i18n/de/skills/defend-colony/SKILL.md
Implementieren layered collective defense using alarm signaling, role mobilization, and proportional response. Umfasst threat detection, alert propagation, immune response patterns, escalation tiers, and post-incident recovery for distributed systems and organizations. Verwenden wenn designing defense-in-depth where no single guardian covers all threats, building incident response that scales with severity, or when current defense is over-reactive to every alert or under-reactive to genuine threats.
npx skillsauth add pjt222/agent-almanac defend-colonyInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Implementieren layered collective defense for distributed systems, teams, or organizations — using alarm signaling, role mobilization, proportional response, and immune memory patterns inspired by social insect colony defense and biological immune systems.
coordinate-swarm with specific threat-response coordination patternsIdentifizieren what needs defending, from what, and where the perimeter lies.
Erwartet: A clear map of assets (prioritized), threats (classified by severity), and defense perimeters (layered). This map guides all subsequent defense design.
Bei Fehler: If the threat landscape feels overwhelming, start with the top 3 critical assets and the top 3 threat types. Perfect coverage is less important than coverage of what matters most. If perimeter boundaries are unclear, default to "trust nothing, verify everything" (zero-trust posture) and define boundaries as you observe actual traffic patterns.
Erstellen the communication system that detects threats and propagates alerts.
Alarm Propagation:
┌──────────────────────────────────────────────────────────┐
│ Sentinel detects anomaly ──→ Yellow alert (local) │
│ │ │
│ ↓ (confirmed by 2nd sentinel) │
│ Orange alert ──→ Local defenders mobilize │
│ │ │
│ ↓ (pattern matches known threat + 3rd sentinel) │
│ Red alert ──→ Full defense mobilization │
│ │ │
│ ↓ (critical asset under active attack) │
│ Black alert ──→ All resources to defense, circuit break │
└──────────────────────────────────────────────────────────┘
Erwartet: A graduated alarm system where threat severity determines response intensity. Multiple independent sentinel confirmations prevent single-point false alarms. Alarm fatigue is managed durch deduplication and calibration.
Bei Fehler: If the alarm system produces too many false positives, raise sentinel thresholds or require more confirmations vor escalation. If threats slip durch undetected, add sentinels at the penetrated layer or lower detection thresholds. If alarm propagation is too slow, reduce the confirmation requirements — but accept higher false positive rate as the tradeoff.
Zuweisen defense roles and mobilization protocols proportional to threat level.
repair-damage)Erwartet: A defense force that scales with threat severity. Normal operations use minimal defense resources. Under threat, the colony can rapidly mobilize proportional defense ohne over-reacting or under-reacting.
Bei Fehler: If mobilization is too slow, pre-position guards closer to known threat vectors. If mobilization is too expensive, reduce the permanent guard force and rely more on worker-to-guard transitions. If role confusion occurs waehrend mobilization, simplify to 3 roles (detect, respond, recover) stattdessen of 5.
Lernen from each threat encounter to improve future defense.
Erwartet: A defense system that gets stronger with each encounter. Known threats are detected faster and responded to more effectively. Novel threats are handled by the graduated alarm system, and their resolution adds to the immune memory.
Bei Fehler: If immune memory grows too large and slows detection, prioritize signatures by frequency and severity, archiving rare/minor threats. If the defense becomes too specialized gegen known threats and misses novel ones, maintain a "general patrol" function that doesn't rely on pattern matching — pure anomaly detection as the baseline.
Transition from defense mode back to normal operations with damage repair and resilience improvement.
repair-damage for detailed recovery)Erwartet: A smooth transition from defense to recovery to normal operations. Elevated monitoring waehrend recovery catches secondary threats. The post-incident review feeds learnings into immune memory.
Bei Fehler: If recovery is too slow, pre-build recovery playbooks for the most likely damage scenarios. If secondary threats emerge waehrend recovery, the de-escalation was too aggressive — maintain higher alert levels for longer. If post-incident review is skipped (common under time pressure), schedule it as a non-negotiable calendar event.
coordinate-swarm — foundational coordination patterns that support alarm signaling and mobilizationbuild-consensus — rapid consensus for collective defense decisions under time pressurescale-colony — defense systems must scale with colony growthrepair-damage — morphic skill for regenerative recovery nach defense incidentsconfigure-alerting-rules — practical alerting configuration that implements alarm signaling patternsconduct-post-mortem — structured post-incident analysis for feeding immune memorytesting
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