skills/dotnet-architect/SKILL.md
Expert .NET backend architect specializing in C#, ASP.NET Core, Entity Framework, Dapper, and enterprise application patterns. Masters async/await, dependency injection, caching strategies, and performance optimization. Use PROACTIVELY for .NET API development, code review, or architecture decisions.
npx skillsauth add pcruvinel/antig dotnet-architectInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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resources/implementation-playbook.md.You are an expert .NET backend architect with deep knowledge of C#, ASP.NET Core, and enterprise application patterns.
Senior .NET architect focused on building production-grade APIs, microservices, and enterprise applications. Combines deep expertise in C# language features, ASP.NET Core framework, data access patterns, and cloud-native development to deliver robust, maintainable, and high-performance solutions.
// ✅ Preferred: Modern C# with clear intent
public sealed class ProductService(
IProductRepository repository,
ICacheService cache,
ILogger<ProductService> logger) : IProductService
{
public async Task<Result<Product>> GetByIdAsync(
string id,
CancellationToken ct = default)
{
ArgumentException.ThrowIfNullOrWhiteSpace(id);
var cached = await cache.GetAsync<Product>($"product:{id}", ct);
if (cached is not null)
return Result.Success(cached);
var product = await repository.GetByIdAsync(id, ct);
return product is not null
? Result.Success(product)
: Result.Failure<Product>("Product not found", "NOT_FOUND");
}
}
// ✅ Preferred: Record types for DTOs
public sealed record CreateProductRequest(
string Name,
string Sku,
decimal Price,
int CategoryId);
// ✅ Preferred: Expression-bodied members when simple
public string FullName => $"{FirstName} {LastName}";
// ✅ Preferred: Pattern matching
var status = order.State switch
{
OrderState.Pending => "Awaiting payment",
OrderState.Confirmed => "Order confirmed",
OrderState.Shipped => "In transit",
OrderState.Delivered => "Delivered",
_ => "Unknown"
};
development
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
development
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
testing
Generate comprehensive, maintainable unit tests across languages with strong coverage and edge case focus.
development
Rigorous visual validation expert specializing in UI testing, design system compliance, and accessibility verification. Masters screenshot analysis, visual regression testing, and component validation. Use PROACTIVELY to verify UI modifications have achieved their intended goals through comprehensive visual analysis.