.claude/skills/asyncredux-wait-condition/SKILL.md
Use `waitCondition()` inside actions to pause execution until state meets criteria. Covers waiting for price thresholds, coordinating between actions, and implementing conditional workflows.
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The waitCondition() method pauses execution until the application state satisfies a specific condition. It's available on both the Store and ReduxAction classes.
Future<ReduxAction<St>?> waitCondition(
bool Function(St) condition, {
bool completeImmediately = true,
int? timeoutMillis,
});
Parameters:
true when the desired condition is mettrue (default), completes immediately when the condition is already satisfied. If false, waits for a state change to meet the condition-1 to disable timeoutReturns: The action that triggered the condition to become true, or null if condition was already met.
Use waitCondition() when your action needs to wait for a prerequisite state before proceeding:
class AddAppointmentAction extends ReduxAction<AppState> {
final String title;
final DateTime date;
AddAppointmentAction({required this.title, required this.date});
@override
Future<AppState?> reduce() async {
// Ensure calendar exists before adding appointment
if (state.calendar == null) {
dispatch(CreateCalendarAction());
// Wait until calendar is available
await waitCondition((state) => state.calendar != null);
}
// Now safe to add the appointment
return state.copy(
calendar: state.calendar!.addAppointment(
Appointment(title: title, date: date),
),
);
}
}
Wait for numeric values to reach specific thresholds:
class ExecuteTradeAction extends ReduxAction<AppState> {
final double targetPrice;
ExecuteTradeAction(this.targetPrice);
@override
Future<AppState?> reduce() async {
// Wait until stock price reaches target
await waitCondition((state) => state.stockPrice >= targetPrice);
// Execute the trade at or above target price
return state.copy(
tradeExecuted: true,
executionPrice: state.stockPrice,
);
}
}
Use waitCondition() to coordinate dependent actions:
class ProcessOrderAction extends ReduxAction<AppState> {
@override
Future<AppState?> reduce() async {
// Dispatch parallel data loading
dispatch(LoadInventoryAction());
dispatch(LoadPricingAction());
// Wait for both to complete
await waitCondition((state) =>
state.inventoryLoaded && state.pricingLoaded
);
// Both are now available - proceed with order processing
final total = calculateTotal(state.inventory, state.pricing);
return state.copy(orderTotal: total);
}
}
Create multi-step workflows that wait for user input or external events:
class CheckoutWorkflowAction extends ReduxAction<AppState> {
@override
Future<AppState?> reduce() async {
// Step 1: Wait for cart to be ready
await waitCondition((state) => state.cart.isNotEmpty);
// Step 2: Start payment processing
dispatch(InitiatePaymentAction());
// Step 3: Wait for payment confirmation
await waitCondition((state) =>
state.paymentStatus == PaymentStatus.confirmed ||
state.paymentStatus == PaymentStatus.failed
);
if (state.paymentStatus == PaymentStatus.failed) {
throw UserException('Payment failed. Please try again.');
}
// Step 4: Complete the order
return state.copy(orderCompleted: true);
}
}
waitCondition() returns the action that caused the condition to become true:
class MonitorPriceAction extends ReduxAction<AppState> {
@override
Future<AppState?> reduce() async {
// Wait for price change and get the action that changed it
final triggeringAction = await waitCondition(
(state) => state.price > 100,
);
// Can inspect which action triggered the condition
if (triggeringAction is PriceUpdateAction) {
print('Price updated by: ${triggeringAction.source}');
}
return state.copy(alertTriggered: true);
}
}
Control behavior when the condition is already met:
class WaitForNewDataAction extends ReduxAction<AppState> {
@override
Future<AppState?> reduce() async {
// completeImmediately: false means wait for a NEW state change
// even if condition is currently satisfied
await waitCondition(
(state) => state.dataVersion > 0,
completeImmediately: false, // Wait for fresh data
);
return state.copy(dataProcessed: true);
}
}
Prevent indefinite waiting with custom timeouts:
class TimeSensitiveAction extends ReduxAction<AppState> {
@override
Future<AppState?> reduce() async {
try {
// Wait maximum 5 seconds for condition
await waitCondition(
(state) => state.isReady,
timeoutMillis: 5000,
);
} catch (e) {
// Timeout exceeded - handle gracefully
throw UserException('Operation timed out. Please try again.');
}
return state.copy(processed: true);
}
}
In tests or widgets, call waitCondition() directly on the store:
// In a test
test('waits for data to load', () async {
var store = Store<AppState>(initialState: AppState.initial());
store.dispatch(LoadDataAction());
// Wait for loading to complete
await store.waitCondition((state) => state.isLoaded);
expect(store.state.data, isNotNull);
});
waitCondition() is useful in tests to wait for expected state:
test('processes order after inventory loads', () async {
var store = Store<AppState>(
initialState: AppState(inventoryLoaded: false),
);
// Start the process
store.dispatch(ProcessOrderAction());
// Simulate inventory loading
await Future.delayed(Duration(milliseconds: 100));
store.dispatch(LoadInventoryCompleteAction());
// Wait for order processing to complete
await store.waitCondition((state) => state.orderProcessed);
expect(store.state.orderTotal, greaterThan(0));
});
| Method | Use Case |
|--------|----------|
| waitCondition() | Wait for state to satisfy a predicate |
| dispatchAndWait() | Wait for a specific action to complete |
| waitAllActions([]) | Wait for all current actions to finish |
| waitActionType() | Wait for an action of a specific type |
class AppStartupAction extends ReduxAction<AppState> {
@override
Future<AppState?> reduce() async {
dispatch(LoadUserAction());
dispatch(LoadSettingsAction());
dispatch(LoadCacheAction());
// Wait for all initialization to complete
await waitCondition((state) =>
state.user != null &&
state.settings != null &&
state.cacheReady
);
return state.copy(appReady: true);
}
}
class DeleteAccountAction extends ReduxAction<AppState> {
@override
Future<AppState?> reduce() async {
// Show confirmation dialog
dispatch(ShowConfirmationDialogAction(
message: 'Are you sure you want to delete your account?',
));
// Wait for user response
await waitCondition((state) =>
state.confirmationResult != null
);
if (state.confirmationResult != true) {
return null; // User cancelled
}
// Proceed with deletion
await api.deleteAccount();
return state.copy(accountDeleted: true);
}
}
URLs from the documentation:
data-ai
Show loading states and handle action failures in widgets. Covers `isWaiting(ActionType)` for spinners, `isFailed(ActionType)` for error states, `exceptionFor(ActionType)` for error messages, and `clearExceptionFor()` to reset failure states.
testing
Handle user-facing errors with UserException. Covers throwing UserException from actions, setting up UserExceptionDialog, customizing error dialogs with `onShowUserExceptionDialog`, and using UserExceptionAction for non-interrupting error display.
tools
Implement undo/redo functionality using state observers. Covers recording state history with stateObserver, creating a RecoverStateAction, implementing undo for the full state or partial state, and managing history limits.
tools
Add the Throttle mixin to prevent actions from running too frequently. Covers setting the throttle duration in milliseconds, use cases like price refresh, and how freshness/staleness works.