skills/debuggers/core-dumps/SKILL.md
Core dump analysis skill for production crash triage. Use when loading core files in GDB or LLDB, enabling core dump generation on Linux/macOS, mapping symbols with debuginfo or debuginfod, or extracting backtraces from crashes without re-running the program. Activates on queries about core files, ulimit, coredumpctl, debuginfod, crash triage, or analyzing segfaults from production binaries.
npx skillsauth add mohitmishra786/low-level-dev-skills core-dumpsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Guide agents through enabling, collecting, and analysing core dumps for post-mortem crash investigation without rerunning the buggy program.
# Per-session (lost on logout)
ulimit -c unlimited
# Persistent (add to /etc/security/limits.conf)
* soft core unlimited
* hard core unlimited
# Check current limit
ulimit -c
# Set core pattern (where and how cores are named)
# Default: 'core' in CWD — often not useful
sudo sysctl -w kernel.core_pattern=/tmp/core-%e-%p-%t
# %e = executable, %p = PID, %t = timestamp
# Persistent (add to /etc/sysctl.d/99-core.conf)
kernel.core_pattern=/tmp/core-%e-%p-%t
kernel.core_uses_pid=1
If systemd manages core dumps (common on Ubuntu 20+, Fedora, Arch):
# List recent crashes
coredumpctl list
# Show details of the latest crash
coredumpctl info
# Load latest crash in GDB
coredumpctl gdb
# Load specific PID crash
coredumpctl gdb 12345
# Export core file
coredumpctl dump -o myapp.core PID
Core storage location: /var/lib/systemd/coredump/.
# macOS uses /cores by default (must be root-writable)
ulimit -c unlimited
# Check
ls /cores/
# launchd-launched services: set in plist
# <key>HardResourceLimits</key>
# <dict><key>Core</key><integer>9223372036854775807</integer></dict>
# Load binary and core
gdb ./prog core.12345
# If the binary was stripped, provide the unstripped copy
gdb ./prog-with-symbols core.12345
# Essential first commands
(gdb) bt # call stack
(gdb) bt full # stack + locals
(gdb) info registers # CPU state at crash
(gdb) frame 2 # jump to interesting frame
(gdb) info locals # local variables in frame
(gdb) print ptr # inspect a pointer
# All threads (multi-threaded crash)
(gdb) thread apply all bt full
lldb ./prog -c core.12345
# Or
lldb
(lldb) target create ./prog --core core.12345
# Commands
(lldb) bt
(lldb) thread backtrace all
(lldb) frame select 2
(lldb) frame variable
debuginfod serves debug symbols from a central server, mapping build IDs to DWARF data.
# Install client (Debian/Ubuntu)
sudo apt install debuginfod
# Enable (add to ~/.bashrc or /etc/environment)
export DEBUGINFOD_URLS="https://debuginfod.ubuntu.com https://debuginfod.elfutils.org"
# GDB auto-fetches symbols when DEBUGINFOD_URLS is set
gdb ./prog core
# Manually query
debuginfod-find debuginfo <build-id>
debuginfod-find source <build-id> /path/to/file.c
# Check if binary has a build ID
readelf -n ./prog | grep Build
# Find the correct debug package
# Debian: apt install prog-dbg or prog-dbgsym
# RPM: dnf install prog-debuginfo
# Point GDB to debug symbols directory
(gdb) set debug-file-directory /usr/lib/debug
# Or use eu-readelf to dump build ID, then find .debug file
eu-readelf -n ./prog
find /usr/lib/debug -name "*.debug" | xargs eu-readelf -n 2>/dev/null | grep <build-id>
Best practice: build with symbols, strip for distribution, keep an unstripped copy.
# Build
gcc -g -O2 -o prog main.c
# Separate debug info
objcopy --only-keep-debug prog prog.debug
objcopy --strip-debug prog prog.stripped
# Add a debuglink so GDB finds the debug file automatically
objcopy --add-gnu-debuglink=prog.debug prog.stripped
# Deploy prog.stripped; keep prog.debug in a symbols store indexed by build-id
# Print backtrace non-interactively
gdb -batch -ex 'bt full' -ex 'thread apply all bt full' ./prog core 2>&1 | tee crash.txt
# Print registers
gdb -batch -ex 'info registers' ./prog core
# Check signal that caused crash
gdb -batch -ex 'info signal' ./prog core
For a full cheatsheet covering core pattern tokens, coredumpctl, GDB/LLDB commands, debuginfod servers, and strip/symbol workflows, see references/cheatsheet.md.
skills/debuggers/gdb for full GDB session detailsskills/debuggers/lldb for LLDB-based analysisskills/runtimes/sanitizers to catch the bug before it reaches productionskills/binaries/elf-inspection for readelf, build IDs, and binary inspectiondevelopment
Zig testing skill for writing and running tests. Use when using zig build test, writing comptime tests, using test filters, working with test allocators to detect leaks, or using Zig's built-in fuzz testing (0.14+). Activates on queries about Zig tests, zig test, zig build test, comptime testing, test allocators, Zig fuzz testing, or detecting memory leaks in Zig tests.
development
Zig debugging skill. Use when debugging Zig programs with GDB or LLDB, interpreting Zig runtime panics, using std.debug.print for tracing, configuring debug builds, or debugging Zig programs in VS Code. Activates on queries about debugging Zig, Zig panics, zig gdb, zig lldb, std.debug.print, Zig stack traces, or Zig error return traces.
tools
Zig cross-compilation skill. Use when cross-compiling Zig programs to different targets, using Zig's built-in cross-compilation for embedded, WASM, Windows, ARM, or using zig cc to cross-compile C code without a system cross-toolchain. Activates on queries about Zig cross-compilation, zig target triples, zig cc cross-compile, Zig embedded targets, or Zig WASM.
development
Zig comptime skill for compile-time evaluation and metaprogramming. Use when using comptime parameters, comptime types, generics via anytype, comptime reflection with @typeInfo, or metaprogramming patterns that replace C++ templates. Activates on queries about Zig comptime, compile-time evaluation, Zig generics, anytype, @typeInfo, comptime types, or Zig metaprogramming.