skills/crew/explain/SKILL.md
Translate jargon-heavy crew output into plain language. Input is typically a gate finding, reviewer brief, phase summary, or process plan containing specialist vocab (RED, BLOCK, convergence, blast radius, parallelization_check, CONDITIONAL, BLEND rule, etc.). Output is 2-4 sentences at a grade-8 reading level with no specialist vocab left behind. Use when: "explain this", "in plain English", "what does this mean", "translate for me", "simplify", "dumb this down", or any request to render crew jargon into language a non-practitioner can act on. Also used automatically by the orchestrator when `crew.output_style = paired` or `plain-only` — the skill produces the `**Plain:**` line.
npx skillsauth add mikeparcewski/wicked-garden explainInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Convert crew output to plain language. Grade-8 reading level. No jargon.
crew.output_style)The skill supports three modes set by crew.output_style in project config:
| Mode | Behavior |
|------|----------|
| paired (default) | Keep the original jargon block, append **Plain:** line |
| terse | Jargon only — skill is not invoked |
| plain-only | Replace jargon entirely with the plain-language version |
When invoked by the orchestrator, it passes the current mode in the prompt.
When invoked directly by a user, default to plain-only.
crew.output_style.Input (jargon):
Gate: code-quality — verdict: CONDITIONAL (score 0.62, min 0.70)
per_reviewer_verdicts:
- senior-engineer: CONDITIONAL — "god function in handler.py:process()"
- security-engineer: APPROVE
conditions-manifest.json written with 1 condition.
Output:
Gate: code-quality — verdict: CONDITIONAL (score 0.62, min 0.70)
per_reviewer_verdicts:
- senior-engineer: CONDITIONAL — "god function in handler.py:process()"
- security-engineer: APPROVE
conditions-manifest.json written with 1 condition.
**Plain:** One reviewer flagged that `handler.py` has a giant function that
does too much. Security was fine. Split the function into smaller pieces,
then re-run the gate to clear the finding before moving to the next phase.
Input (jargon): same as above.
Output:
One reviewer flagged that `handler.py` has a giant function that does too
much. Security was fine. Split the function into smaller pieces, then re-run
the gate to clear the finding before moving to the next phase.
Project-level configuration lives in the orchestrator config under
crew.output_style:
{
"crew": {
"output_style": "paired"
}
}
Valid values: terse | paired | plain-only. Default: paired.
development
--- name: large-scale-migration description: How to execute a LARGE MECHANICAL change across any codebase with LEVERAGE instead of an agent-grind or hand-edits — a cross-cutting migration, refactor, rename, dialect/framework/DB port, library adoption, or bulk transform. The map→transform→gate pattern: a deterministic transform driven by a source-of-truth map, proven by a differential-equivalence gate. Use when the work is "migrate all X to Y", "rename Z everywhere", "port to a new DB/dialect/fra
testing
v11 LLM-based work-shape classifier. Replaces the regex archetype detector with the model's own reasoning. Reads the user's prompt, picks the right archetype(s) from the catalog, identifies signals (blast_radius, novelty, reversibility, etc.), and persists to SessionState so subsequent turns steer correctly. Use when: the prompt_submit hook emitted a `<wg classify-due />` directive, OR explicitly invoked at session start, OR when re-classifying after the user changes scope mid-session.
tools
v11 work-shape archetype runner. When a prompt has been routed to one of the 9 archetypes (triage, explore, specify, decide, ship, review, incident, build, migrate), this skill is the entry point. It picks the right per-archetype playbook from refs/ and executes the phase shape declared in `.claude-plugin/archetypes.json`. Use when: a `<wg archetype="X">` or `<wg archetypes>` system-reminder tag appears, an explicit "let's run the X archetype" request, or when one of the per-archetype slash commands resolves to this skill.
development
Show or set the session intent variable. Intent gates how loud the framework is — simple-edit (silent), feature/research (synthesis directive), rigor (full crew context). Auto-detected on turn 1; this skill overrides explicitly. Sticky for the session. Use when: "set intent", "intent override", "/wicked-garden:intent", "make the framework quiet", "force rigor", "what's my intent".