skills/hooked-ux/SKILL.md
Analyze product retention using the Hook Model (trigger, action, reward, investment). Use when users aren't coming back, engagement is low, you need to improve retention, or designing a habit loop for a product feature.
npx skillsauth add nhouseholder/nicks-claude-code-superpowers hooked-uxInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Maps your product against Nir Eyal's Hook Model to find where the habit loop is breaking. Use this when users sign up but don't return.
External triggers (you control):
Internal triggers (user's own motivation):
Diagnosis: If no internal trigger exists, the product is 100% dependent on external triggers — retention will always be fragile.
Fogg Behavior Model: Behavior = Motivation × Ability × Trigger
Diagnosis: If the action requires more than 3 taps/clicks, simplify. The first session should deliver value in under 30 seconds.
Three types (at least one must be present):
Tribe (social validation):
Hunt (information/resources):
Self (mastery/completion):
Diagnosis: Fixed rewards (same content every visit) kill retention. At least one reward type must be variable.
Investment increases switching cost and improves future experience:
Diagnosis: If users can leave with zero switching cost, they will. Every session should accumulate value that makes the next session better.
HOOK MODEL AUDIT — [Product Name]
Trigger: STRONG / WEAK / BROKEN — [diagnosis]
Action: STRONG / WEAK / BROKEN — [diagnosis]
Reward: STRONG / WEAK / BROKEN — [diagnosis]
Investment: STRONG / WEAK / BROKEN — [diagnosis]
The loop breaks at: [weakest phase]
Top 3 retention fixes:
1. [specific, implementable change]
2. [specific, implementable change]
3. [specific, implementable change]
For sites like MMALogic, Diamond Predictions, Courtside AI:
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