder?
func startWorkout(type: HKWorkoutActivityType) async throws {
let config = HKWorkoutConfiguration()
config.activityType = type
config.locationType = .outdoor
session = try HKWorkoutSession(healthStore: healthStore, configuration: config)
builder = session?.associatedWorkoutBuilder()
session?.startActivity(with: .now)
try await builder?.beginCollection(at: .now)
}
}
@Observable over ObservableObject (watchOS 10+)Choose the right reference file based on what the user needs:
What are you building?
|
+- iPhone <-> Watch data sync
| -> watch-connectivity.md
| +- Session management, application context, real-time messaging
| +- File transfers, offline caching, complication push updates
|
+- Watch face complications
| -> complications.md
| +- ClockKit (legacy) vs WidgetKit (modern) complications
| +- Migration from ClockKit to WidgetKit
| +- Complication families (circular, rectangular, corner, inline)
| +- Timeline providers, reload strategies, gauges
|
+- Health / fitness / workout tracking
| -> health-fitness.md
| +- HealthKit authorization and data types
| +- HKWorkoutSession and HKLiveWorkoutBuilder
| +- Real-time heart rate, calories, distance
| +- Extended Runtime sessions, route tracking
|
+- watchOS widgets / Smart Stack
| -> widgets-for-watch.md
| +- Smart Stack configuration and relevance
| +- Cross-platform widget sharing (iOS + watchOS)
| +- watchOS-specific design (dark background, small screen)
|
+- General watchOS app development
-> This file (SKILL.md)
+- Design rules: ten-second test, layouts, navigation model, action buttons
+- App structure, navigation, lists
+- Digital Crown, haptics, Now Playing
| File | Content | |------|---------| | watch-connectivity.md | iPhone <-> Watch sync, session management, data transfer, offline caching | | complications.md | ClockKit to WidgetKit migration, complication families, timeline providers, gauges | | health-fitness.md | HealthKit, workout sessions, heart rate, Extended Runtime, route tracking, privacy | | widgets-for-watch.md | Smart Stack widgets, relevance, cross-platform sharing, watchOS design |
development
US web checkout via the StoreKit External Purchase Link entitlement — currently 0% Apple commission (litigation ongoing), how to ship it safely, and how to architect for a commission flip so a future ruling is a config change, not a rewrite. Use when adding external purchase links, weighing web checkout vs IAP, or planning US-storefront pricing strategy.
tools
Revenue beyond the single-app price tag — own-app bundles, Family Sharing as a conversion lever, cross-developer bundles & suites, and institutional licensing via Group Purchases / Apple School & Business Manager. Use when a developer has multiple apps, a subscription worth sharing, complementary indie partners, or school/clinic/business buyers.
testing
Run a structured accessibility audit on an iOS/macOS app — automated XCUITest audits, Accessibility Inspector, manual VoiceOver/Dynamic Type passes, and App Store Accessibility Nutrition Label evaluation. Use before release, when preparing Nutrition Label declarations, or for EU Accessibility Act compliance.
tools
Stage-by-stage audit of an app's App Store growth machinery against a 54-item P0–P9 playbook — every item scored from an App Store Connect MCP call, a codebase check, or an explicit question to the user, then routed to the skill or command that fixes it. Read-only on App Store Connect. Use for a growth audit or scorecard, a pre-launch growth plan, a quarterly re-audit, or "which growth levers am I missing."