visual-design-principles/skills/using-visual-design-principles/SKILL.md
This skill should be used when the user asks 'which visual design skill should I use', 'show me all design principles', 'help me evaluate a design', or at the start of any visual design conversation. Provides the index of all eleven principle skills and ensures the right ones are invoked before any visual design work begins.
npx skillsauth add oborchers/fractional-cto using-visual-design-principlesInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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These are research-backed, opinionated principles grounded in VisAWI (Moshagen & Thielsch), Gestalt psychology, Refactoring UI, WCAG 2.2, Material Design, Apple HIG, and decades of empirical aesthetics research. </IMPORTANT>
Use the Skill tool to invoke any skill by name. When invoked, follow the skill's guidance directly.
| Skill | Triggers On |
|-------|-------------|
| visual-design-principles:layout-spatial-structure | Grid systems, 12-column grid, CSS Grid/Flexbox, alignment, 8px spacing, card layouts, spatial composition |
| visual-design-principles:typography | Font selection, type scales, font pairing, line height/length, headings, web fonts, responsive type |
| visual-design-principles:color-theory-application | Color palettes, HSL, harmony schemes, 60-30-10, shade scales, dark mode, contrast, data viz colors |
| visual-design-principles:whitespace-density | Spacing systems, padding/margins, content density, section gaps, vertical rhythm, separation techniques |
| visual-design-principles:visual-hierarchy | Focal points, 3-tier hierarchy, CTA design, scanning patterns, label-data, emphasis, de-emphasis |
| visual-design-principles:consistency-design-systems | Design tokens, component libraries, atomic design, CSS custom properties, cross-screen consistency |
| visual-design-principles:craftsmanship-polish | Pixel alignment, image optimization, shadows, border-radius, micro-interactions, loading/empty states, CLS |
| visual-design-principles:visual-interest-expression | Brand personality, illustrations, photography, motion, visual motifs, layout variety, template independence |
| visual-design-principles:responsive-design | Mobile-first, breakpoints, fluid grids, container queries, touch targets, responsive images/tables |
| visual-design-principles:accessibility-inclusive-design | WCAG 2.2, contrast ratios, color blindness, keyboard nav, screen readers, focus indicators, testing |
| visual-design-principles:design-evaluation-scoring | 8-dimension scoring, design audits, anti-pattern detection, evaluation workflow, quality benchmarks |
Invoke a skill when there is even a small chance the work touches one of these areas:
All eleven principles rest on three foundations:
Structure over style — Structural clarity (grid, typography, whitespace, hierarchy) drives 80%+ of perceived visual quality. Color and expression are secondary amplifiers.
Systematic over arbitrary — Design tokens, modular scales, and spacing systems eliminate guesswork. Every value should come from a defined scale.
Measure, don't guess — The 8-dimension scoring framework makes quality objective and evaluable. Use the scoring rubrics, not subjective opinions.
tools
This skill should be used when the user invokes any /plan-* command from the planning-tools plugin (/plan-context, /plan-master, /plan-open-questions, /plan-verify, /plan-tick, /plan-progress, /plan-delete), asks how Claude Code's plan files work, asks where plans are stored, asks to author or audit a multi-phase master planning document, asks how to walk through a plan's Open Questions interactively, asks how to write progress entries, or mentions ~/.claude/plans/ or .claude/planning-tools.local.md. Provides the index of planning-tools commands, the master-plan workflow lifecycle, the v0.3.0+ list-shape mandate (phases and questions as headings + bulleted scope items, never tables), the v0.3.2+ plain-bullet shape (no `- [ ]` checkboxes — heading emoji is the sole tick signal), the progress-entry methodology, and the mechanics of Claude Code's plan-mode file storage.
testing
This skill should be used when the user is adjusting spacing, padding, margins, content density, section gaps, vertical rhythm, or separation between elements. Also applies when reviewing whether a design feels cramped or too sparse, choosing between borders and whitespace for separation, or defining a spacing system. Covers the 4px/8px spacing system, macro vs micro whitespace, content density spectrum, separation techniques (whitespace > background shifts > borders), and vertical rhythm.
development
This skill should be used when the user is defining brand personality in design, choosing between illustration and photography, adding motion or animation, creating visual motifs, ensuring layout variety, customizing CSS framework defaults, or calibrating the level of creative expression for a given context. Covers Lavie & Tractinsky's expressive aesthetics, the expression spectrum (restrained to bold), brand personality translation, illustration systems, photography direction, and template independence.
development
This skill should be used when the user is establishing visual importance, designing headings, creating focal points, designing CTAs or buttons, arranging label-data relationships, implementing scanning patterns (F-pattern, Z-pattern), or ensuring one dominant element per screen. Covers the three levers of hierarchy (size, weight, color), three-tier information architecture, the 'emphasize by de-emphasizing' principle, CTA design, and label-data relationships.