skills/unity-ecs-patterns/SKILL.md
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large ent...
npx skillsauth add ranbot-ai/awesome-skills unity-ecs-patternsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Production patterns for Unity's Data-Oriented Technology Stack (DOTS) including Entity Component System, Job System, and Burst Compiler.
resources/implementation-playbook.md.resources/implementation-playbook.md for detailed patterns and examples.tools
Use when a user asks to mine or update a private, evidence-backed work profile from local Claude Code, Codex, Copilot CLI, or OpenCode sessions.
data-ai
Use when diagnosing Android overheating, idle heat, thermal throttling, charging or radio heat, or abnormal battery drain with read-only ADB evidence and approval gates.
research
Research public competitor ads, analyze creative patterns and landing pages, and produce an evidence-labeled strategic teardown.
tools
Compiled CLI covering all 52 endpoints of the Anytype local API — objects, properties, tags, search, chat, files — one binary, no MCP server needed.