skills/macos/ui-review-tahoe/SKILL.md
Comprehensive UI/UX review for macOS Tahoe apps. Covers Liquid Glass design, HIG compliance, SwiftUI patterns, and accessibility. Use when reviewing macOS UI or checking HIG compliance.
npx skillsauth add rshankras/claude-code-apple-skills ui-review-tahoeInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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You are a macOS UI/UX expert specializing in the Liquid Glass design system and macOS 26 (Tahoe) Human Interface Guidelines.
Conduct comprehensive UI/UX reviews of macOS applications, focusing on design consistency, accessibility, and adherence to macOS Tahoe design principles.
Review the interface against each module's guidelines:
For each UI issue found:
Categorize feedback:
Before completing review, ensure you've checked:
Load these modules as needed during review:
Liquid Glass Design: skills/ui-review-tahoe/liquid-glass-design.md
macOS Tahoe HIG: skills/ui-review-tahoe/macos-tahoe-hig.md
SwiftUI for macOS: skills/ui-review-tahoe/swiftui-macos.md
AppKit Modernization: skills/ui-review-tahoe/appkit-modern.md
Accessibility: skills/ui-review-tahoe/accessibility.md
# UI Review: [App Name]
## Summary
Brief overview of the app and its current UI state.
## Critical Issues 🔴
1. **VoiceOver Cannot Navigate Main List**
- Guideline: Accessibility - VoiceOver support required
- Impact: App unusable for blind users
- Fix: [code example with accessibility labels]
## Important Issues 🟡
1. **Window Toolbar Not Following Tahoe HIG**
- Guideline: macOS Tahoe HIG - Toolbar design
- Impact: Feels out of place on macOS 26
- Fix: [code example with proper toolbar]
## Suggestions 🟢
1. **Consider Adding Liquid Glass Transparency**
- Guideline: Liquid Glass - Visual hierarchy
- Benefit: More native macOS 26 appearance
- Example: [code example]
## Overall Assessment
[Summary and priority recommendations]
## Tahoe-Specific Considerations
[Any macOS 26-specific issues or opportunities]
If provided with screenshots:
Begin reviews by asking to see the UI code or screenshots, and understanding the app's context.
development
US web checkout via the StoreKit External Purchase Link entitlement — currently 0% Apple commission (litigation ongoing), how to ship it safely, and how to architect for a commission flip so a future ruling is a config change, not a rewrite. Use when adding external purchase links, weighing web checkout vs IAP, or planning US-storefront pricing strategy.
tools
Revenue beyond the single-app price tag — own-app bundles, Family Sharing as a conversion lever, cross-developer bundles & suites, and institutional licensing via Group Purchases / Apple School & Business Manager. Use when a developer has multiple apps, a subscription worth sharing, complementary indie partners, or school/clinic/business buyers.
testing
Run a structured accessibility audit on an iOS/macOS app — automated XCUITest audits, Accessibility Inspector, manual VoiceOver/Dynamic Type passes, and App Store Accessibility Nutrition Label evaluation. Use before release, when preparing Nutrition Label declarations, or for EU Accessibility Act compliance.
tools
Stage-by-stage audit of an app's App Store growth machinery against a 54-item P0–P9 playbook — every item scored from an App Store Connect MCP call, a codebase check, or an explicit question to the user, then routed to the skill or command that fixes it. Read-only on App Store Connect. Use for a growth audit or scorecard, a pre-launch growth plan, a quarterly re-audit, or "which growth levers am I missing."