skills/macos-app-design/SKILL.md
Use when designing or building native macOS applications with SwiftUI or AppKit. Triggers on menu bar structure, keyboard shortcuts, multi-window behavior, Liquid Glass design system, macOS Tahoe/Sequoia, sidebar navigation, toolbar design, app icons, SF Symbols, or making an app feel like a "good Mac citizen."
npx skillsauth add petekp/agent-skills macos-app-designInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Guide for designing and implementing native-feeling, "good Mac citizen" apps: fast, elegant, accessible, and deeply integrated with macOS workflows.
| Area | Requirement | |------|-------------| | Menu Bar | Standard layout (App/File/Edit/View/Window/Help), ⌘, for Settings | | Keyboard | Every primary command reachable via keyboard, standard shortcuts work | | Windows | Resize fluidly, support multiple windows, respect fullscreen/minimize | | Sidebars | Top-level navigation, scannable items, content extends behind | | Toolbars | Group by function/frequency, demote secondary to "more" menu | | Text | Use system text components, standard editing behaviors | | Accessibility | VoiceOver labels, full keyboard navigation, Reduced Motion support |
Do:
Don't:
Identify your app type first:
For complete design system details, Icon Composer workflow, SF Symbols guidance, evaluation rubrics, and Definition of Done checklist:
See: references/macos-design-guide.md
| Mistake | Fix | |---------|-----| | Missing menu bar commands | Every feature in menus with keyboard shortcuts | | Settings outside App menu | Always ⌘, opening from App menu | | Custom text components | Use system text for Mac editing ecosystem | | Toolbar overload | Demote secondary actions, group by function | | Glass on content | Reserve Liquid Glass for navigation layer only | | Breaking standard shortcuts | Never override ⌘C, ⌘V, ⌘Z, etc. | | Single-window only | Support multiple windows when it benefits workflows |
development
Compile a plain-language task into a concise, auditable Codex or Claude Code `/goal`, or explain why a normal prompt fits better. Use when the user asks to draft, formulate, rewrite, tighten, or create a goal for multi-step work that needs a durable objective, transcript-visible proof, constraints, bounded stop conditions, host-aware operation, and risk-based review depth.
tools
Expert Unix and macOS systems engineer for shell scripting, system administration, command-line tools, launchd, Homebrew, networking, and low-level system tasks. Use when the user asks about Unix commands, shell scripts, macOS system configuration, process management, or troubleshooting system issues.
testing
Apply professional typography principles to create readable, hierarchical, and aesthetically refined interfaces. Use when setting type scales, choosing fonts, adjusting spacing, designing text-heavy layouts, implementing dark mode typography, or when asked about readability, font pairing, line height, measure, typographic hierarchy, variable fonts, font loading, or OpenType features.
development
Create visual parameter tuning panels for iterative adjustment of animations, layouts, colors, typography, physics, or any numeric/visual values. Use when the user asks to "create a tuning panel", "add parameter controls", "build a debug panel", "tweak parameters visually", "fine-tune values", "dial in the settings", or "adjust parameters interactively". Also triggers on mentions of "leva", "dat.GUI", or "tweakpane".