skills/golang-code-style/SKILL.md
Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `golang-naming` skill), linter configuration (→ See `golang-lint` skill), or doc comments (→ See `golang-documentation` skill).
npx skillsauth add rockcookies/skills golang-code-styleInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Community default. A company skill that explicitly supersedes
golang-code-styleskill takes precedence.
Style rules that require human judgment — linters handle formatting, this skill handles clarity. For naming see golang-naming skill; for design patterns see golang-design-patterns skill; for struct/interface design see golang-structs-interfaces skill.
"Clear is better than clever." — Go Proverbs
When ignoring a rule, add a comment to the code.
No rigid line limit, but lines beyond ~120 characters MUST be broken. Break at semantic boundaries, not arbitrary column counts. Function calls with 4+ arguments MUST use one argument per line — even when the prompt asks for single-line code:
// Good — each argument on its own line, closing paren separate
mux.HandleFunc("/api/users", func(w http.ResponseWriter, r *http.Request) {
handleUsers(
w,
r,
serviceName,
cfg,
logger,
authMiddleware,
)
})
When a function signature is too long, the real fix is often fewer parameters (use an options struct) rather than better line wrapping. For multi-line signatures, put each parameter on its own line.
SHOULD use := for non-zero values, var for zero-value initialization. The form signals intent: var means "this starts at zero."
var count int // zero value, set later
name := "default" // non-zero, := is appropriate
var buf bytes.Buffer // zero value is ready to use
Slices and maps MUST be initialized explicitly, never nil. Nil maps panic on write; nil slices serialize to null in JSON (vs [] for empty slices), surprising API consumers.
users := []User{} // always initialized
m := map[string]int{} // always initialized
users := make([]User, 0, len(ids)) // preallocate when capacity is known
m := make(map[string]int, len(items)) // preallocate when size is known
Do not preallocate speculatively — make([]T, 0, 1000) wastes memory when the common case is 10 items.
Composite literals MUST use field names — positional fields break when the type adds or reorders fields:
srv := &http.Server{
Addr: ":8080",
ReadTimeout: 5 * time.Second,
WriteTimeout: 10 * time.Second,
}
Errors and edge cases MUST be handled first (early return). Keep the happy path at minimal indentation:
func process(data []byte) (*Result, error) {
if len(data) == 0 {
return nil, errors.New("empty data")
}
parsed, err := parse(data)
if err != nil {
return nil, fmt.Errorf("parsing: %w", err)
}
return transform(parsed), nil
}
elseWhen the if body ends with return/break/continue, the else MUST be dropped. Use default-then-override for simple assignments — assign a default, then override with independent conditions or a switch:
// Good — default-then-override with switch (cleanest for mutually exclusive overrides)
level := slog.LevelInfo
switch {
case debug:
level = slog.LevelDebug
case verbose:
level = slog.LevelWarn
}
// Bad — else-if chain hides that there's a default
if debug {
level = slog.LevelDebug
} else if verbose {
level = slog.LevelWarn
} else {
level = slog.LevelInfo
}
When an if condition has 3+ operands, MUST extract into named booleans — a wall of || is unreadable and hides business logic. Keep expensive checks inline for short-circuit benefit. Details
// Good — named booleans make intent clear
isAdmin := user.Role == RoleAdmin
isOwner := resource.OwnerID == user.ID
isPublicVerified := resource.IsPublic && user.IsVerified
if isAdmin || isOwner || isPublicVerified || permissions.Contains(PermOverride) {
allow()
}
Scope variables to if blocks when only needed for the check:
if err := validate(input); err != nil {
return err
}
When comparing the same variable multiple times, prefer switch:
switch status {
case StatusActive:
activate()
case StatusInactive:
deactivate()
default:
panic(fmt.Sprintf("unexpected status: %d", status))
}
golang-design-patterns skill).context.Context first, then inputs, then output destinations.func FetchUser(ctx context.Context, id string) (*User, error)
func SendEmail(ctx context.Context, msg EmailMessage) error // grouped into struct
range for IterationSHOULD use range over index-based loops. Use range n (Go 1.22+) for simple counting.
for _, user := range users {
process(user)
}
Pass small types (string, int, bool, time.Time) by value. Use pointers when mutating, for large structs (~128+ bytes), or when nil is meaningful. Details
_ "pkg") register side effects (init functions). Restricting them to main and test packages makes side effects visible at the application root, not hidden in library codeUse strconv for simple conversions (faster), fmt.Sprintf for complex formatting. Use %q in error messages to make string boundaries visible. Use strings.Builder for loops, + for simple concatenation.
Prefer explicit, narrow conversions. Use generics over any when a concrete type will do:
func Contains[T comparable](slice []T, target T) bool // not []any
slices and maps standard packages; for filter/group-by/chunk, use github.com/samber/loreflect unless necessaryWhen reviewing code style across a large codebase, use up to 5 parallel sub-agents (via the Agent tool), each targeting an independent style concern (e.g. control flow, function design, variable declarations, string handling, code organization).
Many rules are enforced automatically: gofmt, gofumpt, goimports, gocritic, revive, wsl_v5. → See the golang-lint skill.
golang-naming skill for identifier naming conventionsgolang-structs-interfaces skill for pointer vs value receivers, interface designgolang-design-patterns skill for functional options, builders, constructorsgolang-lint skill for automated formatting enforcementgolang-continuous-integration skill for automated AI-driven code review in CI using these guidelinesdevelopment
Vue 3 debugging and error handling for runtime errors, warnings, async failures, and SSR/hydration issues. Use when diagnosing or fixing Vue issues.
development
MUST be used for Vue.js tasks. Strongly recommends Composition API with `<script setup>` and TypeScript as the standard approach. Covers Vue 3, SSR, Volar, vue-tsc. Load for any Vue, .vue files, Vue Router, Pinia, or Vite with Vue work. ALWAYS use Composition API unless the project explicitly requires Options API.
development
GORM Gen 类型安全 DAO 代码生成,基于 github.com/rockcookies/go-gen(rockcookies fork)。涵盖代码生成配置、模型生成、查询构建、增删改查、关联关系、动态 SQL 注解、事务处理、datatypes 自定义字段类型(JSON/JSONMap/JSONSlice/JSONType/Date/UUID)、soft_delete 软删除插件(unix 时间戳/flag 模式),以及 fork 专有功能:Tmpl 运行时模板覆写(18 个模板)、Unsafe 底层方法(UnsafeSetDB/Alias/ModelType/TableName)、IGenericsDo[T,E] 泛型接口。使用时机:需要从数据库生成 DAO 代码(GenerateModel/GenerateModelAs)、编写 DAL 查询(DO 链式调用、DaoScope、事务、关联加载)、配置生成器(gen.Config、ModelOpt、FieldGORMTag、FieldModify、FieldType、Tmpl 自定义模板)、使用 datatypes(JSONMap、JSONSlice、JSONQuery、JSONSet)或 soft_delete(DeletedAt、softDelete:milli、deleteOpts)时使用本技能。当用户消息中包含以下任一关键词(go-gen、gorm-gen、GenerateModelAs、ModelOpt、FieldGORMTag、FieldModify、DaoScope、LoadOneToMany、LoadManyToMany、IGenericsDo、UnsafeSetDB、datatypes、JSONMap、JSONSlice、JSONQuery、soft_delete、softDelete、DeletedAt),或用户明确请求 GORM Gen 代码生成/DAO 编写时触发本技能。
development
轻量级 Go HTTP 客户端库,基于 github.com/rockcookies/go-fetch(零外部依赖)。涵盖 Dispatcher 初始化与中间件、Request 链式构建(RequestFunc 与 Middleware 分层)、Response 解码(JSON/XML/流)、请求体编码(JSON/XML/Form/Multipart/BodyGet)、URL 参数(PrepareURLMiddleware/URLOptions)、Header/Cookie 管理(ApplyHeader/ApplyCookie 与 Context)、中间件组合(Dispatcher/Request/Do 三层)、HTTP 交换日志(dump.New/dump.Transport/过滤器/WithRequestRedactor/WithResponseRedactor/SlogWriter)。使用时机:需要发起 HTTP 请求(GET/POST/PUT/PATCH/DELETE,均需 context.Context)、上传文件(Multipart/GetReader)、配置全局认证头(dispatcher.Use)、记录 HTTP 交换日志(dump.New、WithFilter、DefaultRedactor)、构建可复用的请求基础(Request.Clone)时使用本技能。当用户消息中包含以下任一关键词(go-fetch、NewDispatcher、NewDispatcherWithTransport、RequestFunc、PreFuncs、UseFuncs、BodyGet、MultipartField、dump.New、WithFilter、WithRequestRedactor、WithResponseRedactor、DefaultRedactor、DumpOptions、SlogWriter、URLOptions、PrepareURLMiddleware、PathParams、SetURLOptions、WithURLOptions、ApplyHeader、SetHeaderOptions、WithHeaderOptions、ApplyCookie、SetCookieOptions、WithCookieOptions、HandlerFunc、fetch.Handler、fetch.Middleware、dispatcher.Use、resp.Close、resp.JSON、resp.XML),或用户明确请求 go-fetch HTTP 客户端用法时触发本技能。