skills/crew/crew-qe-gate/SKILL.md
Crew-integrated quality gates for phase transitions: value gate, strategy gate, execution gate. Runs gate analysis at crew checkpoints (post-clarify, post-design, post-build) to validate readiness before advancing. Quality checkpoint within the wicked-crew workflow. Use when: running a value / strategy / execution gate at a crew checkpoint, validating phase-transition readiness, or asking "is this ready to advance".
npx skillsauth add mikeparcewski/wicked-garden crew-qe-gateInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Quality gates for crew phase transitions — validate readiness before advancing.
Quality is how we deliver fast. Don't wait for QE phase—analyze early.
| Gate | When | Question | |------|------|----------| | Value | post-clarify | Should we build this? | | Strategy | post-design | Can we build it well? | | Execution | post-build | Does it work? |
| Command | Purpose |
|---------|---------|
| /wicked-testing:review | Run QE gate analysis |
| /wicked-testing:review --gate value | Value Gate |
| /wicked-testing:review --gate strategy | Strategy Gate (default) |
| /wicked-testing:review --gate execution | Execution Gate |
# Default Strategy Gate
/wicked-testing:review src/auth
# Value Gate on requirements
/wicked-testing:review outcome.md --gate value
# Execution Gate after build
/wicked-testing:review src/auth --gate execution
# Quick triage
/wicked-testing:review --rigor quick
Analysis produces:
Works with:
metadata.event_type="gate-finding")development
--- name: large-scale-migration description: How to execute a LARGE MECHANICAL change across any codebase with LEVERAGE instead of an agent-grind or hand-edits — a cross-cutting migration, refactor, rename, dialect/framework/DB port, library adoption, or bulk transform. The map→transform→gate pattern: a deterministic transform driven by a source-of-truth map, proven by a differential-equivalence gate. Use when the work is "migrate all X to Y", "rename Z everywhere", "port to a new DB/dialect/fra
testing
v11 LLM-based work-shape classifier. Replaces the regex archetype detector with the model's own reasoning. Reads the user's prompt, picks the right archetype(s) from the catalog, identifies signals (blast_radius, novelty, reversibility, etc.), and persists to SessionState so subsequent turns steer correctly. Use when: the prompt_submit hook emitted a `<wg classify-due />` directive, OR explicitly invoked at session start, OR when re-classifying after the user changes scope mid-session.
tools
v11 work-shape archetype runner. When a prompt has been routed to one of the 9 archetypes (triage, explore, specify, decide, ship, review, incident, build, migrate), this skill is the entry point. It picks the right per-archetype playbook from refs/ and executes the phase shape declared in `.claude-plugin/archetypes.json`. Use when: a `<wg archetype="X">` or `<wg archetypes>` system-reminder tag appears, an explicit "let's run the X archetype" request, or when one of the per-archetype slash commands resolves to this skill.
development
Show or set the session intent variable. Intent gates how loud the framework is — simple-edit (silent), feature/research (synthesis directive), rigor (full crew context). Auto-detected on turn 1; this skill overrides explicitly. Sticky for the session. Use when: "set intent", "intent override", "/wicked-garden:intent", "make the framework quiet", "force rigor", "what's my intent".