distributions/claude/skills/reality-tv-narrative-analyzer/SKILL.md
Analyze narrative structures, character arcs, and genre conventions in reality television for academic research and content analysis. Use when studying reality TV editing patterns, mapping contestant storylines, analyzing producer manipulation techniques, comparing show formats, or writing about unscripted television. Triggers on reality TV analysis, unscripted television research, character arc mapping, or genre convention studies.
npx skillsauth add organvm-iv-taxis/a-i--skills reality-tv-narrative-analyzerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Framework for rigorous analysis of reality television narrative construction.
Reality TV is constructed, not captured. Analysis should examine:
| Format | Structure | Key Tension | |--------|-----------|-------------| | Elimination | Weekly votes/cuts | Survival pressure | | Talent | Performance judging | Skill vs. personality | | Dating | Rose ceremonies/couples | Romantic stakes | | Adventure | Physical challenges | Endurance/teamwork | | Makeover | Transformation arc | Before/after reveal |
| Format | Focus | Narrative Engine | |--------|-------|------------------| | Docusoap | Ensemble cast daily life | Interpersonal conflict | | Follow-doc | Single subject/family | Personal journey | | Workplace | Professional environment | Drama + competence | | Real crime | Investigation/justice | Mystery resolution |
Standard competition episode:
1. COLD OPEN (1-2 min)
- Dramatic moment from later in episode
- Hook viewer attention
2. RECAP (1-2 min)
- Previous episode highlights
- Set up ongoing storylines
3. ACT 1: Setup (10-15 min)
- Challenge introduction
- Strategy discussions (confessionals)
- Alliance/conflict development
4. ACT 2: Competition (15-20 min)
- Challenge execution
- Reaction shots, confessional commentary
- Winner/loser determination
5. ACT 3: Aftermath (10-15 min)
- Post-challenge strategy
- Target selection
- Relationship dynamics
6. ACT 4: Climax (10-15 min)
- Tribal council/elimination ceremony
- Tension building
- Revelation and exit
7. NEXT TIME (30 sec)
- Tease future conflict
Episodes 1-3: ESTABLISHMENT
- Introduce cast (hero, villain, underdog archetypes)
- Establish alliances and conflicts
- Set up season-long storylines
Episodes 4-7: DEVELOPMENT
- Deepen character complexity
- Shift alliances
- Build toward mid-season climax
Episodes 8-10: TURNING POINT
- Major blindside or upset
- New power dynamics
- Reset for endgame
Episodes 11-13: ENDGAME
- Final alliances solidify
- Underdog vs. frontrunner tension
- Elimination of major characters
Finale: RESOLUTION
- Final challenge/vote
- Winner crowned
- Reunion/reflection
| Archetype | Characteristics | Narrative Function | |-----------|-----------------|-------------------| | Hero | Likeable, competent, moral | Audience identification | | Villain | Strategic, ruthless, entertaining | Create conflict | | Underdog | Overlooked, struggles, growth | Root-for narrative | | Showmance | Romantic pairing | Emotional investment | | Wildcard | Unpredictable, chaotic | Disrupt dynamics | | Mentor | Experienced, guiding | Wisdom/tragedy | | Comic Relief | Entertaining, harmless | Lighten tension |
| Type | Purpose | Signals | |------|---------|---------| | Strategy | Explain gameplay | "My plan is..." | | Reaction | Emotional response | Eye rolls, laughter | | Foreshadowing | Hint at outcome | Ominous statements | | Character | Define personality | Backstory, values | | Narrator | Guide viewer | Explain events |
Frankenbiting: Splicing audio from different contexts to create new meaning.
Reaction Shot Manipulation: Placing reactions out of context.
Selective Emphasis: Choosing which moments to highlight.
Music/Sound Design: Creating emotional tone.
Track alliances across episodes:
Episode 1: A-B-C vs D-E-F, G floating
Episode 2: A-B vs C-D-E, F-G aligned
Episode 3: ...
Track contestant edit quality across season:
Contestant A: + + + 0 - - - [eliminated]
(positive → negative = villain arc)
Contestant B: 0 0 0 + + + + [winner]
(invisible → positive = winner edit)
references/show-formats.md - Detailed format breakdownsreferences/analytical-terms.md - Glossary of industry and academic termsdevelopment
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