artifacts/bundle/skills/superpowers/test-driven-development/SKILL.md
# Test-Driven Development (TDD) ## Overview Write the test first. Watch it fail. Write minimal code to pass. **Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing. **Violating the letter of the rules is violating the spirit of the rules.** ## When to Use **Always:** - New features - Bug fixes - Refactoring - Behavior changes **Exceptions (ask your human partner):** - Throwaway prototypes - Generated code - Configuration files Thinking "skip T
npx skillsauth add neekware/ehayeskills artifacts/bundle/skills/superpowers/test-driven-developmentInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Write the test first. Watch it fail. Write minimal code to pass.
Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.
Violating the letter of the rules is violating the spirit of the rules.
Always:
Exceptions (ask your human partner):
Thinking "skip TDD just this once"? Stop. That's rationalization.
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
Write code before the test? Delete it. Start over.
No exceptions:
Implement fresh from tests. Period.
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}
Write one minimal test showing what should happen.
<Good> ```typescript test('retries failed operations 3 times', async () => { let attempts = 0; const operation = () => { attempts++; if (attempts < 3) throw new Error('fail'); return 'success'; };const result = await retryOperation(operation);
expect(result).toBe('success'); expect(attempts).toBe(3); });
Clear name, tests real behavior, one thing
</Good>
<Bad>
```typescript
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});
Vague name, tests mock not code </Bad>
Requirements:
MANDATORY. Never skip.
npm test path/to/test.test.ts
Confirm:
Test passes? You're testing existing behavior. Fix test.
Test errors? Fix error, re-run until it fails correctly.
Write simplest code to pass the test.
<Good> ```typescript async function retryOperation<T>(fn: () => Promise<T>): Promise<T> { for (let i = 0; i < 3; i++) { try { return await fn(); } catch (e) { if (i === 2) throw e; } } throw new Error('unreachable'); } ``` Just enough to pass </Good> <Bad> ```typescript async function retryOperation<T>( fn: () => Promise<T>, options?: { maxRetries?: number; backoff?: 'linear' | 'exponential'; onRetry?: (attempt: number) => void; } ): Promise<T> { // YAGNI } ``` Over-engineered </Bad>Don't add features, refactor other code, or "improve" beyond the test.
MANDATORY.
npm test path/to/test.test.ts
Confirm:
Test fails? Fix code, not test.
Other tests fail? Fix now.
After green only:
Keep tests green. Don't add behavior.
Next failing test for next feature.
| Quality | Good | Bad |
| ---------------- | ----------------------------------- | --------------------------------------------------- |
| Minimal | One thing. "and" in name? Split it. | test('validates email and domain and whitespace') |
| Clear | Name describes behavior | test('test1') |
| Shows intent | Demonstrates desired API | Obscures what code should do |
"I'll write tests after to verify it works"
Tests written after code pass immediately. Passing immediately proves nothing:
Test-first forces you to see the test fail, proving it actually tests something.
"I already manually tested all the edge cases"
Manual testing is ad-hoc. You think you tested everything but:
Automated tests are systematic. They run the same way every time.
"Deleting X hours of work is wasteful"
Sunk cost fallacy. The time is already gone. Your choice now:
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
"TDD is dogmatic, being pragmatic means adapting"
TDD IS pragmatic:
"Pragmatic" shortcuts = debugging in production = slower.
"Tests after achieve the same goals - it's spirit not ritual"
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
| Excuse | Reality | | -------------------------------------- | ----------------------------------------------------------------------- | | "Too simple to test" | Simple code breaks. Test takes 30 seconds. | | "I'll test after" | Tests passing immediately prove nothing. | | "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" | | "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. | | "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. | | "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. | | "Need to explore first" | Fine. Throw away exploration, start with TDD. | | "Test hard = design unclear" | Listen to test. Hard to test = hard to use. | | "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. | | "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. | | "Existing code has no tests" | You're improving it. Add tests for existing code. |
All of these mean: Delete code. Start over with TDD.
Bug: Empty email accepted
RED
test("rejects empty email", async () => {
const result = await submitForm({ email: "" });
expect(result.error).toBe("Email required");
});
Verify RED
$ npm test
FAIL: expected 'Email required', got undefined
GREEN
function submitForm(data: FormData) {
if (!data.email?.trim()) {
return { error: "Email required" };
}
// ...
}
Verify GREEN
$ npm test
PASS
REFACTOR Extract validation for multiple fields if needed.
Before marking work complete:
Can't check all boxes? You skipped TDD. Start over.
| Problem | Solution | | ---------------------- | -------------------------------------------------------------------- | | Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. | | Test too complicated | Design too complicated. Simplify interface. | | Must mock everything | Code too coupled. Use dependency injection. | | Test setup huge | Extract helpers. Still complex? Simplify design. |
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
Production code → test exists and failed first
Otherwise → not TDD
No exceptions without your human partner's permission.
Creator: Jesse Vincent License: MIT Source Repo:
neekware/ehaye-skillsSource Bucket:superpowersOriginal Path:superpowers/test-driven-development
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