skills/cal-com-automation/SKILL.md
Automate Cal.com tasks via Rube MCP (Composio): manage bookings, check availability, configure webhooks, and handle teams. Always search tools first for current schemas.
npx skillsauth add pcruvinel/antig cal-com-automationInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Automate Cal.com scheduling operations through Composio's Cal toolkit via Rube MCP.
RUBE_MANAGE_CONNECTIONS with toolkit calRUBE_SEARCH_TOOLS first to get current tool schemasGet Rube MCP: Add https://rube.app/mcp as an MCP server in your client configuration. No API keys needed — just add the endpoint and it works.
RUBE_SEARCH_TOOLS respondsRUBE_MANAGE_CONNECTIONS with toolkit calWhen to use: User wants to list, create, or review bookings
Tool sequence:
CAL_FETCH_ALL_BOOKINGS - List all bookings with filters [Required]CAL_POST_NEW_BOOKING_REQUEST - Create a new booking [Optional]Key parameters for listing:
status: Filter by booking status ('upcoming', 'recurring', 'past', 'cancelled', 'unconfirmed')afterStart: Filter bookings after this date (ISO 8601)beforeEnd: Filter bookings before this date (ISO 8601)Key parameters for creation:
eventTypeId: Event type ID for the bookingstart: Booking start time (ISO 8601)end: Booking end time (ISO 8601)name: Attendee nameemail: Attendee emailtimeZone: Attendee timezone (IANA format)language: Attendee language codemetadata: Additional metadata objectPitfalls:
eventTypeId must reference a valid, active event typeWhen to use: User wants to find free/busy times or available booking slots
Tool sequence:
CAL_RETRIEVE_CALENDAR_BUSY_TIMES - Get busy time blocks [Required]CAL_GET_AVAILABLE_SLOTS_INFO - Get specific available slots [Required]Key parameters:
dateFrom: Start date for availability check (YYYY-MM-DD)dateTo: End date for availability check (YYYY-MM-DD)eventTypeId: Event type to check slots fortimeZone: Timezone for the availability responseloggedInUsersTz: Timezone of the requesting userPitfalls:
When to use: User wants to set up or manage webhook notifications for booking events
Tool sequence:
CAL_RETRIEVE_WEBHOOKS_LIST - List existing webhooks [Required]CAL_GET_WEBHOOK_BY_ID - Get specific webhook details [Optional]CAL_UPDATE_WEBHOOK_BY_ID - Update webhook configuration [Optional]CAL_DELETE_WEBHOOK_BY_ID - Remove a webhook [Optional]Key parameters:
id: Webhook ID for GET/UPDATE/DELETE operationssubscriberUrl: Webhook endpoint URLeventTriggers: Array of event types to trigger onactive: Whether the webhook is activesecret: Webhook signing secretPitfalls:
active to enable/disableWhen to use: User wants to create, view, or manage teams and team event types
Tool sequence:
CAL_GET_TEAMS_LIST - List all teams [Required]CAL_GET_TEAM_INFORMATION_BY_TEAM_ID - Get specific team details [Optional]CAL_CREATE_TEAM_IN_ORGANIZATION - Create a new team [Optional]CAL_RETRIEVE_TEAM_EVENT_TYPES - List event types for a team [Optional]Key parameters:
teamId: Team identifiername: Team name (for creation)slug: URL-friendly team identifierPitfalls:
When to use: User wants to view organization details
Tool sequence:
CAL_GET_ORGANIZATION_ID - Get the organization ID [Required]Key parameters: (none required)
Pitfalls:
1. Call CAL_GET_AVAILABLE_SLOTS_INFO to find open slots
2. Present available times to the user
3. Call CAL_POST_NEW_BOOKING_REQUEST with selected slot
4. Confirm booking creation response
Team name -> Team ID:
1. Call CAL_GET_TEAMS_LIST
2. Find team by name in response
3. Extract id field
1. Call CAL_RETRIEVE_WEBHOOKS_LIST to check existing hooks
2. Create or update webhook with desired triggers
3. Verify webhook fires on test booking
Date/Time Formats:
Event Types:
Permissions:
Rate Limits:
| Task | Tool Slug | Key Params | |------|-----------|------------| | List bookings | CAL_FETCH_ALL_BOOKINGS | status, afterStart, beforeEnd | | Create booking | CAL_POST_NEW_BOOKING_REQUEST | eventTypeId, start, end, name, email | | Get busy times | CAL_RETRIEVE_CALENDAR_BUSY_TIMES | dateFrom, dateTo | | Get available slots | CAL_GET_AVAILABLE_SLOTS_INFO | eventTypeId, dateFrom, dateTo | | List webhooks | CAL_RETRIEVE_WEBHOOKS_LIST | (none) | | Get webhook | CAL_GET_WEBHOOK_BY_ID | id | | Update webhook | CAL_UPDATE_WEBHOOK_BY_ID | id, subscriberUrl, eventTriggers | | Delete webhook | CAL_DELETE_WEBHOOK_BY_ID | id | | List teams | CAL_GET_TEAMS_LIST | (none) | | Get team | CAL_GET_TEAM_INFORMATION_BY_TEAM_ID | teamId | | Create team | CAL_CREATE_TEAM_IN_ORGANIZATION | name, slug | | Team event types | CAL_RETRIEVE_TEAM_EVENT_TYPES | teamId | | Get org ID | CAL_GET_ORGANIZATION_ID | (none) |
development
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
development
Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Masters Unity 6 LTS, URP/HDRP pipelines, and cross-platform deployment. Handles gameplay systems, UI implementation, and platform optimization. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.
testing
Generate comprehensive, maintainable unit tests across languages with strong coverage and edge case focus.
development
Rigorous visual validation expert specializing in UI testing, design system compliance, and accessibility verification. Masters screenshot analysis, visual regression testing, and component validation. Use PROACTIVELY to verify UI modifications have achieved their intended goals through comprehensive visual analysis.