selkies/skills/steam/SKILL.md
Steam gaming client with gamescope. Use when working with Steam, gaming, or gamescope in containers.
npx skillsauth add overthinkos/overthink-plugins steamInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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| Property | Value |
|----------|-------|
| Dependencies | sway |
| Security | shm_size: 1g |
| Volume | steam-data -> ~/.local/share/Steam |
| Install files | task: |
| Variable | Value |
|----------|-------|
| STEAM_RUNTIME_PREFER_HOST_LIBRARIES | 0 |
steam (RPM, from RPM Fusion nonfree)gamescope (RPM, Fedora main repos)XWayland is provided by the base sway candy.
# charly.yml — requires nvidia base (RPM Fusion nonfree via fedora-nonfree)
sway-browser-vnc-steam:
base: nvidia
candy:
- sway-desktop-vnc
- steam
Steam is an X11 application — it requires XWayland. The base sway config has xwayland disable for headless optimization. This candy installs a sway drop-in config at ~/.config/sway/config.d/xwayland.conf that enables XWayland.
Gamescope is a nested Wayland compositor for games. Use it in Steam launch options:
gamescope -W 1920 -H 1080 -r 60 -- %command%
Features: resolution spoofing, FSR/NIS upscaling, FPS limiting, HDR support.
Steam Guard requires interactive login. Connect via VNC desktop, launch Steam, and log in manually. Auth tokens persist in the steam-data volume for subsequent container restarts.
/charly-selkies:sway — Wayland compositor (dependency)/charly-selkies:sway-desktop-vnc — Desktop composition with VNC/charly-distros:cuda — NVIDIA GPU support (via nvidia base)Not used in any current box definition. Standalone gaming candy requiring a Sway desktop box.
Use when the user asks about:
/charly-image:layer — candy authoring reference (charly.yml schema, task verbs, service declarations)/charly-check:check — declarative testing (check: block, charly check box, charly check live)tools
Use when authoring or modifying a charly PLUGIN — a candy with a `plugin:` block that contributes Providers (verbs/kinds/deploy-targets/steps/builders/commands), its own CUE schema, builtin (compiled-in) or external (out-of-tree git repo). Covers the unified Provider model, the per-plugin CUE-schema contract (single source → Go params for dev + schema-over-Describe RPC for runtime), the SDK, and the loader.
tools
The CUE data-validation / configuration CLI (cue), pinned to v0.16.1. Use when working with the cue candy, installing the cue binary into a box or onto a target:local dev host, or running the offline schema-vendoring pipeline that feeds charly's egress validation.
tools
CUE EGRESS validation — validating (and, where it adds value, generating) the config files charly WRITES to a system BEFORE the bytes hit disk. MUST be invoked before working on charly/egress.go, the vendored schemas under candy/plugin-egress/egress-schemas/vendor/, the ValidateEgress / registerVendoredEgressKind path, the offline `task cue:vendor` pipeline, or adding an egress schema for any written artifact (cloud-init, k8s manifests, traefik routes, runtime config, install ledger, systemd/quadlet units, ssh_config, libvirt XML).
tools
Kubernetes cluster-probe declarative check verb — the `kube:` check verb (nodes, pods, ingress, storage class, addon health, apply/delete, and arbitrary resource GETs) served out-of-process by the candy/plugin-kube plugin (vendored client-go; no external kubectl required).