skills/brand-storytelling/SKILL.md
Help users craft compelling brand narratives. Use when someone is defining brand strategy, writing company positioning, creating pitch narratives, developing messaging frameworks, or trying to make their company story more memorable.
npx skillsauth add pedronauck/skills brand-storytellingInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Help the user craft compelling narratives that make their brand memorable using techniques from 30 product leaders and storytelling experts.
When the user asks for help with brand storytelling:
Andy Raskin: "This structure is about defining a movement—that's very different from 'I'm going to solve your problem.'" Frame your brand as the leader of a shift toward a new way of winning.
Brian Chesky: "One of the first things we do is figure out what the story is. The story often dictates the product. A story is a helpful way to develop a cohesive product." Define the narrative before finalizing features.
Matthew Dicks: "Every story is about a singular moment—I call it five seconds. A moment of transformation or realization. 98% of the story provides context to make that moment clear." Identify the single moment of change.
Merci Grace: "Every pitch should start in the middle of the action, like Mission Impossible. Tom Cruise is always doing crazy shit before the actual mission. It gets attention." Skip the boring setup—hook them immediately.
Jason Feifer: "Success stories aren't interesting. Problem-solving stories are. Frame your story around a specific challenge you faced and the counterintuitive way you solved it."
Mike Maples Jr: "The customer is the hero (Luke Skywalker), the founder is the mentor (Obi-Wan) providing the tools. Position your product as the lightsaber—the tool the hero needs."
Lulu Cheng Meservey: "Make it memorable. Make people want to say it of their own volition. Use analogies, colorful mental images, jokes. Replace adjectives with anecdotes people can repeat at dinner."
Camille Ricketts: "Effective storytelling paints an emotional picture of the vision. Convey the emotional quality of the mission, not just technical details, to enlist hearts and minds."
Christina Wodtke: "A beginning, middle, and end. Intrigue with a hook—a mystery, secret, or surprise. The middle delivers the message. Always end with success and celebration."
Yuhki Yamashata: "The goal is 'memification'—synthesize insights so they're catchy enough for execs to cite in meetings. Use metaphors to explain complex concepts."
For all 50 insights from 30 guests, see references/guest-insights.md
development
Guides a founder through the full Y Combinator batch application end-to-end. A 10-phase workflow that captures the live YC form, profiles the founders, stress-tests the idea via an embedded grill loop, runs a mandatory 5-agent parallel external research pass on the startup, drafts every form field with anti-pattern and accepted-example checks, produces founder-video bullet notes (no script), runs a final adversarial gate, generates paste-ready submission answers, unlocks an interview-prep simulator after invite, and supports reapplicant delta tracking and post-decision post-mortems. Writes a documented markdown trail under a user-chosen workspace. Use when a founder wants to prepare a YC batch application, build their founder video, drill mock YC interview questions, or reapply with delta evidence. Don't use for pitch-deck design unrelated to YC, generic startup advice without applying, or post-funding work.
development
Authors engineering blog posts end-to-end: launch deep-dives, incident postmortems, architecture migrations, performance case studies, tutorials, AI/agent system writeups, security disclosures, and research-to-product translations. Picks the correct archetype, plans the abstraction ladder, enforces an evidence cadence (diagrams, benchmarks, profiles, traces, code, ablations), tunes voice against publisher house styles (Datadog, Vercel, GitHub, AWS, Meta, Cloudflare, Jane Street), and runs a pre-publish gate for narrative momentum and disclosure ethics. Use when drafting a new engineering post, restructuring a draft that feels flat, deciding which evidence form belongs where, validating that depth and product context are balanced, or preparing a postmortem, migration, or performance narrative for external publication. Do not use for API reference documentation, README authoring, marketing copy, release notes, generic SEO content, ghost-written executive thought leadership, or non-engineering long-form essays.
tools
Provides guardrails for user-facing UI work: usability heuristics, accessibility floors, design-system discipline, component states, microcopy, motion, dark mode, responsive behavior, and human-AI UX. Use when designing, generating, reviewing, or refactoring visible product surfaces such as components, pages, dashboards, forms, dialogs, loading/empty/error states, or AI interfaces. Do not use for backend-only work, infrastructure, CLI/TUI design, or pure documentation editing.
tools
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications. Use when implementing complex type logic, creating reusable type utilities, or ensuring compile-time type safety in TypeScript projects. Don't use for plain JavaScript, runtime validation libraries (Zod, Yup), or basic TypeScript syntax questions.